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Diffstat (limited to 'src/mess/drivers/starwbc.c')
-rw-r--r--src/mess/drivers/starwbc.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/mess/drivers/starwbc.c b/src/mess/drivers/starwbc.c
index bc85356fba6..6c465c9ac86 100644
--- a/src/mess/drivers/starwbc.c
+++ b/src/mess/drivers/starwbc.c
@@ -186,34 +186,34 @@ WRITE16_MEMBER(starwbc_state::write_o)
static INPUT_PORTS_START( starwbc )
PORT_START("IN.0") // R0
- PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_1) PORT_NAME("Basic Game")
- PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_2) PORT_NAME("Intermediate Game")
- PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_3) PORT_NAME("Advanced Game")
- PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_P) PORT_NAME("Player Number")
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_NAME("Basic Game")
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_NAME("Intermediate Game")
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_NAME("Advanced Game")
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_N) PORT_NAME("Player Number")
PORT_START("IN.1") // R1
- PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_ENTER) PORT_NAME("Start Turn")
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_ENTER) PORT_NAME("Start Turn")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_UNUSED)
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_UNUSED)
- PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_BACKSPACE) PORT_CODE(KEYCODE_DEL) PORT_NAME("End Turn")
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_BACKSPACE) PORT_CODE(KEYCODE_DEL) PORT_NAME("End Turn")
PORT_START("IN.2") // R3
- PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_Q) PORT_NAME("Magna Scan") // only used in adv. game
- PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_W) PORT_NAME("Enemy Scan") // only used in adv. game
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("Magna Scan") // only used in adv. game
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("Enemy Scan") // only used in adv. game
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_UNUSED)
- PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_S) PORT_NAME("Screen Up")
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S) PORT_NAME("Screen Up")
PORT_START("IN.3") // R5
- PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_E) PORT_NAME("Evasive Maneuvers")
- PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_M) PORT_NAME("Move")
- PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_F) PORT_NAME("Fire")
- PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_B) PORT_NAME("Battle Stations")
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_NAME("Evasive Maneuvers")
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_M) PORT_NAME("Move")
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_F) PORT_NAME("Fire")
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_B) PORT_NAME("Battle Stations")
PORT_START("IN.4") // R7
- PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_LEFT) PORT_NAME("Left")
- PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_UP) PORT_NAME("Up")
- PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_DOWN) PORT_NAME("Down")
- PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_RIGHT) PORT_NAME("Right")
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_LEFT) PORT_NAME("Left")
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_UP) PORT_NAME("Up")
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_DOWN) PORT_NAME("Down")
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_RIGHT) PORT_NAME("Right")
INPUT_PORTS_END