diff options
Diffstat (limited to 'src/mame/drivers/snk.cpp')
-rw-r--r-- | src/mame/drivers/snk.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mame/drivers/snk.cpp b/src/mame/drivers/snk.cpp index e94ed783e04..4e0e22b5339 100644 --- a/src/mame/drivers/snk.cpp +++ b/src/mame/drivers/snk.cpp @@ -3608,7 +3608,7 @@ static const gfx_layout bigspritelayout_4bpp = /*********************************************************************/ -static GFXDECODE_START( marvins ) +static GFXDECODE_START( gfx_marvins ) GFXDECODE_ENTRY( "tx_tiles", 0, charlayout_4bpp, 0x180, 0x080>>4 ) GFXDECODE_ENTRY( "fg_tiles", 0, charlayout_4bpp, 0x080, 0x080>>4 ) GFXDECODE_ENTRY( "bg_tiles", 0, charlayout_4bpp, 0x100, 0x080>>4 ) @@ -3616,14 +3616,14 @@ static GFXDECODE_START( marvins ) /* colors 0x200-0x3ff contain shadows */ GFXDECODE_END -static GFXDECODE_START( tnk3 ) +static GFXDECODE_START( gfx_tnk3 ) GFXDECODE_ENTRY( "tx_tiles", 0, charlayout_4bpp, 0x180, 0x080>>4 ) GFXDECODE_ENTRY( "bg_tiles", 0, charlayout_4bpp, 0x080, 0x100>>4 ) GFXDECODE_ENTRY( "sp16_tiles", 0, spritelayout_3bpp, 0x000, 0x080>>3 ) /* colors 0x200-0x3ff contain shadows */ GFXDECODE_END -static GFXDECODE_START( ikari ) +static GFXDECODE_START( gfx_ikari ) GFXDECODE_ENTRY( "tx_tiles", 0, charlayout_4bpp, 0x180, 0x080>>4 ) GFXDECODE_ENTRY( "bg_tiles", 0, tilelayout_4bpp, 0x100, 0x080>>4 ) GFXDECODE_ENTRY( "sp16_tiles", 0, spritelayout_3bpp, 0x000, 0x080>>3 ) @@ -3631,14 +3631,14 @@ static GFXDECODE_START( ikari ) /* colors 0x200-0x3ff contain shadows */ GFXDECODE_END -static GFXDECODE_START( gwar ) +static GFXDECODE_START( gfx_gwar ) GFXDECODE_ENTRY( "tx_tiles", 0, charlayout_4bpp, 0x000, 0x100>>4 ) GFXDECODE_ENTRY( "bg_tiles", 0, tilelayout_4bpp, 0x300, 0x100>>4 ) GFXDECODE_ENTRY( "sp16_tiles", 0, spritelayout_4bpp, 0x100, 0x100>>4 ) GFXDECODE_ENTRY( "sp32_tiles", 0, bigspritelayout_4bpp, 0x200, 0x100>>4 ) GFXDECODE_END -static GFXDECODE_START( tdfever ) +static GFXDECODE_START( gfx_tdfever ) GFXDECODE_ENTRY( "tx_tiles", 0, charlayout_4bpp, 0x000, 0x100>>4 ) GFXDECODE_ENTRY( "bg_tiles", 0, tilelayout_4bpp, 0x200, 0x100>>4 ) GFXDECODE_ENTRY( "sp32_tiles", 0, bigspritelayout_4bpp, 0x100, 0x100>>4 ) @@ -3673,7 +3673,7 @@ MACHINE_CONFIG_START(snk_state::marvins) MCFG_SCREEN_UPDATE_DRIVER(snk_state, screen_update_marvins) MCFG_SCREEN_PALETTE("palette") - MCFG_GFXDECODE_ADD("gfxdecode", "palette", marvins) + MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_marvins) MCFG_PALETTE_ADD("palette", 0x400) MCFG_PALETTE_ENABLE_SHADOWS() @@ -3747,7 +3747,7 @@ MACHINE_CONFIG_START(snk_state::jcross) MCFG_SCREEN_UPDATE_DRIVER(snk_state, screen_update_tnk3) MCFG_SCREEN_PALETTE("palette") - MCFG_GFXDECODE_ADD("gfxdecode", "palette", tnk3) + MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_tnk3) MCFG_PALETTE_ADD("palette", 0x400) MCFG_PALETTE_ENABLE_SHADOWS() @@ -3830,7 +3830,7 @@ MACHINE_CONFIG_START(snk_state::tnk3) MCFG_SCREEN_UPDATE_DRIVER(snk_state, screen_update_tnk3) MCFG_SCREEN_PALETTE("palette") - MCFG_GFXDECODE_ADD("gfxdecode", "palette", tnk3) + MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_tnk3) MCFG_PALETTE_ADD("palette", 0x400) MCFG_PALETTE_ENABLE_SHADOWS() @@ -3926,7 +3926,7 @@ MACHINE_CONFIG_START(snk_state::ikari) MCFG_SCREEN_UPDATE_DRIVER(snk_state, screen_update_ikari) MCFG_SCREEN_PALETTE("palette") - MCFG_GFXDECODE_ADD("gfxdecode", "palette", ikari) + MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_ikari) MCFG_PALETTE_ADD_RRRRGGGGBBBB_PROMS("palette", "proms", 0x400) MCFG_PALETTE_ENABLE_SHADOWS() @@ -3987,7 +3987,7 @@ MACHINE_CONFIG_START(snk_state::bermudat) MCFG_SCREEN_UPDATE_DRIVER(snk_state, screen_update_gwar) MCFG_SCREEN_PALETTE("palette") - MCFG_GFXDECODE_ADD("gfxdecode", "palette", gwar) + MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_gwar) MCFG_PALETTE_ADD_RRRRGGGGBBBB_PROMS("palette", "proms", 0x400) MCFG_VIDEO_START_OVERRIDE(snk_state,gwar) @@ -4089,7 +4089,7 @@ MACHINE_CONFIG_START(snk_state::tdfever) MCFG_SCREEN_UPDATE_DRIVER(snk_state, screen_update_tdfever) MCFG_SCREEN_PALETTE("palette") - MCFG_GFXDECODE_ADD("gfxdecode", "palette", tdfever) + MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_tdfever) MCFG_PALETTE_ADD_RRRRGGGGBBBB_PROMS("palette", "proms", 0x400) MCFG_PALETTE_ENABLE_SHADOWS() |