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Diffstat (limited to 'src/mess/machine/nes.c')
-rw-r--r--src/mess/machine/nes.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mess/machine/nes.c b/src/mess/machine/nes.c
index b6cf0d1d086..8990fb6ae03 100644
--- a/src/mess/machine/nes.c
+++ b/src/mess/machine/nes.c
@@ -139,7 +139,7 @@ READ8_MEMBER(nes_state::fc_in0_r)
// bit 0 to controller port
ret |= m_ctrl1->read_bit0();
- // expansion port bits (in the original FC, P2 controller was hooked to these lines
+ // expansion port bits (in the original FC, P2 controller was hooked to these lines
// too, so in principle some homebrew hardware modification could use the same
// connection with P1 controller too)
ret |= m_ctrl1->read_exp(0);
@@ -160,7 +160,7 @@ READ8_MEMBER(nes_state::fc_in1_r)
// bit 0 to controller port
ret |= m_ctrl2->read_bit0();
- // expansion port bits (in the original FC, P2 controller was hooked to these lines
+ // expansion port bits (in the original FC, P2 controller was hooked to these lines
// too, so in principle some homebrew hardware modification could use the same
// connection with P1 controller too)
ret |= m_ctrl1->read_exp(1);
@@ -193,10 +193,10 @@ NESCTRL_BRIGHTPIXEL_CB(nes_state::bright_pixel)
{
// get the pixel at the gun position
UINT32 pix = m_ppu->get_pixel(x, y);
-
+
// get the color base from the ppu
UINT32 color_base = m_ppu->get_colorbase();
-
+
// check if the cursor is over a bright pixel
if ((pix == color_base + 0x20) || (pix == color_base + 0x30) ||
(pix == color_base + 0x33) || (pix == color_base + 0x34))