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Diffstat (limited to 'src/mame/drivers/vii.cpp')
-rw-r--r--src/mame/drivers/vii.cpp231
1 files changed, 230 insertions, 1 deletions
diff --git a/src/mame/drivers/vii.cpp b/src/mame/drivers/vii.cpp
index 8e039393e9e..fa8140eaa7d 100644
--- a/src/mame/drivers/vii.cpp
+++ b/src/mame/drivers/vii.cpp
@@ -261,6 +261,28 @@ private:
uint8_t m_controller_input[8];
};
+class icanguit_state : public spg2xx_game_state
+{
+public:
+ icanguit_state(const machine_config &mconfig, device_type type, const char *tag)
+ : spg2xx_game_state(mconfig, type, tag)
+ , m_cart(*this, "cartslot")
+ , m_cart_region(nullptr)
+ { }
+
+ void icanguit(machine_config &config);
+
+private:
+ virtual void machine_start() override;
+ //virtual void machine_reset() override;
+
+ DECLARE_DEVICE_IMAGE_LOAD_MEMBER(icanguit_cart);
+
+ required_device<generic_slot_device> m_cart;
+ memory_region *m_cart_region;
+};
+
+
/*************************
* Machine Hardware *
*************************/
@@ -952,6 +974,155 @@ static INPUT_PORTS_START( rad_crik )
PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
+static INPUT_PORTS_START( icanguit ) // this has something like 55 buttons, and some strings to map, must be multiplexed somehow?
+ PORT_START("P1")
+ PORT_DIPNAME( 0x0001, 0x0001, "P1" )
+ PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+
+ PORT_START("P2")
+ PORT_DIPNAME( 0x0001, 0x0001, "P2" )
+ PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+
+ PORT_START("P3")
+ PORT_DIPNAME( 0x0001, 0x0001, "P3" )
+ PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) // Enter?
+ PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_POWER_OFF ) PORT_NAME("Power Switch") // presumably power, kils the game
+ PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
static INPUT_PORTS_START( rad_fb2 ) // controls must be multiplexed somehow, as there's no room for P2 controls otherwise (unless P2 controls were never finished and it was only sold in a single mat version, Radica left useless P2 menu options in the mini Genesis consoles)
PORT_START("P1")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) // 'left'
@@ -1104,6 +1275,37 @@ static INPUT_PORTS_START( lexizeus ) // how many buttons does this have? I acci
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
INPUT_PORTS_END
+void icanguit_state::machine_start()
+{
+ spg2xx_game_state::machine_start();
+
+ // if there's a cart, override the standard banking
+ if (m_cart && m_cart->exists())
+ {
+ std::string region_tag;
+ m_cart_region = memregion(region_tag.assign(m_cart->tag()).append(GENERIC_ROM_REGION_TAG).c_str());
+ m_bank->configure_entries(0, (m_cart_region->bytes() + 0x7fffff) / 0x800000, m_cart_region->base(), 0x800000);
+ m_bank->set_entry(0);
+ }
+}
+
+DEVICE_IMAGE_LOAD_MEMBER(icanguit_state, icanguit_cart)
+{
+ uint32_t size = m_cart->common_get_size("rom");
+
+ if (size < 0x800000)
+ {
+ image.seterror(IMAGE_ERROR_UNSPECIFIED, "Unsupported cartridge size");
+ return image_init_result::FAIL;
+ }
+
+ m_cart->rom_alloc(size, GENERIC_ROM16_WIDTH, ENDIANNESS_LITTLE);
+ m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom");
+
+ return image_init_result::PASS;
+}
+
+
void vii_state::machine_start()
{
@@ -1255,6 +1457,25 @@ void vii_state::vii(machine_config &config)
SOFTWARE_LIST(config, "vii_cart").set_original("vii");
}
+void icanguit_state::icanguit(machine_config &config)
+{
+ SPG24X(config, m_spg, XTAL(27'000'000), m_maincpu, m_screen);
+
+ spg2xx_base(config);
+
+ m_spg->porta_in().set_ioport("P1");
+ m_spg->portb_in().set_ioport("P2");
+ m_spg->portc_in().set_ioport("P3");
+
+ GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "icanguit_cart");
+ m_cart->set_width(GENERIC_ROM16_WIDTH);
+ m_cart->set_device_load(device_image_load_delegate(&icanguit_state::device_image_load_icanguit_cart, this));
+ m_cart->set_must_be_loaded(true);
+
+ SOFTWARE_LIST(config, "icanguit_cart").set_original("icanguit");
+}
+
+
void spg2xx_game_state::wireless60(machine_config &config)
{
SPG24X(config, m_spg, XTAL(27'000'000), m_maincpu, m_screen);
@@ -1627,6 +1848,12 @@ ROM_START( dreamlif )
ROM_LOAD16_WORD_SWAP( "dreamlife.bin", 0x000000, 0x800000, CRC(632e0237) SHA1(a8586e8a626d75cf7782f13cfd9f1b938af23d56) )
ROM_END
+ROM_START( icanguit )
+ ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 )
+ // no internal ROM, requires a cartridge
+ROM_END
+
+
/*
Wireless Air 60
(info provided with dump)
@@ -1842,7 +2069,9 @@ CONS( 2007, rad_fb2, 0, 0, rad_skat, rad_fb2, spg2xx_game_state, ini
CONS( 2005, mattelcs, 0, 0, rad_skat, mattelcs, spg2xx_game_state, empty_init, "Mattel", "Mattel Classic Sports", MACHINE_IMPERFECT_SOUND )
// Hasbro games
-CONS( 2007, dreamlif, 0, 0, rad_skat, rad_crik, spg2xx_game_state, empty_init, "Hasbro ", "Dream Life", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
+CONS( 2007, dreamlif, 0, 0, rad_skat, rad_crik, spg2xx_game_state, empty_init, "Hasbro", "Dream Life", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
+
+CONS( 2007, icanguit, 0, 0, icanguit, icanguit, icanguit_state, empty_init, "Mattel / Fisher-Price", "I Can Play Guitar", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
// might not fit here. First 0x8000 bytes are blank (not too uncommon for these) then rest of rom looks like it's probably encrypted at least
// could be later model VT based instead? even after decrypting (simple word xor) the vectors have a different format and are at a different location to the SunPlus titles