diff options
Diffstat (limited to 'src/osd/modules/render/bgfx/shaders/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.sc')
-rw-r--r-- | src/osd/modules/render/bgfx/shaders/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.sc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/osd/modules/render/bgfx/shaders/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.sc b/src/osd/modules/render/bgfx/shaders/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.sc index b4509adf38c..f40310aa1b9 100644 --- a/src/osd/modules/render/bgfx/shaders/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.sc +++ b/src/osd/modules/render/bgfx/shaders/chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v5-gamma.sc @@ -6,7 +6,7 @@ $output v_texcoord0, v_texcoord1, v_texcoord2, v_texcoord3, v_texcoord4, v_texco /* Hyllian's 2xBR v3.8c+ReverseAA (squared) Shader - beta3 - + Copyright (C) 2011/2012 Hyllian/Jararaca - sergiogdb@gmail.com */ @@ -60,7 +60,7 @@ void main() // G5 H5 I5 // This line fix a bug in ATI cards. - vec2 texCoord = a_texcoord0 + vec2(0.0000001, 0.0000001); + vec2 texCoord = a_texcoord0 + vec2(0.0000001, 0.0000001); v_texcoord1 = v_texcoord0.xxxy + vec4( -dx, 0.0, dx,-2.0*dy); // A1 B1 C1 v_texcoord2 = v_texcoord0.xxxy + vec4( -dx, 0.0, dx, -dy); // A B C v_texcoord3 = v_texcoord0.xxxy + vec4( -dx, 0.0, dx, 0.0); // D E F |