From 07571845d8af2649dd723a3334f327a18d890c0a Mon Sep 17 00:00:00 2001 From: hap Date: Sat, 15 Sep 2018 18:19:30 +0200 Subject: videolich renamed to video21 (nw) --- scripts/target/mame/arcade.lua | 2 +- src/mame/arcade.flt | 2 +- src/mame/drivers/video21.cpp | 222 +++++++++++++++++++++++++++++++++++++++++ src/mame/drivers/videolich.cpp | 220 ---------------------------------------- src/mame/mame.lst | 2 +- 5 files changed, 225 insertions(+), 223 deletions(-) create mode 100644 src/mame/drivers/video21.cpp delete mode 100644 src/mame/drivers/videolich.cpp diff --git a/scripts/target/mame/arcade.lua b/scripts/target/mame/arcade.lua index f6660b06a12..70a8ab89c32 100644 --- a/scripts/target/mame/arcade.lua +++ b/scripts/target/mame/arcade.lua @@ -4840,7 +4840,7 @@ files { MAME_DIR .. "src/mame/includes/vectrex.h", MAME_DIR .. "src/mame/video/vectrex.cpp", MAME_DIR .. "src/mame/machine/vectrex.cpp", - MAME_DIR .. "src/mame/drivers/videolich.cpp", + MAME_DIR .. "src/mame/drivers/video21.cpp", MAME_DIR .. "src/mame/drivers/videosaa.cpp", MAME_DIR .. "src/mame/drivers/vlc.cpp", MAME_DIR .. "src/mame/drivers/voyager.cpp", diff --git a/src/mame/arcade.flt b/src/mame/arcade.flt index 58a964ff8eb..40c6c2df8c1 100644 --- a/src/mame/arcade.flt +++ b/src/mame/arcade.flt @@ -1315,7 +1315,7 @@ vendetta.cpp vertigo.cpp vicdual.cpp victory.cpp -videolich.cpp +video21.cpp videopin.cpp videopkr.cpp videosaa.cpp diff --git a/src/mame/drivers/video21.cpp b/src/mame/drivers/video21.cpp new file mode 100644 index 00000000000..8c7106b3f74 --- /dev/null +++ b/src/mame/drivers/video21.cpp @@ -0,0 +1,222 @@ +// license:BSD-3-Clause +// copyright-holders:Robbbert +/**************************************************************************************** + +2018-09-15 + +Video 21 blackjack game. Thanks to hap who figured out the inputs and the name of the game. + +VIDEO-GAMES - LICH/GERMANY 1017a + +NEC D8080AFC (i8080), unknown xtal, bank of 7 dips. 10x 4-bit proms, type F93453 (=82S137) +Video Ram = 7 x 2102 (bit 7 omitted). Main Ram = 2x MCM145101 (=M5101L). +The game has sound (there's a LM380N visible), looks like there's a bunch of TTL chips +involved, and a 555. + +To Do: +- Sound +- CPU clock +- unknown status bits? eg. hopper +- color overlay as seen on flyer upright cabinet + +When booted, press W to get it going. + + +*******************************************************************************************/ + +#include "emu.h" +#include "cpu/i8085/i8085.h" +#include "screen.h" +#include "emupal.h" + + +class video21_state : public driver_device +{ +public: + video21_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) + , m_maincpu(*this,"maincpu") + , m_p_videoram(*this, "videoram") + , m_p_chargen(*this, "chargen") + { } + + void video21(machine_config &config); + +private: + + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void mem_map(address_map &map); + void io_map(address_map &map); + required_device m_maincpu; + required_shared_ptr m_p_videoram; + required_region_ptr m_p_chargen; +}; + + +uint32_t video21_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + uint8_t y,ra,chr,gfx; + uint16_t sy=0,ma=0,x; + + for (y = 0; y < 28; y++) + { + for (ra = 0; ra < 8; ra++) + { + uint16_t *p = &bitmap.pix16(sy++); + + for (x = 0; x < 32; x++) + { + chr = m_p_videoram[x+ma] & 0x7f; + gfx = m_p_chargen[(chr<<3) | ra ]; + + /* Display a scanline of a character */ + *p++ = BIT(gfx, 7); + *p++ = BIT(gfx, 6); + *p++ = BIT(gfx, 5); + *p++ = BIT(gfx, 4); + *p++ = BIT(gfx, 3); + *p++ = BIT(gfx, 2); + *p++ = BIT(gfx, 1); + *p++ = BIT(gfx, 0); + } + } + ma+=32; + } + return 0; +} + +void video21_state::mem_map(address_map &map) { + map(0x0000,0x0fff).rom().mirror(0x3000); + map(0xe000,0xe3ff).ram().share("videoram"); + map(0xff00,0xffff).ram(); +} + +void video21_state::io_map(address_map &map) { + map(0x02,0x02).nopw(); // lots of unknown writes, might be some kind of dac + map(0x04,0x04); //.w unknown write + map(0x08,0x08); //.w unknown write + map(0x41,0x41).portr("IN41"); + map(0x42,0x42).portr("IN42"); + map(0x44,0x44).portr("IN44"); +} + + +static INPUT_PORTS_START( video21 ) + PORT_START("IN41") // dips and tilt + PORT_DIPNAME( 0x01, 0x01, "41b0" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "41b1" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "41b2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "41b3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "41b4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "41b5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "41b6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT ) + + PORT_START("IN42") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Stay") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Payout") + PORT_DIPNAME( 0x40, 0x40, "42b6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) + + PORT_START("IN44") + PORT_DIPNAME( 0x01, 0x01, "44b0" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "44b1" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "44b2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) + PORT_DIPNAME( 0x20, 0x20, "44b5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "44b6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "44b7" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + +static const gfx_layout video21_charlayout = +{ + 8, 8, // 8 x 8 characters + 128, // 128 characters, but only the first 76 look useful + 1, // 1 bits per pixel + { 0 }, // no bitplanes + /* x offsets */ + { 0, 1, 2, 3, 4, 5, 6, 7 }, + /* y offsets */ + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 /* every char takes 8 bytes */ +}; + +static GFXDECODE_START( gfx_video21 ) + GFXDECODE_ENTRY( "chargen", 0x0000, video21_charlayout, 0, 1 ) +GFXDECODE_END + +MACHINE_CONFIG_START( video21_state::video21 ) + /* basic machine hardware */ + MCFG_DEVICE_ADD("maincpu", I8080, 20.79_MHz_XTAL / 8) // crystal confirmed but divisor unknown + MCFG_DEVICE_PROGRAM_MAP(mem_map) + MCFG_DEVICE_IO_MAP(io_map) + + /* video hardware */ + MCFG_SCREEN_ADD_MONOCHROME("screen", RASTER, rgb_t::white()) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(250)) + MCFG_SCREEN_UPDATE_DRIVER(video21_state, screen_update) + MCFG_SCREEN_SIZE(32*8, 28*8) + MCFG_SCREEN_VISIBLE_AREA(0, 32*8-1, 0, 28*8-1) + MCFG_SCREEN_PALETTE("palette") + + MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_video21) + MCFG_PALETTE_ADD_MONOCHROME("palette") + + /* sound hardware */ +MACHINE_CONFIG_END + + + +ROM_START( video21 ) + ROM_REGION( 0x1000, "maincpu", 0 ) + ROM_LOAD_NIB_HIGH( "lich_prg.02", 0x0000, 0x0400, CRC(05585e39) SHA1(7eefb5d63b4499a303ecdcad6af5df9fe9c89205) ) + ROM_LOAD_NIB_LOW ( "lich_prg.03", 0x0000, 0x0400, CRC(b9134e96) SHA1(e7a8ff71f735add608d3c9dcc287ca37414debcb) ) + ROM_LOAD_NIB_HIGH( "lich_prg.04", 0x0400, 0x0400, CRC(8a6aa143) SHA1(16973106a95b17d8c4712db8aa7ef564751ae6d4) ) + ROM_LOAD_NIB_LOW ( "lich_prg.05", 0x0400, 0x0400, CRC(98c07d4d) SHA1(d3126b5484c67ecc7c44ddc25b48ff72ed8a734f) ) + ROM_LOAD_NIB_HIGH( "lich_prg.76", 0x0800, 0x0400, CRC(737c27f5) SHA1(55c7eb29b979d35633e5fb2c1c1ac3117901a0f0) ) + ROM_LOAD_NIB_LOW ( "lich_prg.78", 0x0800, 0x0400, CRC(c1081a2f) SHA1(24dc1d9afa4635c3114369c338903343a8b81d1a) ) + ROM_LOAD_NIB_HIGH( "lich_prg.77", 0x0c00, 0x0400, CRC(3a725b98) SHA1(efa3802025f1f99b45e56abd85dc3d1860d4734d) ) + ROM_LOAD_NIB_LOW ( "lich_prg.79", 