summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/layout/simon.lay
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/layout/simon.lay')
-rw-r--r--src/mame/layout/simon.lay152
1 files changed, 76 insertions, 76 deletions
diff --git a/src/mame/layout/simon.lay b/src/mame/layout/simon.lay
index 3039462cea2..a7af62af55f 100644
--- a/src/mame/layout/simon.lay
+++ b/src/mame/layout/simon.lay
@@ -130,137 +130,137 @@ license:CC0
<view name="Internal Layout">
<bounds left="0" right="200" top="0" bottom="200" />
- <bezel element="static_black">
+ <element ref="static_black">
<bounds left="0" right="200" top="0" bottom="200" />
- </bezel>
+ </element>
<!-- big lamps -->
- <bezel name="0.0" element="lamp_g" inputtag="IN.1" inputmask="0x01" >
+ <element name="0.0" ref="lamp_g" inputtag="IN.1" inputmask="0x01" >
<bounds left="0" right="91" top="0" bottom="50" />
- </bezel>
- <bezel name="0.0" element="lamp_g" inputtag="IN.1" inputmask="0x01" >
+ </element>
+ <element name="0.0" ref="lamp_g" inputtag="IN.1" inputmask="0x01" >
<bounds left="0" right="50" top="0" bottom="91" />
- </bezel>
- <bezel name="0.0" element="lamp_g" inputtag="IN.1" inputmask="0x01" >
+ </element>
+ <element name="0.0" ref="lamp_g" inputtag="IN.1" inputmask="0x01" >
<bounds x="40" y="40" width="20" height="20" />
- </bezel>
+ </element>
- <bezel name="0.1" element="lamp_r" inputtag="IN.1" inputmask="0x02" >
+ <element name="0.1" ref="lamp_r" inputtag="IN.1" inputmask="0x02" >
<bounds left="109" right="200" top="0" bottom="50" />
- </bezel>
- <bezel name="0.1" element="lamp_r" inputtag="IN.1" inputmask="0x02" >
+ </element>
+ <element name="0.1" ref="lamp_r" inputtag="IN.1" inputmask="0x02" >
<bounds left="150" right="200" top="0" bottom="91" />
- </bezel>
- <bezel name="0.1" element="lamp_r" inputtag="IN.1" inputmask="0x02" >
+ </element>
+ <element name="0.1" ref="lamp_r" inputtag="IN.1" inputmask="0x02" >
<bounds x="140" y="40" width="20" height="20" />
- </bezel>
+ </element>
- <bezel name="0.2" element="lamp_y" inputtag="IN.1" inputmask="0x04" >
+ <element name="0.2" ref="lamp_y" inputtag="IN.1" inputmask="0x04" >
<bounds left="0" right="91" top="150" bottom="200" />
- </bezel>
- <bezel name="0.2" element="lamp_y" inputtag="IN.1" inputmask="0x04" >
+ </element>
+ <element name="0.2" ref="lamp_y" inputtag="IN.1" inputmask="0x04" >
<bounds left="0" right="50" top="109" bottom="200" />
- </bezel>
- <bezel name="0.2" element="lamp_y" inputtag="IN.1" inputmask="0x04" >
+ </element>
+ <element name="0.2" ref="lamp_y" inputtag="IN.1" inputmask="0x04" >
<bounds x="40" y="140" width="20" height="20" />
- </bezel>
+ </element>
- <bezel name="0.3" element="lamp_b" inputtag="IN.1" inputmask="0x08" >
+ <element name="0.3" ref="lamp_b" inputtag="IN.1" inputmask="0x08" >
<bounds left="109" right="200" top="150" bottom="200" />
- </bezel>
- <bezel name="0.3" element="lamp_b" inputtag="IN.1" inputmask="0x08" >
+ </element>
+ <element name="0.3" ref="lamp_b" inputtag="IN.1" inputmask="0x08" >
<bounds left="150" right="200" top="109" bottom="200" />
- </bezel>
- <bezel name="0.3" element="lamp_b" inputtag="IN.1" inputmask="0x08" >
+ </element>
+ <element name="0.3" ref="lamp_b" inputtag="IN.1" inputmask="0x08" >
<bounds x="140" y="140" width="20" height="20" />
- </bezel>
+ </element>
- <bezel element="static_black">
+ <element ref="static_black">
<bounds x="0" y="90" width="200" height="20" />
- </bezel>
- <bezel element="static_black">
+ </element>
+ <element ref="static_black">
<bounds x="90" y="0" width="20" height="200" />
- </bezel>
- <bezel element="disk_black">
+ </element>
+ <element ref="disk_black">
<bounds x="35" y="35" width="130" height="130" />
- </bezel>
+ </element>
- <bezel element="disk_grey">
