diff options
Diffstat (limited to 'src/mame/layout/simon.lay')
-rw-r--r-- | src/mame/layout/simon.lay | 152 |
1 files changed, 76 insertions, 76 deletions
diff --git a/src/mame/layout/simon.lay b/src/mame/layout/simon.lay index 3039462cea2..a7af62af55f 100644 --- a/src/mame/layout/simon.lay +++ b/src/mame/layout/simon.lay @@ -130,137 +130,137 @@ license:CC0 <view name="Internal Layout"> <bounds left="0" right="200" top="0" bottom="200" /> - <bezel element="static_black"> + <element ref="static_black"> <bounds left="0" right="200" top="0" bottom="200" /> - </bezel> + </element> <!-- big lamps --> - <bezel name="0.0" element="lamp_g" inputtag="IN.1" inputmask="0x01" > + <element name="0.0" ref="lamp_g" inputtag="IN.1" inputmask="0x01" > <bounds left="0" right="91" top="0" bottom="50" /> - </bezel> - <bezel name="0.0" element="lamp_g" inputtag="IN.1" inputmask="0x01" > + </element> + <element name="0.0" ref="lamp_g" inputtag="IN.1" inputmask="0x01" > <bounds left="0" right="50" top="0" bottom="91" /> - </bezel> - <bezel name="0.0" element="lamp_g" inputtag="IN.1" inputmask="0x01" > + </element> + <element name="0.0" ref="lamp_g" inputtag="IN.1" inputmask="0x01" > <bounds x="40" y="40" width="20" height="20" /> - </bezel> + </element> - <bezel name="0.1" element="lamp_r" inputtag="IN.1" inputmask="0x02" > + <element name="0.1" ref="lamp_r" inputtag="IN.1" inputmask="0x02" > <bounds left="109" right="200" top="0" bottom="50" /> - </bezel> - <bezel name="0.1" element="lamp_r" inputtag="IN.1" inputmask="0x02" > + </element> + <element name="0.1" ref="lamp_r" inputtag="IN.1" inputmask="0x02" > <bounds left="150" right="200" top="0" bottom="91" /> - </bezel> - <bezel name="0.1" element="lamp_r" inputtag="IN.1" inputmask="0x02" > + </element> + <element name="0.1" ref="lamp_r" inputtag="IN.1" inputmask="0x02" > <bounds x="140" y="40" width="20" height="20" /> - </bezel> + </element> - <bezel name="0.2" element="lamp_y" inputtag="IN.1" inputmask="0x04" > + <element name="0.2" ref="lamp_y" inputtag="IN.1" inputmask="0x04" > <bounds left="0" right="91" top="150" bottom="200" /> - </bezel> - <bezel name="0.2" element="lamp_y" inputtag="IN.1" inputmask="0x04" > + </element> + <element name="0.2" ref="lamp_y" inputtag="IN.1" inputmask="0x04" > <bounds left="0" right="50" top="109" bottom="200" /> - </bezel> - <bezel name="0.2" element="lamp_y" inputtag="IN.1" inputmask="0x04" > + </element> + <element name="0.2" ref="lamp_y" inputtag="IN.1" inputmask="0x04" > <bounds x="40" y="140" width="20" height="20" /> - </bezel> + </element> - <bezel name="0.3" element="lamp_b" inputtag="IN.1" inputmask="0x08" > + <element name="0.3" ref="lamp_b" inputtag="IN.1" inputmask="0x08" > <bounds left="109" right="200" top="150" bottom="200" /> - </bezel> - <bezel name="0.3" element="lamp_b" inputtag="IN.1" inputmask="0x08" > + </element> + <element name="0.3" ref="lamp_b" inputtag="IN.1" inputmask="0x08" > <bounds left="150" right="200" top="109" bottom="200" /> - </bezel> - <bezel name="0.3" element="lamp_b" inputtag="IN.1" inputmask="0x08" > + </element> + <element name="0.3" ref="lamp_b" inputtag="IN.1" inputmask="0x08" > <bounds x="140" y="140" width="20" height="20" /> - </bezel> + </element> - <bezel element="static_black"> + <element ref="static_black"> <bounds x="0" y="90" width="200" height="20" /> - </bezel> - <bezel element="static_black"> + </element> + <element ref="static_black"> <bounds x="90" y="0" width="20" height="200" /> - </bezel> - <bezel element="disk_black"> + </element> + <element ref="disk_black"> <bounds x="35" y="35" width="130" height="130" /> - </bezel> + </element> - <bezel element="disk_grey"> + <element ref="disk_grey"> <bounds x="50" y="50" width="100" height="100" /> - </bezel> - <bezel element="static_black"> + </element> + <element ref="static_black"> <bounds x="52" y="90" width="96" height="1" /> - </bezel> + </element> <!