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Diffstat (limited to 'src/mame/drivers/pengo.cpp')
-rw-r--r--src/mame/drivers/pengo.cpp297
1 files changed, 159 insertions, 138 deletions
diff --git a/src/mame/drivers/pengo.cpp b/src/mame/drivers/pengo.cpp
index eca5e682710..3ef49d771d9 100644
--- a/src/mame/drivers/pengo.cpp
+++ b/src/mame/drivers/pengo.cpp
@@ -75,6 +75,8 @@
#include "speaker.h"
+namespace {
+
class pengo_state : public pacman_state
{
public:
@@ -92,13 +94,12 @@ public:
void init_penta();
private:
- DECLARE_WRITE_LINE_MEMBER(coin_counter_1_w);
- DECLARE_WRITE_LINE_MEMBER(coin_counter_2_w);
+ template <uint8_t Which> DECLARE_WRITE_LINE_MEMBER(coin_counter_w);
void decode_penta(int end, int nodecend);
optional_shared_ptr<uint8_t> m_decrypted_opcodes;
- optional_device<ls259_device> m_latch;
+ required_device<ls259_device> m_latch;
void decrypted_opcodes_map(address_map &map);
void jrpacmbl_map(address_map &map);
void pengo_map(address_map &map);
@@ -117,7 +118,7 @@ private:
#define PIXEL_CLOCK (MASTER_CLOCK/3)
-/* H counts from 128->511, HBLANK starts at 128+16=144 and ends at 128+64+32+16=240 */
+// H counts from 128->511, HBLANK starts at 128+16=144 and ends at 128+64+32+16=240
#define HTOTAL (384)
#define HBEND (0) /*(96+16)*/
#define HBSTART (288) /*(16)*/
@@ -134,20 +135,16 @@ private:
*
*************************************/
-WRITE_LINE_MEMBER(pengo_state::coin_counter_1_w)
-{
- machine().bookkeeping().coin_counter_w(0, state);
-}
-
-WRITE_LINE_MEMBER(pengo_state::coin_counter_2_w)
+template <uint8_t Which>
+WRITE_LINE_MEMBER(pengo_state::coin_counter_w)
{
- machine().bookkeeping().coin_counter_w(1, state);
+ machine().bookkeeping().coin_counter_w(Which, state);
}
void pengo_state::pengo_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
- map(0x8000, 0x83ff).ram().w(FUNC(pengo_state::pacman_videoram_w)).share("videoram"); /* video and color RAM, scratchpad RAM, sprite codes */
+ map(0x8000, 0x83ff).ram().w(FUNC(pengo_state::pacman_videoram_w)).share("videoram"); // video and color RAM, scratchpad RAM, sprite codes
map(0x8400, 0x87ff).ram().w(FUNC(pengo_state::pacman_colorram_w)).share("colorram");
map(0x8800, 0x8fef).ram().share("mainram");
map(0x8ff0, 0x8fff).ram().share("spriteram");
@@ -164,7 +161,7 @@ void pengo_state::pengo_map(address_map &map)
void pengo_state::decrypted_opcodes_map(address_map &map)
{
- map(0x0000, 0x7fff).rom().share("decrypted_opcodes");
+ map(0x0000, 0x7fff).rom().share(m_decrypted_opcodes);
map(0x8800, 0x8fef).ram().share("mainram");
map(0x8ff0, 0x8fff).ram().share("spriteram");
}
@@ -199,14 +196,14 @@ static INPUT_PORTS_START( pengo )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY
- /* the coin input must stay low for no less than 2 frames and no more */
- /* than 9 frames to pass the self test check. */
- /* Moreover, this way we avoid the game freezing until the user releases */
- /* the "coin" key. */
+ /* the coin input must stay low for no less than 2 frames and no more
+ than 9 frames to pass the self test check.