+ <element ref="disk_grey">
<bounds x="50" y="50" width="100" height="100" />
- </bezel>
- <bezel element="static_black">
+ </element>
+ <element ref="static_black">
<bounds x="52" y="90" width="96" height="1" />
- </bezel>
+ </element>
<!-- switches -->
- <bezel element="text_game">
+ <element ref="text_game">
<bounds x="68" y="93" width="20" height="4" />
- </bezel>
- <bezel element="nothing" inputtag="IN.0" inputmask="0x00" inputraw="1">
+ </element>
+ <element ref="nothing" inputtag="IN.0" inputmask="0x00" inputraw="1">
<bounds x="73.9" y="97.9" width="3.2" height="4.2" />
- </bezel>
- <bezel element="switch_game" inputtag="IN.0" inputmask="0x07" inputraw="1">
+ </element>
+ <element ref="switch_game" inputtag="IN.0" inputmask="0x07" inputraw="1">
<bounds x="74" y="98" width="3" height="4" />
- </bezel>
- <bezel element="text_lg">
+ </element>
+ <element ref="text_lg">
<bounds x="66.5" y="97" width="6" height="6" />
- </bezel>
- <bezel element="nothing" inputtag="SWITCH" inputmask="0x01">
+ </element>
+ <element ref="nothing" inputtag="SWITCH" inputmask="0x01">
<bounds x="65.5" y="96" width="8" height="8" />
- </bezel>
- <bezel element="text_rg">
+ </element>
+ <element ref="text_rg">
<bounds x="78" y="97" width="6" height="6" />
- </bezel>
- <bezel element="nothing" inputtag="SWITCH" inputmask="0x02">
+ </element>
+ <element ref="nothing" inputtag="SWITCH" inputmask="0x02">
<bounds x="77" y="96" width="8" height="8" />
- </bezel>
+ </element>
- <bezel element="text_skill">
+ <element ref="text_skill">
<bounds x="112" y="93" width="30" height="4" />
- </bezel>
- <bezel element="nothing" inputtag="IN.3" inputmask="0x00" inputraw="1">
+ </element>
+ <element ref="nothing" inputtag="IN.3" inputmask="0x00" inputraw="1">
<bounds x="122.9" y="97.9" width="3.2" height="4.2" />
- </bezel>
- <bezel element="switch_skill" inputtag="IN.3" inputmask="0x0f" inputraw="1">
+ </element>
+ <element ref="switch_skill" inputtag="IN.3" inputmask="0x0f" inputraw="1">
<bounds x="123" y="98" width="3" height="4" />
- </bezel>
- <bezel element="text_lb">
+ </element>
+ <element ref="text_lb">
<bounds x="115.5" y="97" width="6" height="6" />
- </bezel>
- <bezel element="nothing" inputtag="SWITCH" inputmask="0x04">
+ </element>
+ <element ref="nothing" inputtag="SWITCH" inputmask="0x04">
<bounds x="114.5" y="96" width="8" height="8" />
- </bezel>
- <bezel element="text_rb">
+ </element>
+ <element ref="text_rb">
<bounds x="127" y="97" width="6" height="6" />
- </bezel>
- <bezel element="nothing" inputtag="SWITCH" inputmask="0x08">
+ </element>
+ <element ref="nothing" inputtag="SWITCH" inputmask="0x08">
<bounds x="126" y="96" width="8" height="8" />
- </bezel>
+ </element>
<!-- other controls -->
- <bezel element="text_last">
+ <element ref="text_last">
<bounds x="65" y="110" width="20" height="4" />
- </bezel>
- <bezel element="button_y" inputtag="IN.2" inputmask="0x02">
+ </element>
+ <element ref="button_y" inputtag="IN.2" inputmask="0x02">
<bounds x="71" y="115" width="8" height="8" />
- </bezel>
+ </element>
- <bezel element="text_start">
+ <element ref="text_start">
<bounds x="90" y="110" width="20" height="4" />
- </bezel>
- <bezel element="button_r" inputtag="IN.2" inputmask="0x01">
+ </element>
+ <element ref="button_r" inputtag="IN.2" inputmask="0x01">
<bounds x="96" y="115" width="8" height="8" />
- </bezel>
+ </element>
- <bezel element="text_long">
+ <element ref="text_long">
<bounds x="115" y="110" width="20" height="4" />
- </bezel>
- <bezel element="button_y" inputtag="IN.2" inputmask="0x04">
+ </element>
+ <element ref="button_y" inputtag="IN.2" inputmask="0x04">
<bounds x="121" y="115" width="8" height="8" />
- </bezel>
+ </element>
</view>
</mamelayout>