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-rw-r--r--src/mame/drivers/s8a.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/drivers/s8a.cpp b/src/mame/drivers/s8a.cpp
index d72096f0cea..bcec8dd5f3c 100644
--- a/src/mame/drivers/s8a.cpp
+++ b/src/mame/drivers/s8a.cpp
@@ -162,14 +162,14 @@ INPUT_CHANGED_MEMBER( s8a_state::main_nmi )
{
// Diagnostic button sends a pulse to NMI pin
if (newval==CLEAR_LINE)
- m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
+ m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
INPUT_CHANGED_MEMBER( s8a_state::audio_nmi )
{
// Diagnostic button sends a pulse to NMI pin
if (newval==CLEAR_LINE)
- m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
+ m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
WRITE8_MEMBER( s8a_state::sol3_w )
f='#n107'>107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275
/***************************************************************************

    30 Test (Remake) (c) 1997 Namco

    driver by Angelo Salese

    TODO:
    - portd meaning is a mystery
    - inputs are annoying to map;
    - EEPROM

============================================================================

cheats:
- [0xb0-0xb3] timer

lamps:
?OK???!! = really OK! (91+) (0x81)
???????? = pretty good (80+) (0x82)
???~??? = not bad (70+) (0x84)
??? = normal (55+) (0x88)
????? = pretty bad (40+) (0x90)
???~ = worst (39 or less) (0xa0)
??????? = game over (0xe0)


============================================================================

30-TEST (Remake)
NAMCO 1997
GAME CODE M125

MC68HC11K1
M6295
X1 1.056MHz
OSC1 16.000MHz


cabinet photo
http://blogs.yahoo.co.jp/nadegatayosoyuki/59285865.html

***************************************************************************/

#include "emu.h"
#include "cpu/mc68hc11/mc68hc11.h"
#include "sound/okim6295.h"
#include "30test.lh"

#define MAIN_CLOCK XTAL_16MHz

class namco_30test_state : public driver_device
{
public:
	namco_30test_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag) { }

	UINT8 m_mux_data;
	UINT8 m_oki_bank;
	DECLARE_WRITE8_MEMBER(namco_30test_led_w);
	DECLARE_WRITE8_MEMBER(namco_30test_led_rank_w);
	DECLARE_WRITE8_MEMBER(namco_30test_lamps_w);
	DECLARE_READ8_MEMBER(namco_30test_mux_r);
	DECLARE_READ8_MEMBER(hc11_mux_r);
	DECLARE_WRITE8_MEMBER(hc11_mux_w);
	DECLARE_READ8_MEMBER(hc11_okibank_r);
	DECLARE_WRITE8_MEMBER(hc11_okibank_w);
	virtual void machine_start();
	virtual void machine_reset();
};


static const UINT8 led_map[16] =
	{ 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7c,0x07,0x7f,0x67,0x77,0x7c,0x39,0x5e,0x79,0x00 };

WRITE8_MEMBER(namco_30test_state::namco_30test_led_w)
{
	output_set_digit_value(0 + offset * 2, led_map[(data & 0xf0) >> 4]);
	output_set_digit_value(1 + offset * 2, led_map[(data & 0x0f) >> 0]);
}

WRITE8_MEMBER(namco_30test_state::namco_30test_led_rank_w)
{
	output_set_digit_value(64 + offset * 2, led_map[(data & 0xf0) >> 4]);
	output_set_digit_value(65 + offset * 2, led_map[(data & 0x0f) >> 0]);
}

WRITE8_MEMBER(namco_30test_state::namco_30test_lamps_w)
{
	// d0-d5: ranking, d6: game over, d7: assume marquee lamp
	for (int i = 0; i < 8; i++)
		output_set_lamp_value(i, data >> i & 1);
}

READ8_MEMBER(namco_30test_state::namco_30test_mux_r)
{
	UINT8 res = 0xff;

	switch(m_mux_data)
	{
		case 0x01: res = ioport("IN0")->read(); break;
		case 0x02: res = ioport("IN1")->read(); break;
		case 0x04: res = ioport("IN2")->read(); break;
		case 0x08: res = ioport("IN3")->read(); break;
	}

	return res;
}

READ8_MEMBER(namco_30test_state::hc11_mux_r)
{
	return m_mux_data;
}

WRITE8_MEMBER(namco_30test_state::hc11_mux_w)
{
	m_mux_data = data;
}

READ8_MEMBER(namco_30test_state::hc11_okibank_r)
{
	return m_oki_bank;
}

WRITE8_MEMBER(namco_30test_state::hc11_okibank_w)
{
	okim6295_device *oki = machine().device<okim6295_device>("oki");

