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-rw-r--r--src/mame/video/segas16a.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/video/segas16a.cpp b/src/mame/video/segas16a.cpp
index 809263dd606..f0b1d0a6b65 100644
--- a/src/mame/video/segas16a.cpp
+++ b/src/mame/video/segas16a.cpp
@@ -78,7 +78,7 @@ uint32_t segas16a_state::screen_update(screen_device &screen, bitmap_ind16 &bitm
{
// if color bits are all 1, this triggers shadow/hilight
if ((pix & 0x3f0) == 0x3f0)
- dest[x] += (m_paletteram[dest[x]] & 0x8000) ? m_palette_entries*2 : m_palette_entries;
+ dest[x] += m_palette_entries;
// otherwise, just add in sprite palette base
else