diff options
Diffstat (limited to 'src/mame/machine/xavix.cpp')
-rw-r--r-- | src/mame/machine/xavix.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/machine/xavix.cpp b/src/mame/machine/xavix.cpp index 698ae5c7e62..ae4acf6a9f3 100644 --- a/src/mame/machine/xavix.cpp +++ b/src/mame/machine/xavix.cpp @@ -27,7 +27,7 @@ WRITE8_MEMBER(xavix_state::rom_dmatrg_w) // many games explicitly want to access with the high bank bit set, so probably the same logic as when grabbing tile data // we have to be careful here or we get the zero page memory read, hence not just using read8 on the whole space // this again probably indicates there is 'data space' where those don't appear - uint8_t dat = m_maincpu->read_full_special(m_tmpaddress); + uint8_t dat = m_maincpu->read_full_data_sp(m_tmpaddress); m_maincpu->write_full_data(dest+i, dat); } } |