diff options
Diffstat (limited to 'src/mame/layout/dimtouch.lay')
-rw-r--r-- | src/mame/layout/dimtouch.lay | 80 |
1 files changed, 79 insertions, 1 deletions
diff --git a/src/mame/layout/dimtouch.lay b/src/mame/layout/dimtouch.lay index 3f0123f708f..49be4036b4f 100644 --- a/src/mame/layout/dimtouch.lay +++ b/src/mame/layout/dimtouch.lay @@ -65,6 +65,19 @@ </text> </element> + <element name="AUTOPLAY"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="AUTOPLAY"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + <element name="9LINES"> <rect state="0"> <color red="1.0" green="1.0" blue="1.0" /> @@ -192,7 +205,7 @@ </disk> </element> - <view name="Button Lamps"> + <view name="Button Lamps - Standard"> <screen index="0"> <bounds left="0" top="0" right="4" bottom="3" /> </screen> @@ -257,6 +270,71 @@ </bezel> </view> + <view name="Button Lamps - Autoplay"> + <screen index="0"> + <bounds left="0" top="0" right="4" bottom="3" /> + </screen> + + <!-- Buttons lamps --> + <bezel name="lamp8" element="COLLECT" inputtag="P1" inputmask="0x100"> + <bounds x="0.27" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp9" element="BET1" inputtag="P1" inputmask="0x200"> + <bounds x="0.68" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp10" element="BET2" inputtag="P1" inputmask="0x400"> + <bounds x="1.09" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp11" element="BET3" inputtag="P1" inputmask="0x800"> + <bounds x="1.51" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp12" element="BET5" inputtag="P1" inputmask="0x1000"> + <bounds x="1.91" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp13" element="BET10" inputtag="P1" inputmask="0x2000"> + <bounds x="2.32" y="3.02" width="0.31" height="0.24" /> + </bezel> + + <bezel name="lamp7" element="RESERVE" inputtag="P1" inputmask="0x80"> + <bounds x="0.27" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp6" element="1LINE" inputtag="P1" inputmask="0x40"> + <bounds x="0.68" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp5" element="3LINES" inputtag="P1" inputmask="0x20"> + <bounds x="1.09" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp4" element="5LINES" inputtag="P1" inputmask="0x10"> + <bounds x="1.51" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp3" element="AUTOPLAY" inputtag="P1" inputmask="0x08"> + <bounds x="1.91" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp2" element="9LINES" inputtag="P1" inputmask="0x04"> + <bounds x="2.32" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp0" element="GAMBLE" inputtag="P1" inputmask="0x01"> + <bounds x="2.73" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp1" element="TAKE_WIN" inputtag="P1" inputmask="0x02"> + <bounds x="3.14" y="3.28" width="0.31" height="0.24" /> + </bezel> + + <!-- Tower lamps --> + <bezel name="lamp32" element="REDLAMP"> + <bounds x="3.58" y="3.24" width="0.10" height="0.10" /> + </bezel> + <bezel name="lamp33" element="REDLAMP"> + <bounds x="3.58" y="3.36" width="0.10" height="0.10" /> + </bezel> + <bezel name="lamp34" element="REDLAMP"> + <bounds x="3.68" y="3.24" width="0.10" height="0.10" /> + </bezel> + <bezel name="lamp35" element="REDLAMP"> + <bounds x="3.68" y="3.36" width="0.10" height="0.10" /> + </bezel> + </view> + <view name="Screen"> <screen index="0"> <bounds left="0" top="0" right="4" bottom="3" /> |