From 8b7af0ba657cc16cf97d50a90b068dabf9aa1f63 Mon Sep 17 00:00:00 2001 From: MetalliC <0vetal0@gmail.com> Date: Thu, 2 Mar 2017 00:40:34 +0200 Subject: midwunit.cpp: redumped UMK3 U2-U5 sound ROMs, all match current dumps [ShouTime] removed BAD_DUMP tag, raised MACHINE_IMPERFECT_SOUND for umk3 sets, see MT #00751 --- src/mame/drivers/midwunit.cpp | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) diff --git a/src/mame/drivers/midwunit.cpp b/src/mame/drivers/midwunit.cpp index 92414874d81..8ce72e6bcdf 100644 --- a/src/mame/drivers/midwunit.cpp +++ b/src/mame/drivers/midwunit.cpp @@ -829,10 +829,9 @@ ROM_START( mk3p40 ) ROM_LOAD32_BYTE( "l1_mortal_kombat_3_u114_game_rom.u114", 0x1000003, 0x080000, CRC(a8d99922) SHA1(04ff8d85448701070672f44dbf5bcfd744f1bc8a) ) ROM_END -// TODO: we're currently using version 1.0 roms for sound for all sets, see MT #00751 ROM_START( umk3 ) ROM_REGION16_LE( 0x800000, "dcs", ROMREGION_ERASEFF ) /* sound data */ - ROM_LOAD16_BYTE( "l2.0_mortal_kombat_3_u2_ultimate.u2", 0x000000, 0x100000, BAD_DUMP CRC(3838cfe5) SHA1(e3d2901f3bae1362742fc6ee0aa31c9f63b4dfa3) ) /* verified labeled as L2.0 */ + ROM_LOAD16_BYTE( "l2.0_mortal_kombat_3_u2_ultimate.u2", 0x000000, 0x100000, CRC(3838cfe5) SHA1(e3d2901f3bae1362742fc6ee0aa31c9f63b4dfa3) ) /* verified labeled as L2.0 */ ROM_LOAD16_BYTE( "l1_mortal_kombat_3_u3_music_spch.u3", 0x200000, 0x100000, CRC(856fe411) SHA1(6165ebecfce7500e948d84492ffa19eed7f47091) ) ROM_LOAD16_BYTE( "l1_mortal_kombat_3_u4_music_spch.u4", 0x400000, 0x100000, CRC(428a406f) SHA1(e70ec83cd054de0da1e178720ed0035b8887f797) ) ROM_LOAD16_BYTE( "l1_mortal_kombat_3_u5_music_spch.u5", 0x600000, 0x100000, CRC(3b98a09f) SHA1(edf1d02a56dcf3349e6b4bb4097acfe7592305f4) ) @@ -842,7 +841,7 @@ ROM_START( umk3 ) ROM_LOAD16_BYTE( "l1.2_mortal_kombat_3_u63_ultimate.u63", 0x00001, 0x80000, CRC(6d301faf) SHA1(18a8e29cc3e8ce5cc0e10f8386d43e7f44fd7b75) ) ROM_REGION( 0x1009, "serial_security:pic", 0 ) /* security PIC (provides game ID code and serial number) */ - ROM_LOAD( "463 MK3 Ultimate.u64", 0x0000, 0x1009, CRC(4f425218) SHA1(7f26045ed2c9ca94fadcb673ce10f28208aa720e) ) + ROM_LOAD( "463_MK3_Ultimate.u64", 0x0000, 0x1009, CRC(4f425218) SHA1(7f26045ed2c9ca94fadcb673ce10f28208aa720e) ) ROM_REGION( 0x2000000, "gfxrom", 0 ) ROM_LOAD32_BYTE( "l1_mortal_kombat_3_u133_game_rom.u133", 0x0000000, 0x100000, CRC(79b94667) SHA1(31bba640c351fdccc6685cadb74dd79a3f910ce8) ) /* all GAME ROMs here are also known to be labeled as P1.0 */ @@ -876,7 +875,7 @@ ROM_END ROM_START( umk3r11 ) ROM_REGION16_LE( 0x800000, "dcs", ROMREGION_ERASEFF ) /* sound data */ - ROM_LOAD16_BYTE( "l2.0_mortal_kombat_3_u2_ultimate.u2", 0x000000, 0x100000, BAD_DUMP CRC(3838cfe5) SHA1(e3d2901f3bae1362742fc6ee0aa31c9f63b4dfa3) ) /* verified labeled as L2.0 */ + ROM_LOAD16_BYTE( "l2.0_mortal_kombat_3_u2_ultimate.u2", 0x000000, 0x100000, CRC(3838cfe5) SHA1(e3d2901f3bae1362742fc6ee0aa31c9f63b4dfa3) ) /* verified labeled as L2.0 */ ROM_LOAD16_BYTE( "l1_mortal_kombat_3_u3_music_spch.u3", 0x200000, 0x100000, CRC(856fe411) SHA1(6165ebecfce7500e948d84492ffa19eed7f47091) ) ROM_LOAD16_BYTE( "l1_mortal_kombat_3_u4_music_spch.u4", 0x400000, 0x100000, CRC(428a406f) SHA1(e70ec83cd054de0da1e178720ed0035b8887f797) ) ROM_LOAD16_BYTE( "l1_mortal_kombat_3_u5_music_spch.u5", 