| Commit message (Expand) | Author | Age | Files | Lines |
* | funtech/supracan.cpp: Load Super A'Can internal 68k ROM. (#11354) [anonymous] | David Haywood | 2023-06-20 | 1 | -0/+8 |
* | edevices/stlforce.cpp: Added Mortal Race. (#11341) | David Haywood | 2023-06-19 | 4 | -21/+155 |
* | misc/anes.cpp: Got it to boot and added preliminary video and inputs. (#11324... | David Haywood | 2023-06-15 | 1 | -83/+526 |
* | new WORKING software list additions (#11335) | David Haywood | 2023-06-13 | 1 | -2/+12 |
* | pkspirit - show something (#11325) | David Haywood | 2023-06-09 | 1 | -12/+75 |
* | namco/namcos10.cpp: Calibrated light guns for Point Blank 3 and Gunbalina. (#... | David Haywood | 2023-05-28 | 1 | -2/+2 |
* | factory reset taiko3 and taiko5 (#11275) | David Haywood | 2023-05-27 | 1 | -2/+2 |
* | simpl156.cpp - add workram mirror for osman (needed for truck in final stage)... | David Haywood | 2023-05-09 | 1 | -1/+1 |
* | stern/berzerk.cpp: Correct frenzy year to 1982. (#11196) | David Haywood | 2023-05-07 | 1 | -1/+1 |
* | namcos10.cpp: restore factory defaults for nflclsfb, nicetsuk, taiko2, taiko4... | David Haywood | 2023-04-20 | 1 | -8/+8 |
* | namco/namcos10.cpp: Reset gahaha, gahaha2, and g13jnr to default state. (#11125) | David Haywood | 2023-04-19 | 1 | -3/+3 |
* | namco/namcos10.cpp: Labelled region/licensee DIP switch settings for Mitchell... | David Haywood | 2023-04-12 | 1 | -2/+13 |
* | namco/namcos10.cpp: Reset mrdrilr2, mrdrilr2j and chocovdr settings storage a... | David Haywood | 2023-04-02 | 1 | -3/+6 |
* | misc/crystal.cpp: Removed hacks: (#11054) | David Haywood | 2023-04-01 | 4 | -62/+4 |
* | tch/topdrive.cpp: Added driver for Proyesel Top Driving. (#11043) | David Haywood | 2023-03-29 | 3 | -3/+323 |
* | vastar_viddev.cpp - better sprite flip handling (#11039) | David Haywood | 2023-03-27 | 3 | -5/+18 |
* | vastar_viddev.cpp - better sprite flip handling (#11039) | David Haywood | 2023-03-26 | 3 | -5/+18 |
* | konami/nwk-tr.cpp: Made racingj2 as a parent, not a clone of racingj. (#11033) | David Haywood | 2023-03-27 | 1 | -4/+5 |
* | orca/vastar_viddev.cpp: Created a device to encapsulate the orca40c.cpp video... | David Haywood | 2023-03-26 | 9 | -611/+459 |
* | hng64.cpp - reenable using the lighting information in the final mix, plus at... | David Haywood | 2023-03-22 | 1 | -3/+18 |
* | hng64.cpp : add a global disable for the tile replacement 'animation' (#11013) | David Haywood | 2023-03-22 | 1 | -38/+45 |
* | hng64.cpp - add 'wraparound enable' bit to the tilemaps, this bit gets disabl... | David Haywood | 2023-03-21 | 2 | -15/+14 |
* | snk/hng64.cpp: Implemented texture wrap size table. (#10999) | David Haywood | 2023-03-17 | 4 | -60/+170 |
* | snk/hng64.cpp: Improved rendering: (#10990) | David Haywood | 2023-03-16 | 5 | -70/+51 |
* | snk/hng64.cpp: Implemented raster interrups and improved layer mixing. (#10971) | David Haywood | 2023-03-13 | 5 | -129/+422 |
