From 0c0f6785a304cb572d070b6d82157f25c2d758f5 Mon Sep 17 00:00:00 2001 From: algestam Date: Sun, 10 Mar 2019 12:56:59 +0100 Subject: New working machine added (#4745) ----------- Game & Watch: Parachute [Henrik Algestam] --- src/mame/drivers/hh_sm510.cpp | 88 +++++++++++++++++++++++++++++++++++++++++++ src/mame/mame.lst | 1 + 2 files changed, 89 insertions(+) diff --git a/src/mame/drivers/hh_sm510.cpp b/src/mame/drivers/hh_sm510.cpp index f70f02c5c51..ecc01d1cd40 100644 --- a/src/mame/drivers/hh_sm510.cpp +++ b/src/mame/drivers/hh_sm510.cpp @@ -1154,6 +1154,93 @@ ROM_END +/*************************************************************************** + + Nintendo Game & Watch: Parachute (model PR-21) + * PCB label PR-21Y + * Sharp SM5A label PR-21 52XC (no decap) + * lcd screen with custom segments, 1-bit sound + +***************************************************************************/ + +class gnw_pchute_state : public hh_sm510_state +{ +public: + gnw_pchute_state(const machine_config &mconfig, device_type type, const char *tag) : + hh_sm510_state(mconfig, type, tag) + { } + + void gnw_pchute(machine_config &config); +}; + +// config + +static INPUT_PORTS_START( gnw_pchute ) + PORT_START("IN.0") // R2 + PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("IN.1") // R3 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) // alarm test? + + PORT_START("IN.2") // R4 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Time") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Game B") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Game A") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Alarm") + + PORT_START("BA") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_16WAY + + PORT_START("B") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_16WAY + + PORT_START("ACL") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, acl_button, nullptr) PORT_NAME("ACL") +INPUT_PORTS_END + +void gnw_pchute_state::gnw_pchute(machine_config &config) +{ + /* basic machine hardware */ + SM5A(config, m_maincpu); + m_maincpu->set_r_mask_option(sm510_base_device::RMASK_DIRECT); // confirmed + m_maincpu->write_segs().set(FUNC(hh_sm510_state::sm500_lcd_segment_w)); + m_maincpu->read_k().set(FUNC(hh_sm510_state::input_r)); + m_maincpu->write_r().set(FUNC(hh_sm510_state::piezo_input_w)); + m_maincpu->read_ba().set_ioport("BA"); + m_maincpu->read_b().set_ioport("B"); + + /* video hardware */ + screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_SVG)); + screen.set_svg_region("svg"); + screen.set_refresh_hz(50); + screen.set_size(1602, 1080); + screen.set_visarea_full(); + + TIMER(config, "display_decay").configure_periodic(FUNC(hh_sm510_state::display_decay_tick), attotime::from_msec(1)); + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + SPEAKER_SOUND(config, m_speaker); + m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); +} + +// roms + +ROM_START( gnw_pchute ) + ROM_REGION( 0x1000, "maincpu", 0 ) + ROM_LOAD( "pr-21", 0x0000, 0x0740, CRC(392b545e) SHA1(e71940cd4cee07ba1e62c1c7d9e9b19410e7232d) ) + + ROM_REGION( 169486, "svg", 0) + ROM_LOAD( "gnw_pchute.svg", 0, 169486, CRC(bf86e0f9) SHA1(d2fba49453afc4bd1f16613f833a8748b6a36764) ) +ROM_END + + + + + /*************************************************************************** Nintendo Game & Watch: Octopus (model OC-22) @@ -8608,6 +8695,7 @@ CONS( 1991, kbucky, 0, 0, kbucky, kbucky, kbucky_state, CONS( 1991, kgarfld, 0, 0, kgarfld, kgarfld, kgarfld_state, empty_init, "Konami", "Garfield (handheld)", MACHINE_SUPPORTS_SAVE ) // Nintendo G&W: wide screen +CONS( 1981, gnw_pchute, 0, 0, gnw_pchute, gnw_pchute, gnw_pchute_state, empty_init, "Nintendo", "Game & Watch: Parachute", MACHINE_SUPPORTS_SAVE ) CONS( 1981, gnw_octopus, 0, 0, gnw_octopus, gnw_octopus, gnw_octopus_state, empty_init, "Nintendo", "Game & Watch: Octopus", MACHINE_SUPPORTS_SAVE ) CONS( 1981, gnw_mmouse, 0, 0, gnw_mmouse, gnw_mmouse, gnw_mmouse_state, empty_init, "Nintendo", "Game & Watch: Mickey Mouse", MACHINE_SUPPORTS_SAVE ) CONS( 1981, gnw_egg, gnw_mmouse, 0, gnw_egg, gnw_mmouse, gnw_mmouse_state, empty_init, "Nintendo", "Game & Watch: Egg", MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index cd9dd2f75d7..77272002a1d 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -15092,6 +15092,7 @@ gnw_mmouse // Nintendo gnw_mickdon // Nintendo gnw_octopus // Nintendo gnw_opanic // Nintendo +gnw_pchute // Nintendo gnw_rshower // Nintendo gnw_smb // Nintendo gnw_squish // Nintendo -- cgit v1.2.3