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-rw-r--r--src/mame/video/avgdvg.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/video/avgdvg.cpp b/src/mame/video/avgdvg.cpp
index 51f09471ee9..ae5c5c60689 100644
--- a/src/mame/video/avgdvg.cpp
+++ b/src/mame/video/avgdvg.cpp
@@ -580,7 +580,7 @@ int avg_device::avg_common_strobe2()
* loop. I.e. at one point the AVG jumps to address 0
* and starts over again. The main CPU updates vector
* RAM while AVG is running. The hardware takes care
- * that the AVG dosen't read vector RAM while the CPU
+ * that the AVG doesn't read vector RAM while the CPU
* writes to it. Usually we wait until the AVG stops
* (halt flag) and then draw all vectors at once. This
* doesn't work for Tempest and Quantum so we wait for