diff options
Diffstat (limited to 'src/mame/drivers/wpc_an.cpp')
-rw-r--r-- | src/mame/drivers/wpc_an.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/mame/drivers/wpc_an.cpp b/src/mame/drivers/wpc_an.cpp index 94325baa4e3..f9fdbf8260b 100644 --- a/src/mame/drivers/wpc_an.cpp +++ b/src/mame/drivers/wpc_an.cpp @@ -2,6 +2,19 @@ // copyright-holders:Olivier Galibert, Miodrag Milanovic /* Williams WPC (Alpha Numeric) + + Note: It is possible to get funhouse (fh_l3 at least) in-game by coining it up, then holding the following keys, + and pressing the start button, or else you get "PINBALL MISSING": + W (right ball shooter, c6 r2) + E (right trough, c6 r3) + [ (dummy jaw opto, c5 r1) + ] (right outlane, c5 r2) + \ (right slingshot kicker, c5 r3) + It's possible not all of these are strictly necessary to make it work. + + TODO: replace the 8x8 pinball input matrix keymap by some sort of common interface for the williams system 6, 9, 10, 11 and wpc_an; + while the actual purpose of the switches differ per machine (and some machines like wpc_an have one switch permanently closed as a test switch), + the entire matrix should be mapped to keyboard keys, there are more than enough keys on a 104 key keyboard to do it, even avoiding MAME's reserved keys. */ |