diff options
Diffstat (limited to 'src/osd/modules/render/bgfx/shaders/chains/eagle/fs_eagle.sc')
-rw-r--r-- | src/osd/modules/render/bgfx/shaders/chains/eagle/fs_eagle.sc | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/osd/modules/render/bgfx/shaders/chains/eagle/fs_eagle.sc b/src/osd/modules/render/bgfx/shaders/chains/eagle/fs_eagle.sc index a07a848ffbd..5219614c794 100644 --- a/src/osd/modules/render/bgfx/shaders/chains/eagle/fs_eagle.sc +++ b/src/osd/modules/render/bgfx/shaders/chains/eagle/fs_eagle.sc @@ -7,7 +7,7 @@ $input v_color0, texCoord, t1, t2, t3, t4, t5, t6, t7, t8 /* Copied from the Dosbox source code */ /* Copyright (C) 2002-2007 The DOSBox Team */ /* License: GNU-GPL */ -/* Adapted by guest(r) on 16.4.2007 */ +/* Adapted by guest(r) on 16.4.2007 */ #include "common.sh" @@ -32,10 +32,10 @@ float GET_RESULT(float A, float B, float C, float D) float r = 0.0; if (A == C) x += 1.0; else if (B == C) y += 1.0; if (A == D) x += 1.0; else if (B == D) y += 1.0; - if (x <= 1.0) r += 1.0; + if (x <= 1.0) r += 1.0; if (y <= 1.0) r -= 1.0; return r; -} +} void main() { @@ -43,7 +43,7 @@ void main() // Reading the texels - vec3 C0 = texture2D(decal, t1.xy).xyz; + vec3 C0 = texture2D(decal, t1.xy).xyz; vec3 C1 = texture2D(decal, t1.zw).xyz; vec3 C2 = texture2D(decal, t2.xy).xyz; vec3 D3 = texture2D(decal, t2.zw).xyz; @@ -62,7 +62,7 @@ void main() vec3 p00,p10,p01,p11; - // reducing float3 to float + // reducing float3 to float float c0 = reduce(C0); float c1 = reduce(C1); float c2 = reduce(C2); float c3 = reduce(C3); float c4 = reduce(C4); float c5 = reduce(C5); @@ -76,7 +76,7 @@ void main() /* Copied from the Dosbox source code */ /* Copyright (C) 2002-2007 The DOSBox Team */ /* License: GNU-GPL */ - /* Adapted by guest(r) on 16.4.2007 */ + /* Adapted by guest(r) on 16.4.2007 */ if (c4 != c8) { if (c7 == c5) @@ -158,8 +158,8 @@ void main() } } } - + p10 = (fp.x < 0.50) ? (fp.y < 0.50 ? p00 : p10) : (fp.y < 0.50 ? p01: p11); - + gl_FragColor = vec4(p10.rgb, 1.0); } |