0x0c00, 0x0400, CRC(044d1bfd) SHA1(5a57c1ab7eb7dd7ed05852e128b704c3b37a87b8) ) + + ROM_REGION( 0x0400, "chargen", 0 ) + ROM_LOAD_NIB_HIGH( "lich_gfx.29", 0x0000, 0x0400, CRC(2b70870d) SHA1(1f50a6976e1634020c78f10c1259e38f5e010a86) ) + ROM_LOAD_NIB_LOW ( "lich_gfx.43", 0x0000, 0x0400, CRC(0ecb0aab) SHA1(7f3f1b93a5d38828ae3e97e5f8ef1a6a96dc798b) ) +ROM_END + +GAME(1980, video21, 0, video21, video21, video21_state, empty_init, ROT0, "Video Games GmbH", "Video 21", MACHINE_NO_SOUND) + diff --git a/src/mame/drivers/videolich.cpp b/src/mame/drivers/videolich.cpp deleted file mode 100644 index 4b8d5c7090d..00000000000 --- a/src/mame/drivers/videolich.cpp +++ /dev/null @@ -1,220 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Robbbert -/**************************************************************************************** - -2018-09-15 - -Video 21 poker. Thanks to hap who figured out the inputs and the name of the game. - -VIDEO-GAMES - LICH/GERMANY 1017a - -NEC D8080AFC (i8080), unknown xtal, bank of 7 dips. 10x 4-bit proms, type F93453 (=82S137) -Video Ram = 7 x 2102 (bit 7 omitted). Main Ram = 2x MCM145101 (=M5101L). -The game has sound (there's a LM380N visible), looks like there's a bunch of TTL chips -involved, and a 555. - -To Do: -- Sound -- CPU clock - -When booted, press W to get it going. - - -*******************************************************************************************/ - -#include "emu.h" -#include "cpu/i8085/i8085.h" -#include "screen.h" -#include "emupal.h" - - -class videolich_state : public driver_device -{ -public: - videolich_state(const machine_config &mconfig, device_type type, const char *tag) - : driver_device(mconfig, type, tag) - , m_maincpu(*this,"maincpu") - , m_p_videoram(*this, "videoram") - , m_p_chargen(*this, "chargen") - { } - - void videolich(machine_config &config); - -private: - - uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - void mem_map(address_map &map); - void io_map(address_map &map); - required_device m_maincpu; - required_shared_ptr m_p_videoram; - required_region_ptr m_p_chargen; -}; - - -uint32_t videolich_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) -{ - uint8_t y,ra,chr,gfx; - uint16_t sy=0,ma=0,x; - - for (y = 0; y < 28; y++) - { - for (ra = 0; ra < 8; ra++) - { - uint16_t *p = &bitmap.pix16(sy++); - - for (x = 0; x < 32; x++) - { - chr = m_p_videoram[x+ma] & 0x7f; - gfx = m_p_chargen[(chr<<3) | ra ]; - - /* Display a scanline of a character */ - *p++ = BIT(gfx, 7); - *p++ = BIT(gfx, 6); - *p++ = BIT(gfx, 5); - *p++ = BIT(gfx, 4); - *p++ = BIT(gfx, 3); - *p++ = BIT(gfx, 2); - *p++ = BIT(gfx, 1); - *p++ = BIT(gfx, 0); - } - } - ma+=32; - } - return 0; -} - -void videolich_state::mem_map(address_map &map) { - map(0x0000,0x0fff).rom().mirror(0x3000); - map(0xe000,0xe3ff).ram().share("videoram"); - map(0xff00,0xffff).ram(); -} - -void videolich_state::io_map(address_map &map) { - map(0x02,0x02).nopw(); // lots of unknown writes, might be some kind of dac - map(0x04,0x04); //.w unknown write - map(0x08,0x08); //.w unknown write - map(0x41,0x41).portr("IN41"); - map(0x42,0x42).portr("IN42"); - map(0x44,0x44).portr("IN44"); -} - - -static INPUT_PORTS_START( videolich ) - PORT_START("IN41") // dips and tilt - PORT_DIPNAME( 0x01, 0x01, "41b0" ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, "41b1" ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, "41b2" ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, "41b3" ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, "41b4" ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, "41b5" ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, "41b6" ) - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT ) - - PORT_START("IN42") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Stay") - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Payout") - PORT_DIPNAME( 0x40, 0x40, "42b6" ) - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) - - PORT_START("IN44") - PORT_DIPNAME( 0x01, 0x01, "44b0" ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, "44b1" ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, "44b2" ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) - PORT_DIPNAME( 0x20, 0x20, "44b5" ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, "44b6" ) - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, "44b7" ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) -INPUT_PORTS_END - - -static const gfx_layout videolich_charlayout = -{ - 8, 8, // 8 x 8 characters - 128, // 128 characters, but only the first 76 look useful - 1, // 1 bits per pixel - { 0 }, // no bitplanes - /* x offsets */ - { 0, 1, 2, 3, 4, 5, 6, 7 }, - /* y offsets */ - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 8*8 /* every char takes 8 bytes */ -}; - -static GFXDECODE_START( gfx_videolich ) - GFXDECODE_ENTRY( "chargen", 0x0000, videolich_charlayout, 0, 1 ) -GFXDECODE_END - -MACHINE_CONFIG_START( videolich_state::videolich ) - /* basic machine hardware */ - MCFG_DEVICE_ADD("maincpu", I8080, 20.79_MHz_XTAL / 8) // crystal confirmed but divisor unknown - MCFG_DEVICE_PROGRAM_MAP(mem_map) - MCFG_DEVICE_IO_MAP(io_map) - - /* video hardware */ - MCFG_SCREEN_ADD_MONOCHROME("screen", RASTER, rgb_t::white()) - MCFG_SCREEN_REFRESH_RATE(60) - MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(250)) - MCFG_SCREEN_UPDATE_DRIVER(videolich_state, screen_update) - MCFG_SCREEN_SIZE(32*8, 28*8) - MCFG_SCREEN_VISIBLE_AREA(0, 32*8-1, 0, 28*8-1) - MCFG_SCREEN_PALETTE("palette") - - MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_videolich) - MCFG_PALETTE_ADD_MONOCHROME("palette") - - /* sound hardware */ -MACHINE_CONFIG_END - - - -ROM_START( video21 ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD_NIB_HIGH( "lich_prg.02", 0x0000, 0x0400, CRC(05585e39) SHA1(7eefb5d63b4499a303ecdcad6af5df9fe9c89205) ) - ROM_LOAD_NIB_LOW ( "lich_prg.03", 0x0000, 0x0400, CRC(b9134e96) SHA1(e7a8ff71f735add608d3c9dcc287ca37414debcb) ) - ROM_LOAD_NIB_HIGH( "lich_prg.04", 0x0400, 0x0400, CRC(8a6aa143) SHA1(16973106a95b17d8c4712db8aa7ef564751ae6d4) ) - ROM_LOAD_NIB_LOW ( "lich_prg.05", 0x0400, 0x0400, CRC(98c07d4d) SHA1(d3126b5484c67ecc7c44ddc25b48ff72ed8a734f) ) - ROM_LOAD_NIB_HIGH( "lich_prg.76", 0x0800, 0x0400, CRC(737c27f5) SHA1(55c7eb29b979d35633e5fb2c1c1ac3117901a0f0) ) - ROM_LOAD_NIB_LOW ( "lich_prg.78", 0x0800, 0x0400, CRC(c1081a2f) SHA1(24dc1d9afa4635c3114369c338903343a8b81d1a) ) - ROM_LOAD_NIB_HIGH( "lich_prg.77", 0x0c00, 0x0400, CRC(3a725b98) SHA1(efa3802025f1f99b45e56abd85dc3d1860d4734d) ) - ROM_LOAD_NIB_LOW ( "lich_prg.79", 0x0c00, 0x0400, CRC(044d1bfd) SHA1(5a57c1ab7eb7dd7ed05852e128b704c3b37a87b8) ) - - ROM_REGION( 0x0400, "chargen", 0 ) - ROM_LOAD_NIB_HIGH( "lich_gfx.29", 0x0000, 0x0400, CRC(2b70870d) SHA1(1f50a6976e1634020c78f10c1259e38f5e010a86) ) - ROM_LOAD_NIB_LOW ( "lich_gfx.43", 0x0000, 0x0400, CRC(0ecb0aab) SHA1(7f3f1b93a5d38828ae3e97e5f8ef1a6a96dc798b) ) -ROM_END - -GAME(1980, video21, 0, videolich, videolich, videolich_state, empty_init, ROT0, "Video Games GmbH", "Video 21", MACHINE_NO_SOUND) - diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 3886836dd21..dcd496d1f2d 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -38214,7 +38214,7 @@ victory // (c) 1982 @source:vidbrain.cpp vidbrain // -@source:videolich.cpp +@source:video21.cpp video21 // Videogames gmbh 1980 @source:videopin.cpp -- cgit v1.2.3