diff options
Diffstat (limited to 'src/mame/layout/pe_poker.lay')
-rw-r--r-- | src/mame/layout/pe_poker.lay | 103 |
1 files changed, 48 insertions, 55 deletions
diff --git a/src/mame/layout/pe_poker.lay b/src/mame/layout/pe_poker.lay index 9264c2107d8..474c1a616c8 100644 --- a/src/mame/layout/pe_poker.lay +++ b/src/mame/layout/pe_poker.lay @@ -4,9 +4,6 @@ license:CC0 --> <mamelayout version="2"> - <element name="bezel"> - </element> - <!-- specific elements to a kind of machine --> <element name="hold" defstate="1"> <rect state="0"> @@ -130,93 +127,89 @@ license:CC0 </element> <view name="Bezel Lamps"> + <bounds left="0" top="0" right="340" bottom="310" /> <screen index="0"> <bounds left="10" top="40" right="330" bottom="240" /> </screen> - <bezel element="bezel"> - <bounds left="0" top="0" right="340" bottom="310" /> - </bezel> <!-- specific bezels to a kind of machine --> - <bezel name="pe_bnkb0" element="hold" inputtag="IN_BANK1" inputmask="0x04"> + <element name="pe_bnkb0" ref="hold" inputtag="IN_BANK1" inputmask="0x04"> <bounds x="12" y="250" width="60" height="20" /> - </bezel> - <bezel name="pe_bnkb0" element="hold" inputtag="IN_BANK1" inputmask="0x08"> + </element> + <element name="pe_bnkb0" ref="hold" inputtag="IN_BANK1" inputmask="0x08"> <bounds x="76" y="250" width="60" height="20" /> - </bezel> - <bezel name="pe_bnkb0" element="hold" inputtag="IN_BANK1" inputmask="0x10"> + </element> + <element name="pe_bnkb0" ref="hold" inputtag="IN_BANK1" inputmask="0x10"> <bounds x="140" y="250" width="60" height="20" /> - </bezel> - <bezel name="pe_bnkb0" element="hold" inputtag="IN_BANK1" inputmask="0x20"> + </element> + <element name="pe_bnkb0" ref="hold" inputtag="IN_BANK1" inputmask="0x20"> <bounds x="204" y="250" width="60" height="20" /> - </bezel> - <bezel name="pe_bnkb0" element="hold" inputtag="IN_BANK1" inputmask="0x40"> + </element> + <element name="pe_bnkb0" ref="hold" inputtag="IN_BANK1" inputmask="0x40"> <bounds x="268" y="250" width="60" height="20" /> - </bezel> + </element> <!-- shared bezels by all kinds of machine --> - <bezel name="pe_bnkb5" element="changetext"> + <element name="pe_bnkb5" ref="changetext"> <bounds x="20" y="10" width="300" height="20" /> - </bezel> - <bezel name="pe_bnkb1" element="dealspinstart" inputtag="IN_BANK2" inputmask="0x01"> + </element> + <element name="pe_bnkb1" ref="dealspinstart" inputtag="IN_BANK2" inputmask="0x01"> <bounds x="10" y="280" width="74" height="20" /> - </bezel> - <bezel name="pe_bnkb4" element="bet1" inputtag="IN_BANK2" inputmask="0x08"> + </element> + <element name="pe_bnkb4" ref="bet1" inputtag="IN_BANK2" inputmask="0x08"> <bounds x="92" y="280" width="74" height="20" /> - </bezel> - <bezel name="pe_bnkb4" element="betmax" inputtag="IN_BANK2" inputmask="0x02"> + </element> + <element name="pe_bnkb4" ref="betmax" inputtag="IN_BANK2" inputmask="0x02"> <bounds x="174" y="280" width="74" height="20" /> - </bezel> - <bezel name="pe_bnkb2" element="cashout" inputtag="IN_BANK2" inputmask="0x10"> + </element> + <element name="pe_bnkb2" ref="cashout" inputtag="IN_BANK2" inputmask="0x10"> <bounds x="256" y="280" width="74" height="20" /> - </bezel> + </element> </view> <view name="Debug Lamps"> + <bounds left="0" top="0" right="340" bottom="310" /> <screen index="0"> <bounds left="10" top="40" right="330" bottom="240" /> </screen> - <bezel element="bezel"> - <bounds left="0" top="0" right="340" bottom="310" /> - </bezel> <!-- specific bezels to a kind of machine --> - <bezel name="pe_bnkb3" element="hold"> + <element name="pe_bnkb3" ref="hold"> <bounds x="12" y="250" width="60" height="20" /> - </bezel> - <bezel name="pe_bnkb0" element="hold"> + </element> + <element name="pe_bnkb0" ref="hold"> <bounds x="76" y="250" width="60" height="20" /> - </bezel> - <bezel name="pe_bnkb0" element="hold"> + </element> + <element name="pe_bnkb0" ref="hold"> <bounds x="140" y="250" width="60" height="20" /> - </bezel> - <bezel name="pe_bnkb0" element="hold"> + </element> + <element name="pe_bnkb0" ref="hold"> <bounds x="204" y="250" width="60" height="20" /> - </bezel> - <bezel name="pe_bnkb7" element="hold"> + </element> + <element name="pe_bnkb7" ref="hold"> <bounds x="268" y="250" width="60" height="20" /> - </bezel> + </element> <!-- shared bezels by all kinds of machine --> - <bezel name="pe_bnkb6" element="dooropen"> + <element name="pe_bnkb6" ref="dooropen"> <bounds x="10" y="10" width="90" height="20" /> - </bezel> - <bezel name="pe_bnka4" element="hopper1"> + </element> + <element name="pe_bnka4" ref="hopper1"> <bounds x="110" y="10" width="90" height="20" /> - </bezel> - <bezel name="pe_bnka5" element="hopper2"> + </element> + <element name="pe_bnka5" ref="hopper2"> <bounds x="210" y="10" width="90" height="20" /> - </bezel> - <bezel name="pe_bnkb5" element="change"> + </element> + <element name="pe_bnkb5" ref="change"> <bounds x="310" y="10" width="20" height="20" /> - </bezel> - <bezel name="pe_bnkb1" element="dealspinstart"> + </element> + <element name="pe_bnkb1" ref="dealspinstart"> <bounds x="10" y="280" width="74" height="20" /> - </bezel> - <bezel name="pe_bnkb4" element="bet1"> + </element> + <element name="pe_bnkb4" ref="bet1"> <bounds x="92" y="280" width="74" height="20" /> - </bezel> - <bezel name="pe_bnkb4" element="betmax"> + </element> + <element name="pe_bnkb4" ref="betmax"> <bounds x="174" y="280" width="74" height="20" /> - </bezel> - <bezel name="pe_bnkb2" element="cashout"> + </element> + <element name="pe_bnkb2" ref="cashout"> <bounds x="256" y="280" width="74" height="20" /> - </bezel> + </element> </view> </mamelayout> |