diff options
Diffstat (limited to 'src/mame/video/seta.cpp')
-rw-r--r-- | src/mame/video/seta.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mame/video/seta.cpp b/src/mame/video/seta.cpp index 3c13018f99f..7e863aabb09 100644 --- a/src/mame/video/seta.cpp +++ b/src/mame/video/seta.cpp @@ -734,13 +734,13 @@ uint32_t seta_state::screen_update_seta_no_layers(screen_device &screen, bitmap_ set_pens(); bitmap.fill(0x1f0, cliprect); - m_seta001->draw_sprites(screen, bitmap,cliprect,0x1000, 1); + m_seta001->draw_sprites(screen, bitmap,cliprect,0x1000); return 0; } /* For games with 1 or 2 tilemaps */ -void seta_state::seta_layers_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int sprite_bank_size, int sprite_setac ) +void seta_state::seta_layers_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int sprite_bank_size ) { const rectangle &visarea = screen.visible_area(); int vis_dimy = visarea.max_y - visarea.min_y + 1; @@ -833,7 +833,7 @@ void seta_state::seta_layers_update(screen_device &screen, bitmap_ind16 &bitmap, if (order & 2) // layer-sprite priority? { - if (layers_ctrl & 8) m_seta001->draw_sprites(screen, bitmap,cliprect,sprite_bank_size, sprite_setac); + if (layers_ctrl & 8) m_seta001->draw_sprites(screen, bitmap,cliprect,sprite_bank_size); if (order & 4) { @@ -851,7 +851,7 @@ void seta_state::seta_layers_update(screen_device &screen, bitmap_ind16 &bitmap, if (layers_ctrl & 1) m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0); - if (layers_ctrl & 8) m_seta001->draw_sprites(screen, bitmap,cliprect,sprite_bank_size, sprite_setac); + if (layers_ctrl & 8) m_seta001->draw_sprites(screen, bitmap,cliprect,sprite_bank_size); } } else @@ -860,7 +860,7 @@ void seta_state::seta_layers_update(screen_device &screen, bitmap_ind16 &bitmap, if (order & 2) // layer-sprite priority? { - if (layers_ctrl & 8) m_seta001->draw_sprites(screen, bitmap,cliprect,sprite_bank_size, sprite_setac); + if (layers_ctrl & 8) m_seta001->draw_sprites(screen, bitmap,cliprect,sprite_bank_size); if ((order & 4) && m_paletteram[1] != nullptr) { @@ -898,7 +898,7 @@ void seta_state::seta_layers_update(screen_device &screen, bitmap_ind16 &bitmap, } } - if (layers_ctrl & 8) m_seta001->draw_sprites(screen,bitmap,cliprect,sprite_bank_size, sprite_setac); + if (layers_ctrl & 8) m_seta001->draw_sprites(screen,bitmap,cliprect,sprite_bank_size); } } @@ -906,7 +906,7 @@ void seta_state::seta_layers_update(screen_device &screen, bitmap_ind16 &bitmap, uint32_t seta_state::screen_update_seta_layers(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { - seta_layers_update(screen, bitmap, cliprect, 0x1000, 1 ); + seta_layers_update(screen, bitmap, cliprect, 0x1000 ); return 0; } @@ -916,7 +916,7 @@ uint32_t setaroul_state::screen_update(screen_device &screen, bitmap_ind16 &bitm bitmap.fill(0x0, cliprect); if (m_led & 0x80) - seta_layers_update(screen, bitmap, cliprect, 0x800, 1 ); + seta_layers_update(screen, bitmap, cliprect, 0x800 ); return 0; } |