diff options
Diffstat (limited to 'src/mame/drivers/pse.c')
-rw-r--r-- | src/mame/drivers/pse.c | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/src/mame/drivers/pse.c b/src/mame/drivers/pse.c new file mode 100644 index 00000000000..cca4620c330 --- /dev/null +++ b/src/mame/drivers/pse.c @@ -0,0 +1,164 @@ +/*************************************************************************** + + Project Support Engineering Games + + Game Name DATA + -------------------------------- + Knights in Armor (1976) YES + Desert Patrol (1977) YES + Game Tree (1978) YES + + ***************************************************************************/ + + +#include "emu.h" + +#include "machine/netlist.h" +#include "netlist/devices/net_lib.h" +#include "video/fixfreq.h" + +// copied by Pong, not accurate for this driver! +// start +#define MASTER_CLOCK 7159000 +#define V_TOTAL (0x105+1) // 262 +#define H_TOTAL (0x1C6+1) // 454 + +#define HBSTART (H_TOTAL) +#define HBEND (80) +#define VBSTART (V_TOTAL) +#define VBEND (16) + +#define HRES_MULT (1) +// end + + +class pse_state : public driver_device +{ +public: + pse_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_video(*this, "fixfreq") + { + } + + // devices + required_device<netlist_mame_device_t> m_maincpu; + required_device<fixedfreq_device> m_video; + +protected: + + // driver_device overrides + virtual void machine_start(); + virtual void machine_reset(); + + virtual void video_start(); + +private: + +}; + + +static NETLIST_START(pse) + SOLVER(Solver, 48000) +// PARAM(Solver.FREQ, 48000) + PARAM(Solver.ACCURACY, 1e-4) // works and is sufficient + + // schematics + //... + +// NETDEV_ANALOG_CALLBACK(sound_cb, sound, psettl_state, sound_cb, "") +// NETDEV_ANALOG_CALLBACK(video_cb, videomix, fixedfreq_device, update_vid, "fixfreq") +NETLIST_END() + + + +void pse_state::machine_start() +{ +} + +void pse_state::machine_reset() +{ +} + + +void pse_state::video_start() +{ +} + +static MACHINE_CONFIG_START( pse, pse_state ) + + /* basic machine hardware */ + MCFG_DEVICE_ADD("maincpu", NETLIST_CPU, NETLIST_CLOCK) + MCFG_NETLIST_SETUP(pse) + + /* video hardware */ + MCFG_FIXFREQ_ADD("fixfreq", "screen") + MCFG_FIXFREQ_MONITOR_CLOCK(MASTER_CLOCK) + MCFG_FIXFREQ_HORZ_PARAMS(H_TOTAL-67,H_TOTAL-40,H_TOTAL-8,H_TOTAL) + MCFG_FIXFREQ_VERT_PARAMS(V_TOTAL-22,V_TOTAL-19,V_TOTAL-12,V_TOTAL) + MCFG_FIXFREQ_FIELDCOUNT(1) + MCFG_FIXFREQ_SYNC_THRESHOLD(0.30) +MACHINE_CONFIG_END + + +/*************************************************************************** + + Game driver(s) + + ***************************************************************************/ + + +ROM_START( dpatrol ) + ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) + + ROM_REGION( 0x0800, "roms", ROMREGION_ERASE00 ) + ROM_LOAD( "bd1.d2", 0x0000, 0x0400, CRC(e4c8e4ab) SHA1(0b989ca9369139f212dcea1d1461998f20057db8)) // computer program game code. 6341-1 or 82S181 according to Desert Patrol schematics + // the one below should be at e2 according to schematics? + ROM_LOAD( "bd1.f2", 0x0000, 0x0400, CRC(256b3320) SHA1(712573e3d9625a84c54bbe2e3edafb8879a14b2e)) // computer program game code. 6341-1 or 82S181 according to Desert Patrol schematics + + ROM_LOAD( "bd2.l4", 0x0000, 0x0200, CRC(bc87c648) SHA1(c4709d155aa50cc87146abd152a11de618cfd64c)) // prom 1 contains aircraft target images and explosion image. pcb has 82S141; schematics show 6341-1 + ROM_LOAD( "bd2.l1", 0x0000, 0x0800, CRC(f1e8ba9e) SHA1(605db3fdbaff4ba13729371ad0c4fbab3889378e)) // prom 2 contains parachute and man, falling man. pcb has 82S141; schematics show 6341-1 + + ROM_LOAD( "bd2.h7", 0x0000, 0x0020, NO_DUMP) // contains prom address codes and image speeds. Each image has its own speed and address block in the image PROM. chip is 82S123 + + ROM_LOAD( "bd3.d1", 0x0000, 0x0020, NO_DUMP ) // data in prom is organized to produce the waveform of a human scream. Chip type is 8574 or MM6301-0J +ROM_END + +/* +ROM_START( knightar ) + ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) + + ROM_REGION( 0x0020, "roms", ROMREGION_ERASE00 ) + ROM_LOAD( "1.m1" ) // Man rom stores image characters of knights. 82S115P or 8205R according to KIA schematics + ROM_LOAD( "2.m2" ) // Horse rom stores image characters of horses. 82S115P or 8205R according to KIA schematics +ROM_END +*/ + +/* +ROM_START( gametree ) + ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) + + ROM_REGION( 0x0020, "roms", ROMREGION_ERASE00 ) + ROM_LOAD( "bd1.d2" ) // computer program game code. 6341-1 or 82S181 according to Game Tree schematics + ROM_LOAD( "bd1.e2" ) // computer program game code. 6341-1 or 82S181 according to Game Tree schematics + + ROM_LOAD( "bd2.f12" ) // prom 1 contains squirrel and squirrel point value. 82S141 or 6341-1 according to Game Tree layout + ROM_LOAD( "bd2.f14" ) // prom 1 contains squirrel and squirrel point value. 82S141 or 6341-1 according to Game Tree layout + + + ROM_LOAD( "bd2.e12" ) // prom 2 contains other targets (rabbit and turkey) and point values + ROM_LOAD( "bd2.e14" ) // prom 2 82S141 or 6341-1 according to Game Tree layout. + + + ROM_LOAD( "bd2.a2" ) // contains prom address codes and image speeds. Each has its own speed and address block in the image prom. + + ROM_LOAD( "bd2.a3" ) // contains prom address codes and image speeds. 82S123 or 6331-1 according to Game Tree layout. +ROM_END +*/ + + +GAME( 1977, dpatrol, 0, pse, 0, driver_device, 0, ROT0, "Project Support Engineering", "Desert Patrol [TTL]", GAME_IS_SKELETON ) +//GAME( 1976, knightar, 0, pse, 0, driver_device, 0, ROT0, "Project Support Engineering", "Knights in Armor [TTL]", GAME_IS_SKELETON ) +//GAME( 1978, gametree, 0, pse, 0, driver_device, 0, ROT0, "Project Support Engineering", "Game Tree [TTL]", GAME_IS_SKELETON ) + |