diff options
Diffstat (limited to 'src/mame/video/toaplan2.cpp')
-rw-r--r-- | src/mame/video/toaplan2.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mame/video/toaplan2.cpp b/src/mame/video/toaplan2.cpp index 86bddaec96f..91b84325581 100644 --- a/src/mame/video/toaplan2.cpp +++ b/src/mame/video/toaplan2.cpp @@ -71,7 +71,7 @@ void toaplan2_state::truxton2_postload() m_gfxdecode->gfx(0)->mark_all_dirty(); } -VIDEO_START_MEMBER(toaplan2_state,toaplan2) +void toaplan2_state::video_start_toaplan2() { /* our current VDP implementation needs this bitmap to work with */ m_screen->register_screen_bitmap(m_custom_priority_bitmap); @@ -89,9 +89,9 @@ VIDEO_START_MEMBER(toaplan2_state,toaplan2) } } -VIDEO_START_MEMBER(toaplan2_state,truxton2) +void toaplan2_state::video_start_truxton2() { - VIDEO_START_CALL_MEMBER( toaplan2 ); + video_start_toaplan2(); /* Create the Text tilemap for this game */ m_gfxdecode->gfx(0)->set_source(reinterpret_cast<uint8_t *>(m_tx_gfxram16.target())); @@ -100,9 +100,9 @@ VIDEO_START_MEMBER(toaplan2_state,truxton2) create_tx_tilemap(0x1d5, 0x16a); } -VIDEO_START_MEMBER(toaplan2_state,fixeightbl) +void toaplan2_state::video_start_fixeightbl() { - VIDEO_START_CALL_MEMBER( toaplan2 ); + video_start_toaplan2(); /* Create the Text tilemap for this game */ create_tx_tilemap(); @@ -116,25 +116,25 @@ VIDEO_START_MEMBER(toaplan2_state,fixeightbl) m_vdp0->init_scroll_regs(); } -VIDEO_START_MEMBER(toaplan2_state,bgaregga) +void toaplan2_state::video_start_bgaregga() { - VIDEO_START_CALL_MEMBER( toaplan2 ); + video_start_toaplan2(); /* Create the Text tilemap for this game */ create_tx_tilemap(0x1d4, 0x16b); } -VIDEO_START_MEMBER(toaplan2_state,bgareggabl) +void toaplan2_state::video_start_bgareggabl() { - VIDEO_START_CALL_MEMBER( toaplan2 ); + video_start_toaplan2(); /* Create the Text tilemap for this game */ create_tx_tilemap(4, 4); } -VIDEO_START_MEMBER(toaplan2_state,batrider) +void toaplan2_state::video_start_batrider() { - VIDEO_START_CALL_MEMBER( toaplan2 ); + video_start_toaplan2(); m_vdp0->disable_sprite_buffer(); // disable buffering on this game |