diff options
Diffstat (limited to 'src/mame/video/tatsumi.cpp')
-rw-r--r-- | src/mame/video/tatsumi.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mame/video/tatsumi.cpp b/src/mame/video/tatsumi.cpp index e8f1ba0397b..aba8ec1d731 100644 --- a/src/mame/video/tatsumi.cpp +++ b/src/mame/video/tatsumi.cpp @@ -127,11 +127,11 @@ TILE_GET_INFO_MEMBER(cyclwarr_state::get_tile_info_bigfight) template<int Bank> TILE_GET_INFO_MEMBER(cyclwarr_state::get_tile_info_cyclwarr_road) -{ +{ int tile=m_cyclwarr_videoram[Bank][(tile_index+0x400)&0x7fff]; int bank = (m_bigfight_a40000[0] >> (((tile&0xc00)>>10)*4))&0xf; SET_TILE_INFO_MEMBER(1,(tile&0x3ff)|(bank<<10),((tile>>12)&0xf) | m_cyclwarr_color_bank,0); - // TODO: enables transparent pen on sideways + // TODO: enables transparent pen on sideways tileinfo.mask_data = &m_mask[((tile&0x3ff)|(bank<<10))<<3]; } @@ -976,14 +976,14 @@ void cyclwarr_state::draw_bg(screen_device &screen, bitmap_rgb32 &bitmap, const int y_base = rowscroll_enable ? y : 0; int src_x = scrollx[y_base] + xscroll_offset; int src_y = scrolly[y_base] + yscroll_offset; - // special handling for cycle warriors road: it reads in scrolly table bits 15-13 an + // special handling for cycle warriors road: it reads in scrolly table bits 15-13 an // additional tile color bank and per scanline. if(is_road == true && scrolly[y_base] & 0x8000) { m_cyclwarr_color_bank = (scrolly[y_base] >> 13) & 3; src->mark_all_dirty(); } - + src->set_scrollx(0,src_x); src->set_scrolly(0,src_y); src->draw(screen, bitmap, clip, 0, 0); @@ -1154,14 +1154,14 @@ uint32_t cyclwarr_state::screen_update_cyclwarr(screen_device &screen, bitmap_rg } bitmap.fill(m_palette->pen(0), cliprect); - + draw_bg(screen, bitmap, cliprect, m_layer[3], &m_cyclwarr_videoram[1][0x000], &m_cyclwarr_videoram[1][0x100], 8, -0x80,false, false); draw_bg(screen, bitmap, cliprect, m_layer[2], &m_cyclwarr_videoram[1][0x200], &m_cyclwarr_videoram[1][0x300], 8, -0x80,false, false); draw_bg(screen, bitmap, cliprect, m_layer[1], &m_cyclwarr_videoram[0][0x000], &m_cyclwarr_videoram[0][0x100], 8, -0x40,true, true); update_cluts(8192, 4096, 8192); draw_sprites(bitmap,cliprect,0,(m_sprite_control_ram[0xe0]&0x1000) ? 0x1000 : 0); draw_bg(screen, bitmap, cliprect, m_layer[0], &m_cyclwarr_videoram[0][0x200], &m_cyclwarr_videoram[0][0x300], 0x10, -0x80,false, false); - + return 0; } |