diff options
Diffstat (limited to 'src/mame/layout/multidrw.lay')
-rw-r--r-- | src/mame/layout/multidrw.lay | 74 |
1 files changed, 34 insertions, 40 deletions
diff --git a/src/mame/layout/multidrw.lay b/src/mame/layout/multidrw.lay index 3c2706015d9..b595a634784 100644 --- a/src/mame/layout/multidrw.lay +++ b/src/mame/layout/multidrw.lay @@ -239,65 +239,59 @@ license:CC0 </screen> <!-- Button lamps --> - <bezel name="lamp8" element="COLLECT" inputtag="P1" inputmask="0x100"> + <element name="lamp8" ref="COLLECT" inputtag="P1" inputmask="0x100"> <bounds x="0.27" y="3.02" width="0.3" height="0.3" /> - </bezel> - <bezel name="lamp9" element="HOLD1" inputtag="P1" inputmask="0x200"> + </element> + <element name="lamp9" ref="HOLD1" inputtag="P1" inputmask="0x200"> <bounds x="0.68" y="3.02" width="0.3" height="0.3" /> - </bezel> - <bezel name="lamp10" element="HOLD2" inputtag="P1" inputmask="0x400"> + </element> + <element name="lamp10" ref="HOLD2" inputtag="P1" inputmask="0x400"> <bounds x="1.09" y="3.02" width="0.3" height="0.3" /> - </bezel> - <bezel name="lamp11" element="HOLD3" inputtag="P1" inputmask="0x800"> + </element> + <element name="lamp11" ref="HOLD3" inputtag="P1" inputmask="0x800"> <bounds x="1.51" y="3.02" width="0.3" height="0.3" /> - </bezel> - <bezel name="lamp12" element="HOLD4" inputtag="P1" inputmask="0x1000"> + </element> + <element name="lamp12" ref="HOLD4" inputtag="P1" inputmask="0x1000"> <bounds x="1.91" y="3.02" width="0.3" height="0.3" /> - </bezel> - <bezel name="lamp13" element="HOLD5" inputtag="P1" inputmask="0x2000"> + </element> + <element name="lamp13" ref="HOLD5" inputtag="P1" inputmask="0x2000"> <bounds x="2.32" y="3.02" width="0.3" height="0.3" /> - </bezel> + </element> - <bezel name="lamp7" element="RESERVE" inputtag="P1" inputmask="0x80"> + <element name="lamp7" ref="RESERVE" inputtag="P1" inputmask="0x80"> <bounds x="0.27" y="3.43" width="0.3" height="0.3" /> - </bezel> - <bezel name="lamp6" element="RED" inputtag="P1" inputmask="0x40"> + </element> + <element name="lamp6" ref="RED" inputtag="P1" inputmask="0x40"> <bounds x="0.68" y="3.43" width="0.3" height="0.3" /> - </bezel> - <bezel name="lamp5" element="GAMBLE" inputtag="P1" inputmask="0x20"> + </element> + <element name="lamp5" ref="GAMBLE" inputtag="P1" inputmask="0x20"> <bounds x="1.09" y="3.43" width="0.3" height="0.3" /> - </bezel> - <bezel name="lamp4" element="TAKE_WIN" inputtag="P1" inputmask="0x10"> + </element> + <element name="lamp4" ref="TAKE_WIN" inputtag="P1" inputmask="0x10"> <bounds x="1.51" y="3.43" width="0.3" height="0.3" /> - </bezel> - <bezel name="lamp3" element="BLACK" inputtag="P1" inputmask="0x08"> + </element> + <element name="lamp3" ref="BLACK" inputtag="P1" inputmask="0x08"> <bounds x="1.91" y="3.43" width="0.3" height="0.3" /> - </bezel> - <bezel name="lamp2" element="BET" inputtag="P1" inputmask="0x04"> + </element> + <element name="lamp2" ref="BET" inputtag="P1" inputmask="0x04"> <bounds x="2.32" y="3.43" width="0.3" height="0.3" /> - </bezel> - <bezel name="lamp0" element="DRAW" inputtag="P1" inputmask="0x01"> + </element> + <element name="lamp0" ref="DRAW" inputtag="P1" inputmask="0x01"> <bounds x="2.73" y="3.43" width="0.3" height="0.3" /> - </bezel> + </element> <!-- Tower lamps --> - <bezel name="lamp32" element="REDLAMP"> + <element name="lamp32" ref="REDLAMP"> <bounds x="3.58" y="3.31" width="0.10" height="0.10" /> - </bezel> - <bezel name="lamp33" element="REDLAMP"> + </element> + <element name="lamp33" ref="REDLAMP"> <bounds x="3.58" y="3.43" width="0.10" height="0.10" /> - </bezel> - <bezel name="lamp34" element="REDLAMP"> + </element> + <element name="lamp34" ref="REDLAMP"> <bounds x="3.68" y="3.31" width="0.10" height="0.10" /> - </bezel> - <bezel name="lamp35" element="REDLAMP"> + </element> + <element name="lamp35" ref="REDLAMP"> <bounds x="3.68" y="3.43" width="0.10" height="0.10" /> - </bezel> - </view> - - <view name="Screen"> - <screen index="0"> - <bounds left="0" top="0" right="4" bottom="3" /> - </screen> + </element> </view> </mamelayout> |