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Diffstat (limited to 'src/mame/video/namcona1.cpp')
-rw-r--r--src/mame/video/namcona1.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mame/video/namcona1.cpp b/src/mame/video/namcona1.cpp
index b005eed7d65..b8fead10689 100644
--- a/src/mame/video/namcona1.cpp
+++ b/src/mame/video/namcona1.cpp
@@ -4,7 +4,7 @@
/*
Notes:
-- fa/fghtatck: Global screen window effect cut one line from top/bottom of screen, especially noticeable with credit display.
+- fa/fghtatck: Global screen window effect cut one line from top/bottom of screen, especially noticeable with credit display.
It's a btanb according to a PCB video I've seen -AS.
TODO:
@@ -441,7 +441,7 @@ void namcona1_state::draw_pixel_line( const rectangle &cliprect, uint16_t *pDest
{
int x;
for( x=0; x<38*8; x+=2 )
- {
+ {
uint16_t data = *pSource++;
pPri[x+0] = 0xff;
pPri[x+1] = 0xff;
@@ -511,10 +511,10 @@ void namcona1_state::draw_background(screen_device &screen, bitmap_ind16 &bitmap
{
// TODO: not convinced about this trigger
if( xdata == 0xc001 )
- {
+ {
/* This is a simplification, but produces the correct behavior for the only game that uses this
- * feature, Numan Athletics.
- */
+ * feature, Numan Athletics.
+ */
// TODO: with this it breaks colors in VS Express event, likely pal bank is somewhere else in this mode, assuming it has one anyway?
//const pen_t *paldata = &m_palette->pen(m_bg_tilemap[which]->palette_offset());
const pen_t *paldata = &m_palette->pen(0);
@@ -543,10 +543,10 @@ bool namcona1_state::screen_enabled(const rectangle &cliprect)
if(cliprect.max_x < 0)
return false;
-
+
if(cliprect.min_x > cliprect.max_x)
return false;
-
+
if(cliprect.min_y > cliprect.max_y)
return false;
@@ -557,7 +557,7 @@ uint32_t namcona1_state::screen_update(screen_device &screen, bitmap_ind16 &bitm
{
int which;
int priority;
- // CRTC visible area parameters
+ // CRTC visible area parameters
// (used mostly by Numan Athletics for global screen window effects, cfr. start of events/title screen to demo mode transitions)
rectangle display_rect;
display_rect.min_x = m_vreg[0x80/2]-0x48;
@@ -570,7 +570,7 @@ uint32_t namcona1_state::screen_update(screen_device &screen, bitmap_ind16 &bitm
screen.priority().fill(0, cliprect );
// guess for X-Day 2 (flames in attract), seems wrong for Emeraldia but unsure
-// bitmap.fill(0xff, cliprect ); /* background color? */
+// bitmap.fill(0xff, cliprect ); /* background color? */
bitmap.fill((m_vreg[0xba/2] & 0xf) * 256, cliprect );
if( m_vreg[0x8e/2] && screen_enabled(display_rect) == true )