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Diffstat (limited to 'src/mame/includes/speedbal.h')
-rw-r--r--src/mame/includes/speedbal.h27
1 files changed, 14 insertions, 13 deletions
diff --git a/src/mame/includes/speedbal.h b/src/mame/includes/speedbal.h
index adee15704a8..040335c94be 100644
--- a/src/mame/includes/speedbal.h
+++ b/src/mame/includes/speedbal.h
@@ -4,41 +4,42 @@ public:
speedbal_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
+ m_gfxdecode(*this, "gfxdecode"),
+ m_palette(*this, "palette"),
m_spriteram(*this, "spriteram"),
m_background_videoram(*this, "bg_videoram"),
- m_foreground_videoram(*this, "fg_videoram"),
- m_gfxdecode(*this, "gfxdecode"),
- m_palette(*this, "palette")
+ m_foreground_videoram(*this, "fg_videoram")
{ }
required_device<cpu_device> m_maincpu;
+ required_device<gfxdecode_device> m_gfxdecode;
+ required_device<palette_device> m_palette;
+
required_shared_ptr<UINT8> m_spriteram;
required_shared_ptr<UINT8> m_background_videoram;
required_shared_ptr<UINT8> m_foreground_videoram;
- required_device<gfxdecode_device> m_gfxdecode;
- required_device<palette_device> m_palette;
bool m_leds_start;
UINT32 m_leds_shiftreg;
-
tilemap_t *m_bg_tilemap;
tilemap_t *m_fg_tilemap;
DECLARE_DRIVER_INIT(speedbal);
DECLARE_DRIVER_INIT(musicbal);
+ virtual void machine_start();
+ virtual void video_start();
- DECLARE_WRITE8_MEMBER(speedbal_coincounter_w);
- DECLARE_WRITE8_MEMBER(speedbal_foreground_videoram_w);
- DECLARE_WRITE8_MEMBER(speedbal_background_videoram_w);
-
- DECLARE_WRITE8_MEMBER(speedbal_maincpu_50_w);
+ DECLARE_WRITE8_MEMBER(coincounter_w);
+ DECLARE_WRITE8_MEMBER(foreground_videoram_w);
+ DECLARE_WRITE8_MEMBER(background_videoram_w);
+ DECLARE_WRITE8_MEMBER(maincpu_50_w);
DECLARE_WRITE8_MEMBER(leds_output_block);
DECLARE_WRITE8_MEMBER(leds_start_block);
DECLARE_WRITE8_MEMBER(leds_shift_bit);
TILE_GET_INFO_MEMBER(get_tile_info_bg);
TILE_GET_INFO_MEMBER(get_tile_info_fg);
- virtual void video_start();
- UINT32 screen_update_speedbal(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+
+ UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
};