diff options
Diffstat (limited to 'src/mame/layout/baddog.lay')
-rw-r--r-- | src/mame/layout/baddog.lay | 487 |
1 files changed, 487 insertions, 0 deletions
diff --git a/src/mame/layout/baddog.lay b/src/mame/layout/baddog.lay new file mode 100644 index 00000000000..304376161e2 --- /dev/null +++ b/src/mame/layout/baddog.lay @@ -0,0 +1,487 @@ +<?xml version="1.0"?> +<mamelayout version="2"> + <element name="COLLECT"> + <rect state="0"> + <color red="1.0" green="1.0" blue="0.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.0" /> + </rect> + <text string="COLLECT"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="RED"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="RED"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="GAMBLE"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="GAMBLE"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="TAKE_WIN"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="TAKE WIN"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="unused3"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + </element> + + <element name="DRAW"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="DRAW / BLACK"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="unused1"> + <rect state="0"> + <color red="0.5" green="0.0" blue="0.7" /> + </rect> + <rect state="1"> + <color red="0.25" green="0.0" blue="0.35" /> + + </rect> + </element> + + <element name="RESERVE"> + <rect state="0"> + <color red="0.0" green="1.0" blue="0.0" /> + </rect> + <rect state="1"> + <color red="0.0" green="0.5" blue="0.0" /> + </rect> + <text string="RESERVE"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="B1H1"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="BET 1 / HOLD 1"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="B2H2"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="BET 2 / HOLD 2"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="B5H2"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="BET 5 / HOLD 2"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="B50H2"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="BET 50 / HOLD 2"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="B5H3"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="BET 5 / HOLD 3"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="B25H3"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="BET 25 / HOLD 3"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="B100H3"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="BET 100 / HOLD 3"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="B10H4"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="BET 10 / HOLD 4"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="B50H4"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="BET 50 / HOLD 4"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="B200H4"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="BET 200 / HOLD 4"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="HIGH10"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="HIGH 10 / HOLD 5"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="HIGH50"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="HIGH 50 / HOLD 5"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="HIGH200"> + <rect state="0"> + <color red="1.0" green="1.0" blue="1.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.5" blue="0.5" /> + </rect> + <text string="HIGH 200 / HOLD 5"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.8" /> + </text> + </element> + + <element name="unused2"> + <rect state="0"> + <color red="1.0" green="0.7" blue="0.0" /> + </rect> + <rect state="1"> + <color red="0.5" green="0.35" blue="0.0" /> + </rect> + </element> + + <element name="REDLAMP"> + <disk state="1"> + <color red="0.2" green="0.0" blue="0.0" /> + </disk> + <disk state="0"> + <color red="1.0" green="0.0" blue="0.0" /> + </disk> + </element> + + <view name="Button Lamps - High 10"> + <screen index="0"> + <bounds left="0" top="0" right="4" bottom="3" /> + </screen> + + <!-- Buttons lamps --> + <bezel name="lamp8" element="COLLECT" inputtag="P1" inputmask="0x100"> + <bounds x="0.27" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp9" element="B1H1" inputtag="P1" inputmask="0x200"> + <bounds x="0.68" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp10" element="B2H2" inputtag="P1" inputmask="0x400"> + <bounds x="1.09" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp11" element="B5H3" inputtag="P1" inputmask="0x800"> + <bounds x="1.51" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp12" element="B10H4" inputtag="P1" inputmask="0x1000"> + <bounds x="1.91" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp13" element="HIGH10" inputtag="P1" inputmask="0x2000"> + <bounds x="2.32" y="3.02" width="0.31" height="0.24" /> + </bezel> + + <bezel name="lamp7" element="RESERVE" inputtag="P1" inputmask="0x80"> + <bounds x="0.27" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp6" element="RED" inputtag="P1" inputmask="0x40"> + <bounds x="0.68" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp5" element="GAMBLE" inputtag="P1" inputmask="0x20"> + <bounds x="1.09" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp4" element="TAKE_WIN" inputtag="P1" inputmask="0x10"> + <bounds x="1.51" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp3" element="unused3" inputtag="P1" inputmask="0x08"> + <bounds x="1.91" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp2" element="DRAW" inputtag="P1" inputmask="0x04"> + <bounds x="2.32" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp0" element="unused1" inputtag="P1" inputmask="0x01"> + <bounds x="2.73" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp1" element="unused2" inputtag="P1" inputmask="0x02"> + <bounds x="3.14" y="3.28" width="0.31" height="0.24" /> + </bezel> + + <!