	m_oki_bank = data;
	oki->set_bank_base((data & 1) ? 0x40000 : 0);
}


static ADDRESS_MAP_START( namco_30test_map, AS_PROGRAM, 8, namco_30test_state )
	AM_RANGE(0x0000, 0x003f) AM_RAM // internal I/O
	AM_RANGE(0x007c, 0x007c) AM_READWRITE(hc11_mux_r,hc11_mux_w)
	AM_RANGE(0x007e, 0x007e) AM_READWRITE(hc11_okibank_r,hc11_okibank_w)
	AM_RANGE(0x0040, 0x007f) AM_RAM // more internal I/O, HC11 change pending
	AM_RANGE(0x0080, 0x037f) AM_RAM // internal RAM
	AM_RANGE(0x0d80, 0x0dbf) AM_RAM	// EEPROM read-back data goes there
	AM_RANGE(0x2000, 0x2000) AM_DEVREADWRITE("oki", okim6295_device, read, write)
	/* 0x401e-0x401f: time */
	AM_RANGE(0x4000, 0x401f) AM_WRITE(namco_30test_led_w) // 7-seg leds
	/* 0x6000: 1st place 7-seg led */
	/* 0x6001: 2nd place 7-seg led */
	/* 0x6002: 3rd place 7-seg led */
	/* 0x6003: current / last play score */
	/* 0x6004: lamps */
	AM_RANGE(0x6000, 0x6003) AM_WRITE(namco_30test_led_rank_w)
	AM_RANGE(0x6004, 0x6004) AM_WRITE(namco_30test_lamps_w)
	AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END

static ADDRESS_MAP_START( namco_30test_io, AS_IO, 8, namco_30test_state )
	AM_RANGE(MC68HC11_IO_PORTA,MC68HC11_IO_PORTA) AM_READ(namco_30test_mux_r)
//  AM_RANGE(MC68HC11_IO_PORTD,MC68HC11_IO_PORTD) AM_RAM
	AM_RANGE(MC68HC11_IO_PORTE,MC68HC11_IO_PORTE) AM_READ_PORT("SYSTEM")
ADDRESS_MAP_END


static INPUT_PORTS_START( 30test )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 1-1") PORT_CODE(KEYCODE_1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 1-2") PORT_CODE(KEYCODE_2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 1-3") PORT_CODE(KEYCODE_3)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 1-4") PORT_CODE(KEYCODE_4)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 1-5") PORT_CODE(KEYCODE_5)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 1-6") PORT_CODE(KEYCODE_6)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 2-1") PORT_CODE(KEYCODE_Q)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 2-2") PORT_CODE(KEYCODE_W)

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 2-3") PORT_CODE(KEYCODE_E)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 2-4") PORT_CODE(KEYCODE_R)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 2-5") PORT_CODE(KEYCODE_T)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 2-6") PORT_CODE(KEYCODE_Y)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 3-1") PORT_CODE(KEYCODE_A)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 3-2") PORT_CODE(KEYCODE_S)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 3-3") PORT_CODE(KEYCODE_D)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 3-4") PORT_CODE(KEYCODE_F)

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 3-5") PORT_CODE(KEYCODE_G)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 3-6") PORT_CODE(KEYCODE_H)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 4-1") PORT_CODE(KEYCODE_Z)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 4-2") PORT_CODE(KEYCODE_X)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 4-3") PORT_CODE(KEYCODE_C)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 4-4") PORT_CODE(KEYCODE_V)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 4-5") PORT_CODE(KEYCODE_B)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 4-6") PORT_CODE(KEYCODE_N)

	PORT_START("IN3")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 5-1") PORT_CODE(KEYCODE_LSHIFT)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 5-2") PORT_CODE(KEYCODE_LCONTROL)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 5-3") PORT_CODE(KEYCODE_LALT)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 5-4") PORT_CODE(KEYCODE_SPACE)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 5-5") PORT_CODE(KEYCODE_RALT)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Button 5-6") PORT_CODE(KEYCODE_RCONTROL)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("SYSTEM")
	PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CODE(KEYCODE_7)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CODE(KEYCODE_8)
	PORT_DIPNAME( 0x08, 0x08, "UNK3" )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "UNK4" )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, "UNK5" )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "UNK6" )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "UNK7" )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END


void namco_30test_state::machine_start()
{

	save_item(NAME(m_mux_data));
	save_item(NAME(m_oki_bank));
}

void namco_30test_state::machine_reset()
{

}

static const hc11_config namco_30test_config =
{
	0,	   //has extended internal I/O
	768,   //internal RAM size
	0x00   //registers are at 0-0x100
};


static MACHINE_CONFIG_START( 30test, namco_30test_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", MC68HC11,MAIN_CLOCK/4)
	MCFG_CPU_PROGRAM_MAP(namco_30test_map)
	MCFG_CPU_IO_MAP(namco_30test_io)
	MCFG_CPU_CONFIG(namco_30test_config)


	/* no video! */

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END

/***************************************************************************

  Game driver(s)

***************************************************************************/

ROM_START( 30test )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "tt1-mpr0b.8p",   0x0000, 0x10000, CRC(455043d5) SHA1(46b15324d193ee621beabce92c0dc493b608b8dd) )

	ROM_REGION( 0x80000, "oki", 0 )
	ROM_LOAD( "tt1-voi0.7p",   0x0000, 0x80000, CRC(b4fc5921) SHA1(92a88d5adb50dae48715847f12e88a35e37ef78c) )
ROM_END

GAMEL( 1997, 30test,  0,   30test,  30test, driver_device,  0, ROT0, "Namco", "30 Test (Remake)", GAME_SUPPORTS_SAVE | GAME_CLICKABLE_ARTWORK, layout_30test )