From 31e35811b6d8d7af9785ae9a76dfc3c27b61db7b Mon Sep 17 00:00:00 2001 From: Robbbert Date: Sat, 10 Jul 2021 21:37:31 +1000 Subject: Fixed a few doco strings. --- src/devices/sound/ay8910.cpp | 2 +- src/mame/drivers/hk68v10.cpp | 1 + src/mame/drivers/itt3030.cpp | 2 ++ src/mame/drivers/thomson.cpp | 2 +- 4 files changed, 5 insertions(+), 2 deletions(-) diff --git a/src/devices/sound/ay8910.cpp b/src/devices/sound/ay8910.cpp index ad1a3483496..c5f22df7243 100644 --- a/src/devices/sound/ay8910.cpp +++ b/src/devices/sound/ay8910.cpp @@ -149,7 +149,7 @@ The rewrite also introduces a generic model for the DAC. This model is not perfect, but allows channel mixing based on a parametrized approach. This model also allows to factor in different loads on individual channels. - If a better model is developped in the future or better measurements are + If a better model is developed in the future or better measurements are available, the driver should be easy to change. The model is described later. diff --git a/src/mame/drivers/hk68v10.cpp b/src/mame/drivers/hk68v10.cpp index fe4bb280584..a870958f944 100644 --- a/src/mame/drivers/hk68v10.cpp +++ b/src/mame/drivers/hk68v10.cpp @@ -378,6 +378,7 @@ ROM_START (hk68v10) * 'bw' Boot from Winchester * 'bf' Boot from floppy (MIO, SBX-FDIO) * 'bsf' Boot from floppy (SCSI) + * 'x' Display registers * * Setup sequence channel B * :scc B Reg 04 <- 4c x16 clock, 2 stop bits, no parity diff --git a/src/mame/drivers/itt3030.cpp b/src/mame/drivers/itt3030.cpp index 3245a987a5b..1415d620959 100644 --- a/src/mame/drivers/itt3030.cpp +++ b/src/mame/drivers/itt3030.cpp @@ -4,6 +4,8 @@ ITT 3030 + When the machine is started you get a black screen. + Hold down B until the cursor appears. It will then boot from the floppy. ToDo: - Check Beeper diff --git a/src/mame/drivers/thomson.cpp b/src/mame/drivers/thomson.cpp index e3a3089f92a..d823f1f073e 100644 --- a/src/mame/drivers/thomson.cpp +++ b/src/mame/drivers/thomson.cpp @@ -115,7 +115,7 @@ /* ------------- game port ------------- */ /* - Two generations of game port extensions were developped + Two generations of game port extensions were developed - CM 90-112 (model 1) connect up to two 8-position 1-button game pads -- cgit v1.2.3