-- Tower lamps --> + <bezel name="lamp32" element="REDLAMP"> + <bounds x="3.58" y="3.24" width="0.10" height="0.10" /> + </bezel> + <bezel name="lamp33" element="REDLAMP"> + <bounds x="3.58" y="3.36" width="0.10" height="0.10" /> + </bezel> + <bezel name="lamp34" element="REDLAMP"> + <bounds x="3.68" y="3.24" width="0.10" height="0.10" /> + </bezel> + <bezel name="lamp35" element="REDLAMP"> + <bounds x="3.68" y="3.36" width="0.10" height="0.10" /> + </bezel> + </view> + + <view name="Button Lamps - High 50"> + <screen index="0"> + <bounds left="0" top="0" right="4" bottom="3" /> + </screen> + + <!-- Buttons lamps --> + <bezel name="lamp8" element="COLLECT" inputtag="P1" inputmask="0x100"> + <bounds x="0.27" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp9" element="B1H1" inputtag="P1" inputmask="0x200"> + <bounds x="0.68" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp10" element="B5H2" inputtag="P1" inputmask="0x400"> + <bounds x="1.09" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp11" element="B25H3" inputtag="P1" inputmask="0x800"> + <bounds x="1.51" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp12" element="B50H4" inputtag="P1" inputmask="0x1000"> + <bounds x="1.91" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp13" element="HIGH50" inputtag="P1" inputmask="0x2000"> + <bounds x="2.32" y="3.02" width="0.31" height="0.24" /> + </bezel> + + <bezel name="lamp7" element="RESERVE" inputtag="P1" inputmask="0x80"> + <bounds x="0.27" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp6" element="RED" inputtag="P1" inputmask="0x40"> + <bounds x="0.68" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp5" element="GAMBLE" inputtag="P1" inputmask="0x20"> + <bounds x="1.09" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp4" element="TAKE_WIN" inputtag="P1" inputmask="0x10"> + <bounds x="1.51" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp3" element="unused3" inputtag="P1" inputmask="0x08"> + <bounds x="1.91" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp2" element="DRAW" inputtag="P1" inputmask="0x04"> + <bounds x="2.32" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp0" element="unused1" inputtag="P1" inputmask="0x01"> + <bounds x="2.73" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp1" element="unused2" inputtag="P1" inputmask="0x02"> + <bounds x="3.14" y="3.28" width="0.31" height="0.24" /> + </bezel> + + <!-- Tower lamps --> + <bezel name="lamp32" element="REDLAMP"> + <bounds x="3.58" y="3.24" width="0.10" height="0.10" /> + </bezel> + <bezel name="lamp33" element="REDLAMP"> + <bounds x="3.58" y="3.36" width="0.10" height="0.10" /> + </bezel> + <bezel name="lamp34" element="REDLAMP"> + <bounds x="3.68" y="3.24" width="0.10" height="0.10" /> + </bezel> + <bezel name="lamp35" element="REDLAMP"> + <bounds x="3.68" y="3.36" width="0.10" height="0.10" /> + </bezel> + </view> + + <view name="Button Lamps - High 200"> + <screen index="0"> + <bounds left="0" top="0" right="4" bottom="3" /> + </screen> + + <!-- Buttons lamps --> + <bezel name="lamp8" element="COLLECT" inputtag="P1" inputmask="0x100"> + <bounds x="0.27" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp9" element="B1H1" inputtag="P1" inputmask="0x200"> + <bounds x="0.68" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp10" element="B50H2" inputtag="P1" inputmask="0x400"> + <bounds x="1.09" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp11" element="B100H3" inputtag="P1" inputmask="0x800"> + <bounds x="1.51" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp12" element="B200H4" inputtag="P1" inputmask="0x1000"> + <bounds x="1.91" y="3.02" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp13" element="HIGH200" inputtag="P1" inputmask="0x2000"> + <bounds x="2.32" y="3.02" width="0.31" height="0.24" /> + </bezel> + + <bezel name="lamp7" element="RESERVE" inputtag="P1" inputmask="0x80"> + <bounds x="0.27" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp6" element="RED" inputtag="P1" inputmask="0x40"> + <bounds x="0.68" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp5" element="GAMBLE" inputtag="P1" inputmask="0x20"> + <bounds x="1.09" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp4" element="TAKE_WIN" inputtag="P1" inputmask="0x10"> + <bounds x="1.51" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp3" element="unused3" inputtag="P1" inputmask="0x08"> + <bounds x="1.91" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp2" element="DRAW" inputtag="P1" inputmask="0x04"> + <bounds x="2.32" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp0" element="unused1" inputtag="P1" inputmask="0x01"> + <bounds x="2.73" y="3.28" width="0.31" height="0.24" /> + </bezel> + <bezel name="lamp1" element="unused2" inputtag="P1" inputmask="0x02"> + <bounds x="3.14" y="3.28" width="0.31" height="0.24" /> + </bezel> + + <!-- Tower lamps --> + <bezel name="lamp32" element="REDLAMP"> + <bounds x="3.58" y="3.24" width="0.10" height="0.10" /> + </bezel> + <bezel name="lamp33" element="REDLAMP"> + <bounds x="3.58" y="3.36" width="0.10" height="0.10" /> + </bezel> + <bezel name="lamp34" element="REDLAMP"> + <bounds x="3.68" y="3.24" width="0.10" height="0.10" /> + </bezel> + <bezel name="lamp35" element="REDLAMP"> + <bounds x="3.68" y="3.36" width="0.10" height="0.10" /> + </bezel> + </view> + + <view name="Screen"> + <screen index="0"> + <bounds left="0" top="0" right="4" bottom="3" /> + </screen> + </view> +</mamelayout> |