diff options
Diffstat (limited to 'src/mess/layout/merlin.lay')
-rw-r--r-- | src/mess/layout/merlin.lay | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/src/mess/layout/merlin.lay b/src/mess/layout/merlin.lay index 5ab03f65e73..0e7859dcd76 100644 --- a/src/mess/layout/merlin.lay +++ b/src/mess/layout/merlin.lay @@ -370,98 +370,98 @@ <!-- LEDs and number buttons --> - <bezel name="led_0" element="led"> + <bezel name="lamp0" element="led"> <bounds x="100" y="20" width="20" height="10" /> </bezel> - <bezel element="0" inputtag="O0" inputmask="0x01"> + <bezel element="0" inputtag="O.0" inputmask="0x01"> <bounds x="100" y="32" width="20" height="10" /> </bezel> - <bezel name="led_1" element="led"> + <bezel name="lamp1" element="led"> <bounds x="50" y="50" width="20" height="10" /> </bezel> - <bezel element="1" inputtag="O0" inputmask="0x02"> + <bezel element="1" inputtag="O.0" inputmask="0x02"> <bounds x="50" y="62" width="20" height="10" /> </bezel> - <bezel name="led_2" element="led"> + <bezel name="lamp2" element="led"> <bounds x="100" y="50" width="20" height="10" /> </bezel> - <bezel element="2" inputtag="O0" inputmask="0x08"> + <bezel element="2" inputtag="O.0" inputmask="0x08"> <bounds x="100" y="62" width="20" height="10" /> </bezel> - <bezel name="led_3" element="led"> + <bezel name="lamp3" element="led"> <bounds x="150" y="50" width="20" height="10" /> </bezel> - <bezel element="3" inputtag="O0" inputmask="0x04"> + <bezel element="3" inputtag="O.0" inputmask="0x04"> <bounds x="150" y="62" width="20" height="10" /> </bezel> - <bezel name="led_4" element="led"> + <bezel name="lamp4" element="led"> <bounds x="50" y="80" width="20" height="10" /> </bezel> - <bezel element="4" inputtag="O1" inputmask="0x01"> + <bezel element="4" inputtag="O.1" inputmask="0x01"> <bounds x="50" y="92" width="20" height="10" /> </bezel> - <bezel name="led_5" element="led"> + <bezel name="lamp5" element="led"> <bounds x="100" y="80" width="20" height="10" /> </bezel> - <bezel element="5" inputtag="O1" inputmask="0x02"> + <bezel element="5" inputtag="O.1" inputmask="0x02"> <bounds x="100" y="92" width="20" height="10" /> </bezel> - <bezel name="led_6" element="led"> + <bezel name="lamp6" element="led"> <bounds x="150" y="80" width="20" height="10" /> </bezel> - <bezel element="6" inputtag="O1" inputmask="0x08"> + <bezel element="6" inputtag="O.1" inputmask="0x08"> <bounds x="150" y="92" width="20" height="10" /> </bezel> - <bezel name="led_7" element="led"> + <bezel name="lamp7" element="led"> <bounds x="50" y="110" width="20" height="10" /> </bezel> - <bezel element="7" inputtag="O1" inputmask="0x04"> + <bezel element="7" inputtag="O.1" inputmask="0x04"> <bounds x="50" y="122" width="20" height="10" /> </bezel> - <bezel name="led_8" element="led"> + <bezel name="lamp8" element="led"> <bounds x="100" y="110" width="20" height="10" /> </bezel> - <bezel element="8" inputtag="O2" inputmask="0x01"> + <bezel element="8" inputtag="O.2" inputmask="0x01"> <bounds x="100" y="122" width="20" height="10" /> </bezel> - <bezel name="led_9" element="led"> + <bezel name="lamp9" element="led"> <bounds x="150" y="110" width="20" height="10" /> </bezel> - <bezel element="9" inputtag="O2" inputmask="0x02"> + <bezel element="9" inputtag="O.2" inputmask="0x02"> <bounds x="150" y="122" width="20" height="10" /> </bezel> - <bezel name="led_10" element="led"> + <bezel name="lamp10" element="led"> <bounds x="100" y="140" width="20" height="10" /> </bezel> - <bezel element="10" inputtag="O2" inputmask="0x08"> + <bezel element="10" inputtag="O.2" inputmask="0x08"> <bounds x="100" y="152" width="20" height="10" /> </bezel> <!-- Other buttons --> - <bezel element="new_game" inputtag="O3" inputmask="0x08"> + <bezel element="new_game" inputtag="O.3" inputmask="0x08"> <bounds x="75" y="170" width="30" height="30" /> </bezel> - <bezel element="same_game" inputtag="O2" inputmask="0x04"> + <bezel element="same_game" inputtag="O.2" inputmask="0x04"> <bounds x="125" y="170" width="30" height="30" /> </bezel> - <bezel element="hit_me" inputtag="O3" inputmask="0x04"> + <bezel element="hit_me" inputtag="O.3" inputmask="0x04"> <bounds x="75" y="210" width="30" height="30" /> </bezel> - <bezel element="comp_turn" inputtag="O3" inputmask="0x02"> + <bezel element="comp_turn" inputtag="O.3" inputmask="0x02"> <bounds x="125" y="210" width="30" height="30" /> </bezel> </view> |