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Diffstat (limited to 'src/mame/drivers/talkingbb.cpp')
-rw-r--r-- | src/mame/drivers/talkingbb.cpp | 379 |
1 files changed, 379 insertions, 0 deletions
diff --git a/src/mame/drivers/talkingbb.cpp b/src/mame/drivers/talkingbb.cpp new file mode 100644 index 00000000000..d2d0f5f307b --- /dev/null +++ b/src/mame/drivers/talkingbb.cpp @@ -0,0 +1,379 @@ +// license:BSD-3-Clause +// copyright-holders:hap +// thanks-to:Kevin Horton +/****************************************************************************** + +Parker Brothers Starting Lineup Talking Baseball + +Hardware notes: +- PCB label KPT-349 REV 6C<1> +- 80C31 MCU @ 12MHz +- 2KB RAM, 128KB ROM, 2 cartridge slots +- 12 leds, 2 16-button keypads + +ROM chip has (C) 1987 Tonka (Kenner Parker Toys was acquired by Tonka in 1987, Parker +Brothers itself was acquired by Kenner in 1985) + +The speech driver is by Forrest S. Mozer's company. + +The cartridge slots are for extra teams. There are around 8 cartridges, each one +included 3 or 4 baseball teams, with exception to the "Hall of Fame" cartridge. +Players enter 3-digit code to select the team. + +TODO: +- add cartridge slots +- Buttons are unresponsive at initial game setup, you need to hold the yes/no button + until it responds. The keypad reading routine is at $1A5D, it gets skipped for several + seconds at a time. Once in-game, everything is fine though. BTANB or different cause? + +******************************************************************************* + +Field positions (used when substituting): + +1: Pitcher +2: Catcher +3: First Base +4: Second Base +5: Third Base +6: Shortstop +7: Left Field +8: Center Field +9: Right Field + +The game includes baseball cards with player stats. At the very least, the roster +cards are needed to play the game properly. See below for the default teams. + +American Team: +-------------- + +Starting lineup batting order: + +1: #23 Rickey Henderson, CF +2: #14 Don Mattingly, 1B +3: #18 Wade Boggs, 3B +4: #22 George Bell, LF +5: #24 Dave Winfield, RF +6: #16 Cal Ripken, SS +7: #11 Terry Kennedy, C +8: #15 Willie Randolph, 2B +9: #20 Alan Trammell, SS & DH +10:#27 Roger Clemens, P + +Substitutes: + +#19: George Brett, 3B +#12: Carlton Fisk, C +#25: Jack Morris, P +#13: Eddie Murray, 1B +#21: Kirby Puckett, OF +#30: Dan Quisenberry, P +#29: Dave Righetti, P +#28: Bret Saberhagen, P +#17: Lou Whitaker, 2B +#26: Robin Yount, SS + +National Team: +-------------- + +Starting lineup batting order: + +1: #23: Tim Raines, LF +2: #16: Ryne Sandberg, 2B +3: #22: Darryl Strawberry, RF +4: #19: Mike Schmidt, 3B +5: #13: Jack Clark, 1B +6: #20: Eric Davis, CF +7: #11: Gary Carter, C +8: #17: Ozzie Smith, SS +9: #18: Dale Murphy, OF & DH +10:#25: Mike Scott, P + +Substitutes: + +#15: Buddy Bell, 3B +#26: Jody Davis, C +#24: Andre Dawson, CF +#29: Dwight Gooden, P +#21: Tony Gwynn, OF +#14: Keith Hernandez, 1B +#30: Nolan Ryan, P +#12: Steve Sax, 2B +#28: Fernando Valenzuela, P +#27: Todd Worrell, P + +******************************************************************************/ + +#include "emu.h" +#include "cpu/mcs51/mcs51.h" +#include "machine/timer.h" +#include "sound/dac.h" +#include "sound/volt_reg.h" +#include "speaker.h" + +// internal artwork +#include "talkingbb.lh" + + +namespace { + +class talkingbb_state : public driver_device +{ +public: + talkingbb_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_rom(*this, "maincpu"), + m_delay_display(*this, "delay_display_%u", 0), + m_out_led(*this, "led%u", 0U), + m_inputs(*this, "IN.