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Diffstat (limited to 'src/mame/video/thunderj.cpp')
-rw-r--r--src/mame/video/thunderj.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mame/video/thunderj.cpp b/src/mame/video/thunderj.cpp
index e5628e9a555..db6dc0fc7ff 100644
--- a/src/mame/video/thunderj.cpp
+++ b/src/mame/video/thunderj.cpp
@@ -120,9 +120,9 @@ uint32_t thunderj_state::screen_update_thunderj(screen_device &screen, bitmap_in
for (const sparse_dirty_rect *rect = m_vad->mob().first_dirty_rect(cliprect); rect != nullptr; rect = rect->next())
for (int y = rect->top(); y <= rect->bottom(); y++)
{
- uint16_t *mo = &mobitmap.pix16(y);
- uint16_t *pf = &bitmap.pix16(y);
- uint8_t *pri = &priority_bitmap.pix8(y);
+ uint16_t const *const mo = &mobitmap.pix(y);
+ uint16_t *const pf = &bitmap.pix(y);
+ uint8_t const *const pri = &priority_bitmap.pix(y);
for (int x = rect->left(); x <= rect->right(); x++)
if (mo[x] != 0xffff)
{
@@ -184,19 +184,19 @@ uint32_t thunderj_state::screen_update_thunderj(screen_device &screen, bitmap_in
* +MPX0*!CS1*CS0
* +!CS1*!CS0*APIX0
*/
- int mopriority = mo[x] >> atari_motion_objects_device::PRIORITY_SHIFT;
- int pfm = 0;
+ int const mopriority = mo[x] >> atari_motion_objects_device::PRIORITY_SHIFT;
/* upper bit of MO priority signals special rendering and doesn't draw anything */
if (mopriority & 4)
continue;
/* determine pf/m signal */
+ int pfm = 0;
if ((mo[x] & 0xff) == 1)
pfm = 1;
else if (pf[x] & 8)
{
- int pfpriority = (pri[x] & 0x80) ? ((pri[x] >> 2) & 3) : (pri[x] & 3);
+ int const pfpriority = (pri[x] & 0x80) ? ((pri[x] >> 2) & 3) : (pri[x] & 3);
if (((pfpriority == 3) && !(mopriority & 1)) ||
((pfpriority & 1) && (mopriority == 0)) ||
((pfpriority & 2) && !(mopriority & 2)))
@@ -218,12 +218,12 @@ uint32_t thunderj_state::screen_update_thunderj(screen_device &screen, bitmap_in
for (const sparse_dirty_rect *rect = m_vad->mob().first_dirty_rect(cliprect); rect != nullptr; rect = rect->next())
for (int y = rect->top(); y <= rect->bottom(); y++)
{
- uint16_t *mo = &mobitmap.pix16(y);
- uint16_t *pf = &bitmap.pix16(y);
+ uint16_t const *const mo = &mobitmap.pix(y);
+ uint16_t *const pf = &bitmap.pix(y);
for (int x = rect->left(); x <= rect->right(); x++)
if (mo[x] != 0xffff)
{
- int mopriority = mo[x] >> atari_motion_objects_device::PRIORITY_SHIFT;
+ int const mopriority = mo[x] >> atari_motion_objects_device::PRIORITY_SHIFT;
/* upper bit of MO priority might mean palette kludges */
if (mopriority & 4)