+ Moreover, this way we avoid the game freezing until the user releases
+ the "coin" key. */
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
- /* Coin Aux doesn't need IMPULSE to pass the test, but it still needs it */
- /* to avoid the freeze. */
+ /* Coin Aux doesn't need IMPULSE to pass the test, but it still needs it
+ to avoid the freeze. */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
@@ -338,27 +335,27 @@ INPUT_PORTS_END
static const gfx_layout tilelayout =
{
- 8,8, /* 8*8 characters */
- RGN_FRAC(1,2), /* 256 characters */
- 2, /* 2 bits per pixel */
- { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */
- { 8*8+0, 8*8+1, 8*8+2, 8*8+3, 0, 1, 2, 3 }, /* bits are packed in groups of four */
+ 8,8, // 8*8 characters
+ RGN_FRAC(1,2), // 256 characters
+ 2, // 2 bits per pixel
+ { 0, 4 }, // the two bitplanes for 4 pixels are packed into one byte
+ { 8*8+0, 8*8+1, 8*8+2, 8*8+3, 0, 1, 2, 3 }, // bits are packed in groups of four
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 16*8 /* every char takes 16 bytes */
+ 16*8 // every char takes 16 bytes
};
static const gfx_layout spritelayout =
{
- 16,16, /* 16*16 sprites */
- RGN_FRAC(1,2), /* 64 sprites */
- 2, /* 2 bits per pixel */
- { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */
+ 16,16, // 16*16 sprites
+ RGN_FRAC(1,2), // 64 sprites
+ 2, // 2 bits per pixel
+ { 0, 4 }, // the two bitplanes for 4 pixels are packed into one byte
{ 8*8, 8*8+1, 8*8+2, 8*8+3, 16*8+0, 16*8+1, 16*8+2, 16*8+3,
24*8+0, 24*8+1, 24*8+2, 24*8+3, 0, 1, 2, 3 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
- 64*8 /* every sprite takes 64 bytes */
+ 64*8 // every sprite takes 64 bytes
};
@@ -376,7 +373,7 @@ GFXDECODE_END
void pengo_state::pengo(machine_config &config)
{
- /* basic machine hardware */
+ // basic machine hardware
Z80(config, m_maincpu, MASTER_CLOCK/6);
m_maincpu->set_addrmap(AS_PROGRAM, &pengo_state::pengo_map);
m_maincpu->set_addrmap(AS_OPCODES, &pengo_state::decrypted_opcodes_map);
@@ -386,14 +383,14 @@ void pengo_state::pengo(machine_config &config)
m_latch->q_out_cb<1>().set("namco", FUNC(namco_device::sound_enable_w));
m_latch->q_out_cb<2>().set(FUNC(pengo_state::pengo_palettebank_w));
m_latch->q_out_cb<3>().set(FUNC(pengo_state::flipscreen_w));
- m_latch->q_out_cb<4>().set(FUNC(pengo_state::coin_counter_1_w));
- m_latch->q_out_cb<5>().set(FUNC(pengo_state::coin_counter_2_w));
+ m_latch->q_out_cb<4>().set(FUNC(pengo_state::coin_counter_w<0>));
+ m_latch->q_out_cb<5>().set(FUNC(pengo_state::coin_counter_w<1>));
m_latch->q_out_cb<6>().set(FUNC(pengo_state::pengo_colortablebank_w));
m_latch->q_out_cb<7>().set(FUNC(pengo_state::pengo_gfxbank_w));
WATCHDOG_TIMER(config, m_watchdog);
- /* video hardware */
+ // video hardware
GFXDECODE(config, m_gfxdecode, m_palette, gfx_pengo);
PALETTE(config, m_palette, FUNC(pengo_state::pacman_palette), 128 * 4, 32);
@@ -405,7 +402,7 @@ void pengo_state::pengo(machine_config &config)
MCFG_VIDEO_START_OVERRIDE(pengo_state,pengo)
- /* sound hardware */
+ // sound hardware
SPEAKER(config, "mono").front_center();
NAMCO(config, m_namco_sound, MASTER_CLOCK/6/32);
@@ -432,7 +429,7 @@ void pengo_state::jrpacmbl(machine_config &config)
{
pengo(config);
- /* basic machine hardware */
+ // basic machine hardware
m_maincpu->set_addrmap(AS_PROGRAM, &pengo_state::jrpacmbl_map);
m_maincpu->set_addrmap(AS_OPCODES, address_map_constructor());
@@ -450,11 +447,6 @@ void pengo_state::jrpacmbl(machine_config &config)
*
*************************************/
-/*
-Known to exist but not dumped:
- Pengo using SEGA 315-5007 CPU, EPROMs numbers EPR-1701 through EPR-1708 (with EPR-1701 & EPR-1708 as A rev)
- Sega game ID# 834-5078 PENGO
-*/
ROM_START( pengo )
ROM_REGION( 0x10000, "maincpu", 0 )
@@ -468,18 +460,18 @@ ROM_START( pengo )
ROM_LOAD( "epr-5119c.ic31", 0x7000, 0x1000, CRC(933950fe) SHA1(fec7236b3dee2ea6e39c68440a6d2d9e3f72675a) )