-- switches --> - <bezel element="text_game"> + <element ref="text_game"> <bounds x="68" y="93" width="20" height="4" /> - </bezel> - <bezel element="nothing" inputtag="IN.0" inputmask="0x00" inputraw="1"> + </element> + <element ref="nothing" inputtag="IN.0" inputmask="0x00" inputraw="1"> <bounds x="73.9" y="97.9" width="3.2" height="4.2" /> - </bezel> - <bezel element="switch_game" inputtag="IN.0" inputmask="0x07" inputraw="1"> + </element> + <element ref="switch_game" inputtag="IN.0" inputmask="0x07" inputraw="1"> <bounds x="74" y="98" width="3" height="4" /> - </bezel> - <bezel element="text_lg"> + </element> + <element ref="text_lg"> <bounds x="66.5" y="97" width="6" height="6" /> - </bezel> - <bezel element="nothing" inputtag="SWITCH" inputmask="0x01"> + </element> + <element ref="nothing" inputtag="SWITCH" inputmask="0x01"> <bounds x="65.5" y="96" width="8" height="8" /> - </bezel> - <bezel element="text_rg"> + </element> + <element ref="text_rg"> <bounds x="78" y="97" width="6" height="6" /> - </bezel> - <bezel element="nothing" inputtag="SWITCH" inputmask="0x02"> + </element> + <element ref="nothing" inputtag="SWITCH" inputmask="0x02"> <bounds x="77" y="96" width="8" height="8" /> - </bezel> + </element> - <bezel element="text_skill"> + <element ref="text_skill"> <bounds x="112" y="93" width="30" height="4" /> - </bezel> - <bezel element="nothing" inputtag="IN.3" inputmask="0x00" inputraw="1"> + </element> + <element ref="nothing" inputtag="IN.3" inputmask="0x00" inputraw="1"> <bounds x="122.9" y="97.9" width="3.2" height="4.2" /> - </bezel> - <bezel element="switch_skill" inputtag="IN.3" inputmask="0x0f" inputraw="1"> + </element> + <element ref="switch_skill" inputtag="IN.3" inputmask="0x0f" inputraw="1"> <bounds x="123" y="98" width="3" height="4" /> - </bezel> - <bezel element="text_lb"> + </element> + <element ref="text_lb"> <bounds x="115.5" y="97" width="6" height="6" /> - </bezel> - <bezel element="nothing" inputtag="SWITCH" inputmask="0x04"> + </element> + <element ref="nothing" inputtag="SWITCH" inputmask="0x04"> <bounds x="114.5" y="96" width="8" height="8" /> - </bezel> - <bezel element="text_rb"> + </element> + <element ref="text_rb"> <bounds x="127" y="97" width="6" height="6" /> - </bezel> - <bezel element="nothing" inputtag="SWITCH" inputmask="0x08"> + </element> + <element ref="nothing" inputtag="SWITCH" inputmask="0x08"> <bounds x="126" y="96" width="8" height="8" /> - </bezel> + </element> <!-- other controls --> - <bezel element="text_last"> + <element ref="text_last"> <bounds x="65" y="110" width="20" height="4" /> - </bezel> - <bezel element="button_y" inputtag="IN.2" inputmask="0x02"> + </element> + <element ref="button_y" inputtag="IN.2" inputmask="0x02"> <bounds x="71" y="115" width="8" height="8" /> - </bezel> + </element> - <bezel element="text_start"> + <element ref="text_start"> <bounds x="90" y="110" width="20" height="4" /> - </bezel> - <bezel element="button_r" inputtag="IN.2" inputmask="0x01"> + </element> + <element ref="button_r" inputtag="IN.2" inputmask="0x01"> <bounds x="96" y="115" width="8" height="8" /> - </bezel> + </element> - <bezel element="text_long"> + <element ref="text_long"> <bounds x="115" y="110" width="20" height="4" /> - </bezel> - <bezel element="button_y" inputtag="IN.2" inputmask="0x04"> + </element> + <element ref="button_y" inputtag="IN.2" inputmask="0x04"> <bounds x="121" y="115" width="8" height="8" /> - </bezel> + </element> </view> </mamelayout> |