diff options
Diffstat (limited to 'src/mess/drivers/amaztron.c')
-rw-r--r-- | src/mess/drivers/amaztron.c | 212 |
1 files changed, 0 insertions, 212 deletions
diff --git a/src/mess/drivers/amaztron.c b/src/mess/drivers/amaztron.c deleted file mode 100644 index 732bf33fe72..00000000000 --- a/src/mess/drivers/amaztron.c +++ /dev/null @@ -1,212 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:hap -/*************************************************************************** - - Coleco Amaze-A-Tron, by Ralph Baer - * TMS1100 MCU, labeled MP3405(die label too) - - This is an electronic board game with a selection of 8 maze games, - most of them for 2 players. A 5x5 playing grid and four markers are - required to play. Refer to the official manual for more information. - -***************************************************************************/ - -#include "emu.h" -#include "cpu/tms0980/tms0980.h" -#include "sound/speaker.h" - -#include "amaztron.lh" - -// master clock is a single stage RC oscillator: R=33K?, C=100pf, -// according to the TMS 1000 series data manual this is around 350kHz -#define MASTER_CLOCK (350000) - - -class amaztron_state : public driver_device -{ -public: - amaztron_state(const machine_config &mconfig, device_type type, const char *tag) - : driver_device(mconfig, type, tag), - m_maincpu(*this, "maincpu"), - m_button_matrix(*this, "IN"), - m_speaker(*this, "speaker") - { } - - required_device<cpu_device> m_maincpu; - required_ioport_array<6> m_button_matrix; - required_device<speaker_sound_device> m_speaker; - - UINT16 m_r; - UINT16 m_o; - - DECLARE_READ8_MEMBER(read_k); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_WRITE16_MEMBER(write_r); - - void leds_update(); - - virtual void machine_start(); -}; - - - -/*************************************************************************** - - I/O - -***************************************************************************/ - -void amaztron_state::leds_update() -{ - for (int i = 0; i < 2; i++) - if (m_r >> (i + 8) & 1) - output_set_digit_value(i, m_o); -} - -READ8_MEMBER(amaztron_state::read_k) -{ - UINT8 k = 0; - - // read selected button rows - for (int i = 0; i < 6; i++) - { - if (m_r >> i & 1) - k |= m_button_matrix[i]->read(); - } - - // the 5th row is tied to K4+K8 - if (k & 0x10) k |= 0xc; - return k & 0xf; -} - -WRITE16_MEMBER(amaztron_state::write_r) -{ - // R0-R5: input mux - // R6,R7: lamps - output_set_lamp_value(0, data >> 6 & 1); - output_set_lamp_value(1, data >> 7 & 1); - - // R8,R9: select digit - m_r = data; - leds_update(); - - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); -} - -WRITE16_MEMBER(amaztron_state::write_o) -{ - // O0-O6: digit segments - // O7: N/C - m_o = data & 0x7f; - leds_update(); -} - - - -/*************************************************************************** - - Inputs - -***************************************************************************/ - -static INPUT_PORTS_START( amaztron ) - PORT_START("IN.0") // R0 - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_NAME("Button 1") - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_NAME("Button 6") - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("Button 11") - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_A) PORT_NAME("Button 16") - PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Z) PORT_NAME("Button 21") - - PORT_START("IN.1") // R1 - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_NAME("Button 2") - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) PORT_NAME("Button 7") - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("Button 12") - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S) PORT_NAME("Button 17") - PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_X) PORT_NAME("Button 22") - - PORT_START("IN.2") // R2 - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_NAME("Button 3") - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) PORT_NAME("Button 8") - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_NAME("Button 13") - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_D) PORT_NAME("Button 18") - PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_C) PORT_NAME("Button 23") - - PORT_START("IN.3") // R3 - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_NAME("Button 4") - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_9) PORT_NAME("Button 9") - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Button 14") - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_F) PORT_NAME("Button 19") - PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_V) PORT_NAME("Button 24") - - PORT_START("IN.4") // R4 - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_NAME("Button 5") - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_0) PORT_NAME("Button 10") - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Button 15") - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_G) PORT_NAME("Button 20") - PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_B) PORT_NAME("Button 25") - - PORT_START("IN.5") // R5 - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_M) PORT_NAME("Game Select") - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_N) PORT_NAME("Game Start") - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_UNUSED) - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_UNUSED) - PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_UNUSED) -INPUT_PORTS_END - - - -/*************************************************************************** - - Machine Config - -***************************************************************************/ - -void amaztron_state::machine_start() -{ - m_r = 0; - m_o = 0; - - save_item(NAME(m_r)); - save_item(NAME(m_o)); -} - - -static MACHINE_CONFIG_START( amaztron, amaztron_state ) - - /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", TMS1100, MASTER_CLOCK) - MCFG_TMS1XXX_READ_K_CB(READ8(amaztron_state, read_k)) - MCFG_TMS1XXX_WRITE_O_CB(WRITE16(amaztron_state, write_o)) - MCFG_TMS1XXX_WRITE_R_CB(WRITE16(amaztron_state, write_r)) - - MCFG_DEFAULT_LAYOUT(layout_amaztron) - - /* no video! */ - - /* sound hardware */ - MCFG_SPEAKER_STANDARD_MONO("mono") - MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0) - MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) -MACHINE_CONFIG_END - - - -/*************************************************************************** - - Game driver(s) - -***************************************************************************/ - -ROM_START( amaztron ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "tms1100nll_mp3405", 0x0000, 0x0800, CRC(9cbc0009) SHA1(17772681271b59280687492f37fa0859998f041d) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_amaztron_mpla.pla", 0, 867, CRC(03574895) SHA1(04407cabfb3adee2ee5e4218612cb06c12c540f4) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_amaztron_opla.pla", 0, 365, CRC(f3875384) SHA1(3c256a3db4f0aa9d93cf78124db39f4cbdc57e4a) ) -ROM_END - - -CONS( 1979, amaztron, 0, 0, amaztron, amaztron, driver_device, 0, "Coleco", "Amaze-A-Tron", GAME_SUPPORTS_SAVE ) |