diff options
Diffstat (limited to 'src/mame/includes/speedbal.h')
-rw-r--r-- | src/mame/includes/speedbal.h | 27 |
1 files changed, 14 insertions, 13 deletions
diff --git a/src/mame/includes/speedbal.h b/src/mame/includes/speedbal.h index adee15704a8..040335c94be 100644 --- a/src/mame/includes/speedbal.h +++ b/src/mame/includes/speedbal.h @@ -4,41 +4,42 @@ public: speedbal_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), + m_gfxdecode(*this, "gfxdecode"), + m_palette(*this, "palette"), m_spriteram(*this, "spriteram"), m_background_videoram(*this, "bg_videoram"), - m_foreground_videoram(*this, "fg_videoram"), - m_gfxdecode(*this, "gfxdecode"), - m_palette(*this, "palette") + m_foreground_videoram(*this, "fg_videoram") { } required_device<cpu_device> m_maincpu; + required_device<gfxdecode_device> m_gfxdecode; + required_device<palette_device> m_palette; + required_shared_ptr<UINT8> m_spriteram; required_shared_ptr<UINT8> m_background_videoram; required_shared_ptr<UINT8> m_foreground_videoram; - required_device<gfxdecode_device> m_gfxdecode; - required_device<palette_device> m_palette; bool m_leds_start; UINT32 m_leds_shiftreg; - tilemap_t *m_bg_tilemap; tilemap_t *m_fg_tilemap; DECLARE_DRIVER_INIT(speedbal); DECLARE_DRIVER_INIT(musicbal); + virtual void machine_start(); + virtual void video_start(); - DECLARE_WRITE8_MEMBER(speedbal_coincounter_w); - DECLARE_WRITE8_MEMBER(speedbal_foreground_videoram_w); - DECLARE_WRITE8_MEMBER(speedbal_background_videoram_w); - - DECLARE_WRITE8_MEMBER(speedbal_maincpu_50_w); + DECLARE_WRITE8_MEMBER(coincounter_w); + DECLARE_WRITE8_MEMBER(foreground_videoram_w); + DECLARE_WRITE8_MEMBER(background_videoram_w); + DECLARE_WRITE8_MEMBER(maincpu_50_w); DECLARE_WRITE8_MEMBER(leds_output_block); DECLARE_WRITE8_MEMBER(leds_start_block); DECLARE_WRITE8_MEMBER(leds_shift_bit); TILE_GET_INFO_MEMBER(get_tile_info_bg); TILE_GET_INFO_MEMBER(get_tile_info_fg); - virtual void video_start(); - UINT32 screen_update_speedbal(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + + UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); }; |