%u", 0) + { } + + void talkingbb(machine_config &config); + +protected: + virtual void machine_start() override; + +private: + // devices/pointers + required_device<mcs51_cpu_device> m_maincpu; + required_region_ptr<u8> m_rom; + required_device_array<timer_device, 12> m_delay_display; + output_finder<12> m_out_led; + required_ioport_array<5> m_inputs; + + void main_map(address_map &map); + void main_io(address_map &map); + + u8 m_bank; + u8 m_led_select; + + TIMER_DEVICE_CALLBACK_MEMBER(delay_display) { m_out_led[param] = 0; } + + // I/O handlers + DECLARE_WRITE8_MEMBER(bank_w); + DECLARE_READ8_MEMBER(bank_r); + DECLARE_WRITE8_MEMBER(input_w); + DECLARE_READ8_MEMBER(input_r); + DECLARE_READ8_MEMBER(switch_r); +}; + +void talkingbb_state::machine_start() +{ + // resolve handlers + m_out_led.resolve(); + + // zerofill + m_bank = 0; + m_led_select = 0; + + // register for savestates + save_item(NAME(m_bank)); + save_item(NAME(m_led_select)); +} + + + +/****************************************************************************** + I/O +******************************************************************************/ + +WRITE8_MEMBER(talkingbb_state::bank_w) +{ + // d0-d1: upper rom bank + // d2-d4: upper rom enable (bus conflict possible) + // d3: internal rom, cart slot 1, d4: cart slot 2 + m_bank = data; +} + +READ8_MEMBER(talkingbb_state::bank_r) +{ + u32 hi = (~m_bank & 3) << 15; + u8 data = (m_bank & 4) ? 0xff : m_rom[offset | hi]; + + // TODO: cartridge + + return data; +} + +WRITE8_MEMBER(talkingbb_state::input_w) +{ + // no effect if P30 is low (never happens though) + if (~m_bank & 1) + return; + + // d4-d7: led select (also input mux) + // d0-d2: led data + for (int i = 0; i < 12; i++) + { + u8 prev = BIT(m_led_select >> 4, i & 3) & BIT(~m_led_select, i >> 2); + u8 cur = BIT(data >> 4, i & 3) & BIT(~data, i >> 2); + + // they're strobed, so on falling edge, delay them going off to prevent flicker or stuck display + if (prev & ~cur) + m_delay_display[i]->adjust(attotime::from_msec(50), i); + else if (cur) + m_out_led[i] = 1; + } + + m_led_select = data; +} + +READ8_MEMBER(talkingbb_state::input_r) +{ + // open bus if P30 is low (never happens though) + if (~m_bank & 1) + return 0xff; + + u8 data = 0; + + // multiplexed inputs + for (int i = 0; i < 4; i++) + if (BIT(m_led_select >> 4, i)) + data |= m_inputs[i]->read(); + + return ~data; +} + +READ8_MEMBER(talkingbb_state::switch_r) +{ + // d5: mode switch + return ~m_inputs[4]->read(); +} + + + +/****************************************************************************** + Address Maps +******************************************************************************/ + +void talkingbb_state::main_map(address_map &map) +{ + map(0x0000, 0x7fff).rom().region("maincpu", 0x18000); + map(0x8000, 0xffff).r(FUNC(talkingbb_state::bank_r)); +} + +void talkingbb_state::main_io(address_map &map) +{ + map(0x0000, 0x07ff).mirror(0x3800).ram(); + map(0x8000, 0x8000).mirror(0x7fff).rw(FUNC(talkingbb_state::input_r), FUNC(talkingbb_state::input_w)); +} + + + +/****************************************************************************** + Input Ports +******************************************************************************/ + +/* keypad layout: **** P1 = Batter **** | **** P2 = Pitcher **** + | +[PINCH [1 [2] [3 [TIME OUT] | [INFIELD [1 [2 [3 [TIME OUT] + HITTER] BUNT] POWER] | IN] FAST] CURVE] CHANGE] + | +[SCORE] [4] [5 [6] [NO | [SCORE] [4 [5 [6 [NO + SQUEEZE] CANCEL] | PTCHOUT] PICKOFF] INTWALK] CANCEL] + | +[PINCH [7 [8] [9 [YES | [INSTANT [7 [8] [9 [YES + RUNNER] STEAL] X-BASE] ENTER] | REPLAY] RELIEF] SUB] ENTER] + | + [0 | [0 + SWING] | BALL] +*/ + +static INPUT_PORTS_START( talkingbb ) + PORT_START("IN.0") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_R) PORT_NAME("P1 3 / Power") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_F) PORT_NAME("P1 6") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_V) PORT_NAME("P1 9 / Extra Base") + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_MINUS) PORT_NAME("P1 Time Out") + PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3_PAD) PORT_CODE(KEYCODE_O) PORT_NAME("P2 3 / Change") + PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6_PAD) PORT_CODE(KEYCODE_L) PORT_NAME("P2 6 / Intentional Walk") + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_9_PAD) PORT_CODE(KEYCODE_STOP) PORT_NAME("P2 9 / Sub") + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("P2 Time Out") + + PORT_START("IN.1") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_E) PORT_NAME("P1 2") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_D) PORT_NAME("P1 5 / Squeeze") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_C) PORT_NAME("P1 8") + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_LALT) PORT_NAME("P1 0 / Swing") + PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2_PAD) PORT_CODE(KEYCODE_I) PORT_NAME("P2 2 / Curve") + PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5_PAD) PORT_CODE(KEYCODE_K) PORT_NAME("P2 5 / Pickoff") + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8_PAD) PORT_CODE(KEYCODE_COMMA) PORT_NAME("P2 8") + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_0_PAD) PORT_CODE(KEYCODE_RALT) PORT_NAME("P2 0 / Ball") + + PORT_START("IN.2") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_W) PORT_NAME("P1 1 / Bunt") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_S) PORT_NAME("P1 4") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_X) PORT_NAME("P1 7 / Steal") + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("P1 No / Cancel") + PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1_PAD) PORT_CODE(KEYCODE_U) PORT_NAME("P2 1 / Fast") + PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4_PAD) PORT_CODE(KEYCODE_J) PORT_NAME("P2 4 / Pitchout") + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7_PAD) PORT_CODE(KEYCODE_M) PORT_NAME("P2 7 / Relief") + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME("P2 No / Cancel") + + PORT_START("IN.3") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("P1 Pinch Hitter") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_A) PORT_NAME("P1 Score") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 Pinch Runner") + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_ENTER) PORT_NAME("P1 Yes / Enter") + PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y) PORT_NAME("P2 Infield In") + PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_H) PORT_NAME("P2 Score") + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_N) PORT_NAME("P2 Instant Replay") + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("P2 Yes / Enter") + + PORT_START("IN.4") + PORT_CONFNAME( 0x20, 0x00, "Mode" ) + PORT_CONFSETTING( 0x00, "Player" ) + PORT_CONFSETTING( 0x20, "Coach" ) +INPUT_PORTS_END + + + +/****************************************************************************** + Machine Configs +******************************************************************************/ + +void talkingbb_state::talkingbb(machine_config &config) +{ + /* basic machine hardware */ + I80C31(config, m_maincpu, 12_MHz_XTAL); + m_maincpu->set_addrmap(AS_PROGRAM, &talkingbb_state::main_map); + m_maincpu->set_addrmap(AS_IO, &talkingbb_state::main_io); + m_maincpu->port_out_cb<1>().set("dac", FUNC(dac_8bit_r2r_device::write)); + m_maincpu->port_out_cb<3>().set(FUNC(talkingbb_state::bank_w)); + m_maincpu->port_in_cb<3>().set(FUNC(talkingbb_state::switch_r)); + + /* video hardware */ + for (int i = 0; i < 12; i++) + TIMER(config, m_delay_display[i]).configure_generic(FUNC(talkingbb_state::delay_display)); + + config.set_default_layout(layout_talkingbb); + + /* sound hardware */ + SPEAKER(config, "speaker").front_center(); + DAC_8BIT_R2R(config, "dac").add_route(ALL_OUTPUTS, "speaker", 0.5); + voltage_regulator_device &vref(VOLTAGE_REGULATOR(config, "vref")); + vref.add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); + vref.add_route(0, "dac", -1.0, DAC_VREF_NEG_INPUT); +} + + + +/****************************************************************************** + ROM Definitions +******************************************************************************/ + +ROM_START( talkingbb ) + ROM_REGION( 0x20000, "maincpu", 0 ) + ROM_LOAD("sp17208-002", 0x0000, 0x20000, CRC(e0e56217) SHA1(24a06b5c94a5c750799f61e3eb865e02d6cea68a) ) // GM231000-110 +ROM_END + +} // anonymous namespace + + + +/****************************************************************************** + Drivers +******************************************************************************/ + +// YEAR NAME PARENT CMP MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS +CONS( 1988, talkingbb, 0, 0, talkingbb, talkingbb, talkingbb_state, empty_init, "Parker Brothers", "Starting Lineup Talking Baseball", MACHINE_SUPPORTS_SAVE ) |