diff options
Diffstat (limited to 'src/mame/video/hng64_3d.hxx')
-rw-r--r-- | src/mame/video/hng64_3d.hxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/video/hng64_3d.hxx b/src/mame/video/hng64_3d.hxx index b0d711a3216..45ed1c0f685 100644 --- a/src/mame/video/hng64_3d.hxx +++ b/src/mame/video/hng64_3d.hxx @@ -742,7 +742,7 @@ void hng64_state::recoverPolygonBlock(const uint16_t* packet, int& numPolys) // TODO: We can eliminate this step with a matrix stack (maybe necessary?) // Note: fatfurwa's helicopter tracking in scene 3 of its intro shows one of these matrices isn't quite correct setIdentity(m_modelViewMatrix); - if (m_mcu_type != SAMSHO_MCU) + if (!m_samsho64_3d_hack) { // The sams64 games transform the geometry in front of a stationary camera. // This is fine in sams64_2, since it never calls the 'camera transformation' function |