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Diffstat (limited to 'src/mame/drivers/tmnt.c')
-rw-r--r--src/mame/drivers/tmnt.c10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/mame/drivers/tmnt.c b/src/mame/drivers/tmnt.c
index 55b83b16dad..2e4e9072412 100644
--- a/src/mame/drivers/tmnt.c
+++ b/src/mame/drivers/tmnt.c
@@ -2894,13 +2894,12 @@ ROM_START( tmhta )
ROM_LOAD( "963a25.d5", 0x00000, 0x80000, CRC(fca078c7) SHA1(3e1124d72c9db4cb11d8de6c44b7aeca967f44e1) )
ROM_END
-
ROM_START( tmhtb ) // the code is closest to tmntua near the start, and the data is closest to all the UK sets, especially tmhta, so I'm guessing it's a UK revision of the tmntua codebase
ROM_REGION( 0x60000, "maincpu", 0 ) /* 2*128k and 2*64k for 68000 code */
- ROM_LOAD16_BYTE( "unk3.i17", 0x00000, 0x20000, CRC(537eb047) SHA1(97e6dbc486c7d057355db7fcbdc0a2c2cad2c653) )
+ ROM_LOAD16_BYTE( "unk3.i17", 0x00000, 0x20000, CRC(537eb047) SHA1(97e6dbc486c7d057355db7fcbdc0a2c2cad2c653) ) /* unknown 963 xxx Konami code for this set */
ROM_LOAD16_BYTE( "unk4.k17", 0x00001, 0x20000, CRC(5afae564) SHA1(8d5fbf9530ad8d095c12b7e0f8c499c1436c4d47) )
- ROM_LOAD16_BYTE( "unk2.j15", 0x40000, 0x10000, CRC(ee34de05) SHA1(507d7fb178dbbe87dd373a81ad3f350ee2f7d923))
- ROM_LOAD16_BYTE( "unk1.k15", 0x40001, 0x10000, NO_DUMP )
+ ROM_LOAD16_BYTE( "unk2.j15", 0x40000, 0x10000, CRC(ee34de05) SHA1(507d7fb178dbbe87dd373a81ad3f350ee2f7d923) )
+ ROM_LOAD16_BYTE( "unk5.k15", 0x40001, 0x10000, CRC(5ef58d4e) SHA1(5df71c61a90c3e9d28ec3b8055d7ee97bc283e01) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "963e20.g13", 0x00000, 0x08000, CRC(1692a6d6) SHA1(68c3419012b2863e91a7d7e479fce5ceabb10b88) )
@@ -2929,7 +2928,6 @@ ROM_START( tmhtb ) // the code is closest to tmntua near the start, and the data
ROM_LOAD( "963a25.d5", 0x00000, 0x80000, CRC(fca078c7) SHA1(3e1124d72c9db4cb11d8de6c44b7aeca967f44e1) )
ROM_END
-
ROM_START( tmntj )
ROM_REGION( 0x60000, "maincpu", 0 ) /* 2*128k and 2*64k for 68000 code */
ROM_LOAD16_BYTE( "963_223.j17", 0x00000, 0x20000, CRC(0d34a5ff) SHA1(a387f3e7c727dc66ebb0e1f40e4ab8dc83f647e5) )
@@ -4102,7 +4100,7 @@ GAME( 1989, tmntu, tmnt, tmnt, tmnt, tmnt_state, tmnt,
GAME( 1989, tmntua, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Ninja Turtles (US 4 Players, set 2)", GAME_SUPPORTS_SAVE )
GAME( 1989, tmht, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Hero Turtles (UK 4 Players, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1989, tmhta, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Hero Turtles (UK 4 Players, set 2)", GAME_SUPPORTS_SAVE )
-GAME( 1989, tmhtb, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Hero Turtles (UK?, unknown revision)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // incomplete dump
+GAME( 1989, tmhtb, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Hero Turtles (UK 4 Players, set 3)", GAME_SUPPORTS_SAVE )
GAME( 1990, tmntj, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Ninja Turtles (Japan 4 Players)", GAME_SUPPORTS_SAVE )
GAME( 1989, tmht2p, tmnt, tmnt, tmnt2p, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Hero Turtles (UK 2 Players, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1989, tmht2pa, tmnt, tmnt, tmnt2p, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Hero Turtles (UK 2 Players, set 2)", GAME_SUPPORTS_SAVE )