diff options
Diffstat (limited to 'src/mame/drivers/segac2.cpp')
-rw-r--r-- | src/mame/drivers/segac2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/segac2.cpp b/src/mame/drivers/segac2.cpp index ce827f0f14a..fe536d93d3e 100644 --- a/src/mame/drivers/segac2.cpp +++ b/src/mame/drivers/segac2.cpp @@ -2559,7 +2559,7 @@ GAME( 1994, tantrbl3, tantr, segac, ichir, segac2_state, tantr, ROT0, GAME( 1992, wwmarine, 0, segac2, wwmarine, segac2_state, bloxeedc, ROT0, "Sega", "Waku Waku Marine", 0 ) // not really sure how this should hook up, things like the 'sold out' flags could be mechanical sensors, or from another MCU / CPU board in the actual popcorn part of the machine? -GAME( 199?, anpanman, 0, segac2, anpanman, segac2_state, bloxeedc, ROT0, "Sega", "Soreike! Anpanman Popcorn Factory (Rev B)", MACHINE_MECHANICAL ) // 'Mechanical' part isn't emulated +GAME( 1992, anpanman, 0, segac2, anpanman, segac2_state, bloxeedc, ROT0, "Sega", "Soreike! Anpanman Popcorn Factory (Rev B)", MACHINE_MECHANICAL ) // 'Mechanical' part isn't emulated GAME( 1993, sonicpop, 0, segac2, sonicpop, segac2_state, bloxeedc, ROT0, "Sega", "SegaSonic Popcorn Shop (Rev B)", MACHINE_MECHANICAL ) // region DSW for USA / Export / Japan, still speaks Japanese tho. 'Mechanical' part isn't emulated GAME( 1993, sonicfgt, 0, segac2, systemc_generic, segac2_state, bloxeedc, ROT0, "Sega", "Sega Sonic Cosmo Fighter", 0 ) |