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Diffstat (limited to 'src/mame/video/segas18.cpp')
-rw-r--r--src/mame/video/segas18.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mame/video/segas18.cpp b/src/mame/video/segas18.cpp
index f6033172e24..3654e061f1e 100644
--- a/src/mame/video/segas18.cpp
+++ b/src/mame/video/segas18.cpp
@@ -114,14 +114,14 @@ void segas18_state::draw_vdp(screen_device &screen, bitmap_ind16 &bitmap, const
switch (pix & 0xc0)
{
case 0x00:
- dst[x] = pix + 0x2000; /* 0x2040 - would be shadow? */
+ dst[x] = pix + 0x1000; /* 0x1040 - would be shadow? */
break;
case 0x40:
case 0x80:
- dst[x] = pix + 0x2000;
+ dst[x] = pix + 0x1000;
break;
case 0xc0:
- dst[x] = pix + 0x2000; /* 0x2080 - would be higlight? */
+ dst[x] = pix + 0x1000; /* 0x1080 - would be higlight? */
break;
}
pri[x] |= priority;
@@ -240,7 +240,7 @@ uint32_t segas18_state::screen_update(screen_device &screen, bitmap_ind16 &bitma
{
// if the color is set to maximum, shadow pixels underneath us
if ((pix & 0x03f0) == 0x03f0)
- dest[x] += (m_paletteram[dest[x]] & 0x8000) ? m_palette_entries*2 : m_palette_entries;
+ dest[x] += m_palette_entries;
// otherwise, just add in sprite palette base
else