ROM_REGION( 0x4000, "gfx1", 0 )
- ROM_LOAD( "epr-1640.ic92", 0x0000, 0x1000, CRC(d7eec6cd) SHA1(e542bcc28f292be9a0a29d949de726e0b55e654a) ) /* tiles (bank 1) */
- ROM_CONTINUE( 0x2000, 0x1000 ) /* sprites (bank 1) */
- ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) /* tiles (bank 2) */
- ROM_CONTINUE( 0x3000, 0x1000 ) /* sprites (bank 2) */
+ ROM_LOAD( "epr-1640.ic92", 0x0000, 0x1000, CRC(d7eec6cd) SHA1(e542bcc28f292be9a0a29d949de726e0b55e654a) ) // tiles (bank 1)
+ ROM_CONTINUE( 0x2000, 0x1000 ) // sprites (bank 1)
+ ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) // tiles (bank 2)
+ ROM_CONTINUE( 0x3000, 0x1000 ) // sprites (bank 2)
ROM_REGION( 0x0420, "proms", 0 )
- ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) /* color palette */
- ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) /* color lookup */
+ ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) // color palette
+ ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) // color lookup
ROM_REGION( 0x0200, "namco", 0 )
- ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) /* waveform */
- ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) /* timing - not used */
+ ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) // waveform
+ ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) // timing - not used
ROM_END
@@ -495,49 +487,49 @@ ROM_START( pengo2 )
ROM_LOAD( "ic31.2", 0x7000, 0x1000, CRC(669555c1) SHA1(50d5cf8022af6d6bd022235ab06015cb5c8aa433) )
ROM_REGION( 0x4000, "gfx1", 0 )
- ROM_LOAD( "epr-1640.ic92", 0x0000, 0x1000, CRC(d7eec6cd) SHA1(e542bcc28f292be9a0a29d949de726e0b55e654a) ) /* tiles (bank 1) */
- ROM_CONTINUE( 0x2000, 0x1000 ) /* sprites (bank 1) */
- ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) /* tiles (bank 2) */
- ROM_CONTINUE( 0x3000, 0x1000 ) /* sprites (bank 2) */
+ ROM_LOAD( "epr-1640.ic92", 0x0000, 0x1000, CRC(d7eec6cd) SHA1(e542bcc28f292be9a0a29d949de726e0b55e654a) ) // tiles (bank 1)
+ ROM_CONTINUE( 0x2000, 0x1000 ) // sprites (bank 1)
+ ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) // tiles (bank 2)
+ ROM_CONTINUE( 0x3000, 0x1000 ) // sprites (bank 2)
ROM_REGION( 0x0420, "proms", 0 )
- ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) /* color palette */
- ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) /* color lookup */
+ ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) // color palette
+ ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) // color lookup
ROM_REGION( 0x0200, "namco", 0 )
- ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) /* waveform */
- ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) /* timing - not used */
+ ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) // waveform
+ ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) // timing - not used
ROM_END
-ROM_START( pengo2u ) /* Sega game ID# 834-5092 PENGO REV.A */
+ROM_START( pengo2u ) // Sega game ID# 834-5092 PENGO REV.A
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-5128.ic8", 0x0000, 0x1000, CRC(3dfeb20e) SHA1(a387b72501da77bf38b58619d2099083a0463e1f) )
ROM_LOAD( "epr-5129.ic7", 0x1000, 0x1000, CRC(1db341bd) SHA1(d1c66bb9cf479e6960dbcd35c820097a81eaa555) )
ROM_LOAD( "epr-5130.ic15", 0x2000, 0x1000, CRC(7c2842d5) SHA1(a8a568da68babd0ccb9f2cee4182fc01c3138494) )
ROM_LOAD( "epr-5131a.ic14", 0x3000, 0x1000, CRC(6e3c1f2f) SHA1(2ee821b0f6e0f3cfeae7f5ff25a6e9bd977efce0) )
- ROM_LOAD( "epr-5132.ic21", 0x4000, 0x1000, CRC(95f354ff) SHA1(fdebc68a6d87f8ecdf52a57a34ae5ae844a13510) ) /* == epr-5124.ic21 */
+ ROM_LOAD( "epr-5132.ic21", 0x4000, 0x1000, CRC(95f354ff) SHA1(fdebc68a6d87f8ecdf52a57a34ae5ae844a13510) ) // == epr-5124.ic21
ROM_LOAD( "epr-5133.ic20", 0x5000, 0x1000, CRC(0fdb04b8) SHA1(ed814d58318c1055e475ff678609d189727bf9b4) )
- ROM_LOAD( "epr-5134.ic32", 0x6000, 0x1000, CRC(e5920728) SHA1(0ac5ffdad7bdcb32e630b9582e1b1aaece5198c9) ) /* == epr-5126.ic32 */
