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Diffstat (limited to 'src/mame/video/segaybd.c')
-rw-r--r--src/mame/video/segaybd.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mame/video/segaybd.c b/src/mame/video/segaybd.c
index cf3eeeeb020..e26390982d4 100644
--- a/src/mame/video/segaybd.c
+++ b/src/mame/video/segaybd.c
@@ -17,8 +17,8 @@
void segaybd_state::video_start()
{
// initialize the rotation layer
- m_segaic16vid->segaic16_rotate_init(machine(), 0, SEGAIC16_ROTATE_YBOARD, 0x000);
- m_ysprites->set_rotate_ptr(m_segaic16vid->segaic16_rotate);
+ m_segaic16vid->rotate_init(0, SEGAIC16_ROTATE_YBOARD, 0x000);
+ m_ysprites->set_rotate_ptr(m_segaic16vid->m_rotate);
}
@@ -30,7 +30,7 @@ void segaybd_state::video_start()
UINT32 segaybd_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
// if no drawing is happening, fill with black and get out
- if (!m_segaic16vid->segaic16_display_enable)
+ if (!m_segaic16vid->m_display_enable)
{
bitmap.fill(m_palette->black_pen(), cliprect);
return 0;
@@ -43,7 +43,7 @@ UINT32 segaybd_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap,
m_bsprites->draw_async(cliprect);
// apply rotation
- m_segaic16vid->segaic16_rotate_draw(0, bitmap, cliprect, screen.priority(), m_ysprites->bitmap());
+ m_segaic16vid->rotate_draw(0, bitmap, cliprect, screen.priority(), m_ysprites->bitmap());
// mix in 16B sprites
bitmap_ind16 &sprites = m_bsprites->bitmap();