0x600000, 0x100000, CRC(3b98a09f) SHA1(edf1d02a56dcf3349e6b4bb4097acfe7592305f4) ) @@ -886,7 +885,7 @@ ROM_START( umk3r11 ) ROM_LOAD16_BYTE( "l1.1_mortal_kombat_3_u63_ultimate.u63", 0x00001, 0x80000, CRC(ea731783) SHA1(2915626090650c4b5adf5b26e736c3ec91ce81a6) ) ROM_REGION( 0x1009, "serial_security:pic", 0 ) /* security PIC (provides game ID code and serial number) */ - ROM_LOAD( "463 MK3 Ultimate.u64", 0x0000, 0x1009, CRC(4f425218) SHA1(7f26045ed2c9ca94fadcb673ce10f28208aa720e) ) + ROM_LOAD( "463_MK3_Ultimate.u64", 0x0000, 0x1009, CRC(4f425218) SHA1(7f26045ed2c9ca94fadcb673ce10f28208aa720e) ) ROM_REGION( 0x2000000, "gfxrom", 0 ) ROM_LOAD32_BYTE( "l1_mortal_kombat_3_u133_game_rom.u133", 0x0000000, 0x100000, CRC(79b94667) SHA1(31bba640c351fdccc6685cadb74dd79a3f910ce8) ) /* all GAME ROMs here are also known to be labeled as P1.0 */ @@ -930,7 +929,7 @@ ROM_START( umk3r10 ) ROM_LOAD16_BYTE( "l1.0_mortal_kombat_3_u63_ultimate.u63", 0x00001, 0x80000, CRC(2dff0c83) SHA1(8942ffa3addf134085ea8d77d56e82593312e7a5) ) ROM_REGION( 0x1009, "serial_security:pic", 0 ) /* security PIC (provides game ID code and serial number) */ - ROM_LOAD( "463 MK3 Ultimate.u64", 0x0000, 0x1009, CRC(4f425218) SHA1(7f26045ed2c9ca94fadcb673ce10f28208aa720e) ) + ROM_LOAD( "463_MK3_Ultimate.u64", 0x0000, 0x1009, CRC(4f425218) SHA1(7f26045ed2c9ca94fadcb673ce10f28208aa720e) ) ROM_REGION( 0x2000000, "gfxrom", 0 ) ROM_LOAD32_BYTE( "l1_mortal_kombat_3_u133_game_rom.u133", 0x0000000, 0x100000, CRC(79b94667) SHA1(31bba640c351fdccc6685cadb74dd79a3f910ce8) ) /* all GAME ROMs here are also known to be labeled as P1.0 */ @@ -1334,9 +1333,9 @@ GAME( 1994, mk3r20, mk3, wunit_picsim, mk3, midwunit_state, mk3r20, GAME( 1994, mk3r10, mk3, wunit_picsim, mk3, midwunit_state, mk3r10, ROT0, "Midway", "Mortal Kombat 3 (rev 1.0)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, mk3p40, mk3, wunit_picsim, mk3, midwunit_state, mk3r10, ROT0, "Midway", "Mortal Kombat 3 (rev 1 chip label p4.0)", MACHINE_SUPPORTS_SAVE ) -GAME( 1994, umk3, 0, wunit_picemu, mk3, midwunit_state, umk3, ROT0, "Midway", "Ultimate Mortal Kombat 3 (rev 1.2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1994, umk3r11, umk3, wunit_picemu, mk3, midwunit_state, umk3r11, ROT0, "Midway", "Ultimate Mortal Kombat 3 (rev 1.1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1994, umk3r10, umk3, wunit_picemu, mk3, midwunit_state, umk3r11, ROT0, "Midway", "Ultimate Mortal Kombat 3 (rev 1.0)", MACHINE_SUPPORTS_SAVE ) +GAME( 1994, umk3, 0, wunit_picemu, mk3, midwunit_state, umk3, ROT0, "Midway", "Ultimate Mortal Kombat 3 (rev 1.2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1994, umk3r11, umk3, wunit_picemu, mk3, midwunit_state, umk3r11, ROT0, "Midway", "Ultimate Mortal Kombat 3 (rev 1.1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1994, umk3r10, umk3, wunit_picemu, mk3, midwunit_state, umk3r11, ROT0, "Midway", "Ultimate Mortal Kombat 3 (rev 1.0)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // Ultimate Mortal Kombat 3 rev 2.0.35 (TE? Hack?) version known to exist GAME( 1995, wwfmania, 0, wunit_picsim, wwfmania, midwunit_state, wwfmania, ROT0, "Midway", "WWF: Wrestlemania (rev 1.30 08/10/95)", MACHINE_SUPPORTS_SAVE ) -- cgit v1.2.3