diff options
Diffstat (limited to 'src/mame/drivers/snesb51.cpp')
-rw-r--r-- | src/mame/drivers/snesb51.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mame/drivers/snesb51.cpp b/src/mame/drivers/snesb51.cpp index cb9f054f26d..14e700ecee5 100644 --- a/src/mame/drivers/snesb51.cpp +++ b/src/mame/drivers/snesb51.cpp @@ -4,20 +4,20 @@ SNES bootlegs controlled by an MCS-51 core - Skeleton driver + Skeleton driver - Currently there are dumps for a Mortal Kombat 3 board and a board with - 4 slots that supports various games directly and also has a generic - timer based mode. + Currently there are dumps for a Mortal Kombat 3 board and a board with + 4 slots that supports various games directly and also has a generic + timer based mode. - Hardware (for the 4 slot switcher): - - MCS-51 based CPU 44-pin (markings removed) - - WD1016D-PL (?) - - TC5565PL-15 (8k SRAM) - - 12 MHz XTAL - - 4 Position Dipswitch + Hardware (for the 4 slot switcher): + - MCS-51 based CPU 44-pin (markings removed) + - WD1016D-PL (?) + - TC5565PL-15 (8k SRAM) + - 12 MHz XTAL + - 4 Position Dipswitch - Connector pinout: + Connector pinout: JAMMA P1 (from SNES) GND A | 1 GND 1 - GND @@ -96,17 +96,17 @@ void snesb51_state::mem_map(address_map &map) void snesb51_state::io_map(address_map &map) { -// map(0x8000, 0x8000).r -// map(0x8200, 0x8200).r -// map(0x8401, 0x8401).w +// map(0x8000, 0x8000).r +// map(0x8200, 0x8200).r +// map(0x8401, 0x8401).w map(0x8c00, 0x8c00).w(FUNC(snesb51_state::ram_address_high_w)); map(0x8e00, 0x8e00).w(FUNC(snesb51_state::ram_address_low_w)); -// map(0x9000, 0xafff).ram(); +// map(0x9000, 0xafff).ram(); map(0xa000, 0xa000).w(FUNC(snesb51_state::ram_w)); -// map(0xb000, 0xb000).w -// map(0xd000, 0xd000).w -// map(0xd400, 0xd400).w -// map(0xd800, 0xd800).r +// map(0xb000, 0xb000).w +// map(0xd000, 0xd000).w +// map(0xd400, 0xd400).w +// map(0xd800, 0xd800).r } static INPUT_PORTS_START( mk3snes ) |