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Diffstat (limited to 'src/mame/drivers/taitogn.cpp')
-rw-r--r--src/mame/drivers/taitogn.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mame/drivers/taitogn.cpp b/src/mame/drivers/taitogn.cpp
index 8f39e83094f..0e60a2a9ae5 100644
--- a/src/mame/drivers/taitogn.cpp
+++ b/src/mame/drivers/taitogn.cpp
@@ -357,7 +357,7 @@ public:
{
}
- void init_coh3002t_nz();
+ void init_nozoom();
void base_config(machine_config &config);
void coh3002t_t2_mp(machine_config &config);
@@ -569,7 +569,7 @@ void taitogn_state::machine_reset()
m_flashbank->set_bank(m_jp1->read() << 1);
}
-void taitogn_state::init_coh3002t_nz()
+void taitogn_state::init_nozoom()
{
m_has_zoom = false;
}
@@ -1095,18 +1095,18 @@ GAME( 1999, rcdego, gobyrc, coh3002t_t1, gobyrc, taitogn_state, em
GAME( 1999, flipmaze, coh3002t, coh3002t_t1, coh3002t, taitogn_state, empty_init, ROT0, "MOSS / Taito", "Flip Maze (V2.04J 1999/09/02 20:00)", MACHINE_IMPERFECT_SOUND )
GAME( 2001, shikigam, coh3002t, coh3002t_t1, coh3002t, taitogn_state, empty_init, ROT270, "Alfa System / Taito", "Shikigami no Shiro (V2.03J 2001/08/07 18:11)", MACHINE_IMPERFECT_SOUND )
GAME( 2001, shikigama, coh3002t, coh3002t_t1, coh3002t, taitogn_state, empty_init, ROT270, "Alfa System / Taito", "Shikigami no Shiro - internal build (V1.02J 2001/09/27 18:45)", MACHINE_IMPERFECT_SOUND )
-GAME( 2003, sianniv, coh3002t, coh3002t_t1, coh3002t, taitogn_state, empty_init, ROT270, "Taito", "Space Invaders Anniversary (V2.02J)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND ) // IRQ at the wrong time
+GAME( 2003, sianniv, coh3002t, coh3002t_t1, coh3002t, taitogn_state, init_nozoom,ROT270, "Taito", "Space Invaders Anniversary (V2.02J)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND ) // IRQ at the wrong time
GAME( 2003, kollon, coh3002t, coh3002t_t1, coh3002t, taitogn_state, empty_init, ROT0, "Taito", "Kollon (V2.04JA 2003/11/01 12:00)", MACHINE_IMPERFECT_SOUND )
GAME( 2003, kollonc, kollon, coh3002t_cf, coh3002t_jp1, taitogn_state, empty_init, ROT0, "Taito", "Kollon (V2.04JC 2003/11/01 12:00)", MACHINE_IMPERFECT_SOUND )
/* Success */
-GAME( 1999, otenamih, coh3002t, coh3002t_t1, coh3002t, taitogn_state, init_coh3002t_nz, ROT0, "Success", "Otenami Haiken (V2.04J 1999/02/01 18:00:00)", 0 )
-GAME( 2000, psyvaria, coh3002t, coh3002t_t1, coh3002t, taitogn_state, empty_init, ROT270, "Success", "Psyvariar -Medium Unit- (V2.02O 2000/02/22 13:00)", MACHINE_IMPERFECT_SOUND )
-GAME( 2000, psyvarij, psyvaria, coh3002t_t1, coh3002t, taitogn_state, empty_init, ROT270, "Success", "Psyvariar -Medium Unit- (V2.04J 2000/02/15 11:00)", MACHINE_IMPERFECT_SOUND )
-GAME( 2000, psyvarrv, coh3002t, coh3002t_t1, coh3002t, taitogn_state, empty_init, ROT270, "Success", "Psyvariar -Revision- (V2.04J 2000/08/11 22:00)", MACHINE_IMPERFECT_SOUND )
-GAME( 2001, zokuoten, coh3002t, coh3002t_t1, coh3002t, taitogn_state, init_coh3002t_nz, ROT0, "Success", "Zoku Otenamihaiken (V2.03J 2001/02/16 16:00)", 0 ) // boots the soundcpu without any valid code, causing an infinite NMI loop (currently circumvented)
-GAME( 2004, zooo, coh3002t, coh3002t_t1, coh3002t, taitogn_state, init_coh3002t_nz, ROT0, "Success", "Zooo (V2.01JA 2004/04/13 12:00)", 0 )
-GAME( 2005, otenamhf, coh3002t, coh3002t_cf, coh3002t_jp1, taitogn_state, init_coh3002t_nz, ROT0, "Success / Warashi", "Otenami Haiken Final (V2.07JC 2005/04/20 15:36)", 0 )
+GAME( 1999, otenamih, coh3002t, coh3002t_t1, coh3002t, taitogn_state, init_nozoom,ROT0, "Success", "Otenami Haiken (V2.04J 1999/02/01 18:00:00)", 0 )
+GAME( 2000, psyvaria, coh3002t, coh3002t_t1, coh3002t, taitogn_state, empty_init, ROT270, "Success", "Psyvariar -Medium Unit- (V2.02O 2000/02/22 13:00)", MACHINE_IMPERFECT_SOUND )
+GAME( 2000, psyvarij, psyvaria, coh3002t_t1, coh3002t, taitogn_state, empty_init, ROT270, "Success", "Psyvariar -Medium Unit- (V2.04J 2000/02/15 11:00)", MACHINE_IMPERFECT_SOUND )
+GAME( 2000, psyvarrv, coh3002t, coh3002t_t1, coh3002t, taitogn_state, empty_init, ROT270, "Success", "Psyvariar -Revision- (V2.04J 2000/08/11 22:00)", MACHINE_IMPERFECT_SOUND )
+GAME( 2001, zokuoten, coh3002t, coh3002t_t1, coh3002t, taitogn_state, init_nozoom,ROT0, "Success", "Zoku Otenamihaiken (V2.03J 2001/02/16 16:00)", 0 ) // boots the soundcpu without any valid code, causing an infinite NMI loop (currently circumvented)
+GAME( 2004, zooo, coh3002t, coh3002t_t1, coh3002t, taitogn_state, init_nozoom,ROT0, "Success", "Zooo (V2.01JA 2004/04/13 12:00)", 0 )
+GAME( 2005, otenamhf, coh3002t, coh3002t_cf, coh3002t_jp1, taitogn_state, init_nozoom,ROT0, "Success / Warashi", "Otenami Haiken Final (V2.07JC 2005/04/20 15:36)", 0 )
/* Takumi */
GAME( 2001, nightrai, coh3002t, coh3002t_t1, coh3002t, taitogn_state, empty_init, ROT0, "Takumi", "Night Raid (V2.03J 2001/02/26 17:00)", MACHINE_IMPERFECT_SOUND )