diff options
Diffstat (limited to 'src/mame/drivers/raiden2.c')
-rw-r--r-- | src/mame/drivers/raiden2.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mame/drivers/raiden2.c b/src/mame/drivers/raiden2.c index ffd6ead6c11..ef0dfa90c54 100644 --- a/src/mame/drivers/raiden2.c +++ b/src/mame/drivers/raiden2.c @@ -4,16 +4,16 @@ Seibu Protected 1993-94 era hardware, V30 based (sequel to the 68k based hardware) - TODO: - * zeroteam - sort-DMA doesn't seem to work too well, sprite-sprite priorities are broken as per now + TODO: + * zeroteam - sort-DMA doesn't seem to work too well, sprite-sprite priorities are broken as per now - * xsedae - it does an "8-liner"-style scroll during attract, doesn't work too well. + * xsedae - it does an "8-liner"-style scroll during attract, doesn't work too well. - * sprite chip is the same as seibuspi.c and feversoc.c, needs device-ification and merging. + * sprite chip is the same as seibuspi.c and feversoc.c, needs device-ification and merging. - * sprite chip also uses first entry for "something" that isn't sprite, some of them looks clipping - regions (150 - ff in zeroteam, 150 - 0 and 150 - 80 in raiden2). Latter probably do double buffering - on odd/even frames, by updating only top or bottom part of screen. + * sprite chip also uses first entry for "something" that isn't sprite, some of them looks clipping + regions (150 - ff in zeroteam, 150 - 0 and 150 - 80 in raiden2). Latter probably do double buffering + on odd/even frames, by updating only top or bottom part of screen. =========================================================================================================== |