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-rw-r--r--src/mame/drivers/sstrangr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/drivers/sstrangr.cpp b/src/mame/drivers/sstrangr.cpp
index 6c11e59d8ab..c83a1ed145c 100644
--- a/src/mame/drivers/sstrangr.cpp
+++ b/src/mame/drivers/sstrangr.cpp
@@ -43,7 +43,7 @@ Chip# Type Sounds Made
64 EPROM 07 Player Explosion |
65 EPROM 08 Player Shoot then UFO Flying /
-These are schematics available for Space Stranger but the scans are too small to read so completely useless.
+There are schematics available for Space Stranger but the scans are too small to read so completely useless.
There is another game known as 'Super Space Stranger' that has a service manual available with schematics.
It is also known as 'Mark Stranger 2' and is a color version of the same game.
There is a Super Space Stranger flyer that shows the game as b/w with color bars. The game has 'Super Space Stranger'
@@ -315,7 +315,7 @@ Notes: All IC's shown.
PCB video reference for Space Stranger 2: https://www.youtube.com/watch?v=mn8hCd_uqcI
TODO:
- * Using sound samples from Space Invaders (real PCB sounds virtually identical anwyay). Get schematics and use netlist instead.
+ * Using sound samples from Space Invaders (real PCB sounds virtually identical anyway). Get schematics and use netlist instead.
* Fix attract mode and I/O test random sound (should be silent)
* Screen should flash red when losing a life in Space Stranger 2 (see video reference)