* | snk/hng64_v.cpp: urther video improvements: (#10947) | David Haywood | 2023-03-08 | 5 | -149/+426 |
* | neogeo/neogeo.cpp: Don't treat puzzldpr as a clone, added additional irrmaze ... | David Haywood | 2023-03-07 | 2 | -3/+5 |
* | misc/gameace.cpp: Completed Hot Body emulation and ROM unscrambling (#10961) | David Haywood | 2023-03-07 | 2 | -81/+356 |
* | nmk/nmk16.cpp : Ignore lane select for main RAM writes for vandyke and bioshi... | David Haywood | 2023-03-06 | 1 | -3/+3 |
* | snk/hng64_3d.ipp : Use 16-bit indexed format for 3D layer buffer. (#10941) | David Haywood | 2023-03-01 | 6 | -258/+269 |
* | snk/hng64_sprite.ipp: Improved sprite mosaic effect. (#10935) | David Haywood | 2023-02-28 | 4 | -211/+269 |
* | snk/hng64_sprite.ipp, snk/hng64_v.cpp: Improved Hyper Neo Geo 64 sprite drawi... | David Haywood | 2023-02-26 | 4 | -186/+434 |
* | snk/hng64_v.cpp: Implemented some missing Hyper NeoGeo 64 video features. (#1... | David Haywood | 2023-02-19 | 3 | -702/+495 |
* | snk/hng64_v.cpp: Improved rendering: (#10891) | David Haywood | 2023-02-15 | 6 | -164/+224 |
* | -cpu/arcompact: Rewrote core. (#10808) | David Haywood | 2023-02-06 | 44 | -15190/+13186 |
* | misc/discoboy.cpp: Added clone DJ Girl (#10865) | David Haywood | 2023-02-02 | 2 | -2/+32 |
* | fix for 08543: megablst and clones: Shield powerup aura on option is missing ... | David Haywood | 2023-01-09 | 1 | -0/+1 |
* | new working clones (#10730) | David Haywood | 2023-01-03 | 2 | -0/+36 |
* | misc/megaphx.cpp: Adde YoYo Spell (prototype of Little Robin). (#10763) | David Haywood | 2023-01-01 | 2 | -1/+57 |
* | pacman/pengo.cpp: Sorted Pengo sets, and changed scheme for short names (#10751) | David Haywood | 2022-12-30 | 2 | -84/+93 |
* | new WORKING Software List additions (Chess King) (#10756) | David Haywood | 2022-12-28 | 2 | -7/+86 |
* | new WORKING machines: Chess King (#10753) | David Haywood | 2022-12-27 | 3 | -0/+258 |
* | dataeast/decocass.cpp: Cleaned up BIOS macros, fixed bit error in cnebula tap... | David Haywood | 2022-12-22 | 4 | -138/+232 |
* | tvgames/xavix.cpp: Added Gun Gun Adventure (inputs not hooked up). (#10683) | David Haywood | 2022-12-15 | 2 | -4/+17 |
* | x1_012.cpp: restrict partial updates in the seta tilemap chip to caliber 50, ... | David Haywood | 2022-12-10 | 4 | -3/+32 |
* | dataeast/decocass.cpp: Removed 'clown car credits' leaving only the copyright... | David Haywood | 2022-12-09 | 1 | -8/+0 |
* | tecmo/tehkanwc.cpp: Added world version of Tee'd Off (new parent). (#10651) | David Haywood | 2022-12-08 | 3 | -51/+55 |
* | New WORKING Machines (Nebula, DECO Cassette) (#10642) | David Haywood | 2022-12-04 | 4 | -9/+84 |
* | x1_012: force a partial update for tilemaps whenever the scroll registers cha... | David Haywood | 2022-11-05 | 4 | -0/+58 |
* | balsente.cpp: fix grudgep input port import (#10475) | David Haywood | 2022-10-24 | 1 | -1/+1 |