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Diffstat (limited to 'src/mame/video/bosco.cpp')
-rw-r--r-- | src/mame/video/bosco.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mame/video/bosco.cpp b/src/mame/video/bosco.cpp index c86e76ed1a9..ce688fc48d9 100644 --- a/src/mame/video/bosco.cpp +++ b/src/mame/video/bosco.cpp @@ -2,10 +2,15 @@ // copyright-holders:Nicola Salmoria /*************************************************************************** - video.c - Functions to emulate the video hardware of the machine. + Bullet vs tilemap offsets are correct when compared with PCB videos + (both playfield area, and radar area). Bullet vs sprite offsets are also + correct. + + The radar area is offset by 3 pixels, also confirmed with PCB video when + it does the VRAM check. + ***************************************************************************/ #include "emu.h" |