From 1b9ea9b01645201685f35280578c7c57af5b8d58 Mon Sep 17 00:00:00 2001 From: Angelo Salese Date: Mon, 2 Mar 2020 00:17:42 +0100 Subject: nmk16.cpp: updated test mode usage notes as pointed out by MT 07580 (nw) --- src/mame/drivers/nmk16.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/mame/drivers/nmk16.cpp b/src/mame/drivers/nmk16.cpp index a12debf3214..b1becd18b6f 100644 --- a/src/mame/drivers/nmk16.cpp +++ b/src/mame/drivers/nmk16.cpp @@ -96,6 +96,7 @@ tharrier test mode: 1) Press player 2 buttons 1+2 during reset. "Are you ready?" will appear 2) Press player 1 buttons in this sequence: 2,1,2,2,1,1,↓,↓ +Note: this doesn't currently work, the message never appears (most likely an error in the protection simulation). tdragon and hachamf test mode: @@ -106,6 +107,8 @@ mustang and blkheart test mode: 1) Press player 2 buttons 1+2 during reset. "Ready?" will appear 2) Press player 1 button 1 14 (!) times +Note: blkheart has a buggy service mode, apparently they shifted the ASCII gfx bank at $3xx but + forgot to update the routines so it treats the VRAM as if ASCII bank is at $0xx (cfr. the move.w imm,Ax). gunnail test mode: @@ -118,9 +121,8 @@ bjtwin test mode: 2) Press player 1 buttons in this sequence: 2,2,2, 1,1,1, 2,2,2, 1,1,1 The release date of this program will appear. - -Some code has to be patched out for this to work (see below). The program -remaps button 2 and 3 to button 1, so you can't enter the above sequence. +Note: Some code has to be patched out for this to work (cfr. init_bjtwin fn). +The program remaps button 2 and 3 to button 1, so you can't enter the above sequence. --- -- cgit v1.2.3