+ ROM_LOAD( "epr-5134.ic32", 0x6000, 0x1000, CRC(e5920728) SHA1(0ac5ffdad7bdcb32e630b9582e1b1aaece5198c9) ) // == epr-5126.ic32
ROM_LOAD( "epr-5135a.ic31", 0x7000, 0x1000, CRC(13de47ed) SHA1(332b484d47c9921ed93432755bb2d7a9d4628939) )
ROM_REGION( 0x4000, "gfx1", 0 )
- ROM_LOAD( "epr-1640.ic92", 0x0000, 0x1000, CRC(d7eec6cd) SHA1(e542bcc28f292be9a0a29d949de726e0b55e654a) ) /* tiles (bank 1) */
- ROM_CONTINUE( 0x2000, 0x1000 ) /* sprites (bank 1) */
- ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) /* tiles (bank 2) */
- ROM_CONTINUE( 0x3000, 0x1000 ) /* sprites (bank 2) */
+ ROM_LOAD( "epr-1640.ic92", 0x0000, 0x1000, CRC(d7eec6cd) SHA1(e542bcc28f292be9a0a29d949de726e0b55e654a) ) // tiles (bank 1)
+ ROM_CONTINUE( 0x2000, 0x1000 ) // sprites (bank 1)
+ ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) // tiles (bank 2)
+ ROM_CONTINUE( 0x3000, 0x1000 ) // sprites (bank 2)
ROM_REGION( 0x0420, "proms", 0 )
- ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) /* color palette */
- ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) /* color lookup */
+ ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) // color palette
+ ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) // color lookup
ROM_REGION( 0x0200, "namco", 0 )
- ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) /* waveform */
- ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) /* timing - not used */
+ ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) // waveform
+ ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) // timing - not used
ROM_END
-ROM_START( pengo3u ) /* Sega game ID# 834-5091 PENGO */
+ROM_START( pengo3u ) // Sega game ID# 834-5091 PENGO
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-5120.ic8", 0x0000, 0x1000, CRC(f01afb60) SHA1(1db732a17a9f79f8f1751f80c77889142928e41b) )
ROM_LOAD( "epr-5121.ic7", 0x1000, 0x1000, CRC(2eb38353) SHA1(d351347f93a3ed01c8b5274ec19352dd611a8dd4) )
@@ -549,22 +541,22 @@ ROM_START( pengo3u ) /* Sega game ID# 834-5091 PENGO */
ROM_LOAD( "epr-5127.ic31", 0x7000, 0x1000, CRC(a7d3d1d6) SHA1(20e4353208c3803d8879b25f821ea617e9a19cc4) )
ROM_REGION( 0x4000, "gfx1", 0 )
- ROM_LOAD( "epr-1640.ic92", 0x0000, 0x1000, CRC(d7eec6cd) SHA1(e542bcc28f292be9a0a29d949de726e0b55e654a) ) /* tiles (bank 1) */
- ROM_CONTINUE( 0x2000, 0x1000 ) /* sprites (bank 1) */
- ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) /* tiles (bank 2) */
- ROM_CONTINUE( 0x3000, 0x1000 ) /* sprites (bank 2) */
+ ROM_LOAD( "epr-1640.ic92", 0x0000, 0x1000, CRC(d7eec6cd) SHA1(e542bcc28f292be9a0a29d949de726e0b55e654a) ) // tiles (bank 1)
+ ROM_CONTINUE( 0x2000, 0x1000 ) // sprites (bank 1)
+ ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) // tiles (bank 2)
+ ROM_CONTINUE( 0x3000, 0x1000 ) // sprites (bank 2)
ROM_REGION( 0x0420, "proms", 0 )
- ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) /* color palette */
- ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) /* color lookup */
+ ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) // color palette
+ ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) // color lookup
ROM_REGION( 0x0200, "namco", 0 )
- ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) /* waveform */
- ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) /* timing - not used */
+ ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) // waveform
+ ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) // timing - not used
ROM_END
-ROM_START( pengo4 ) /* Sega game ID# 834-5081 PENGO (REV.A of this set known to exist, but not currently dumped) */
+ROM_START( pengo4 ) // Sega game ID# 834-5081 PENGO (REV.A of this set known to exist, but not currently dumped)
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-1738.ic8", 0x0000, 0x1000, CRC(68ba25ea) SHA1(ce937831b7b210b4a625514bd4e6b3a7a36d008e) )
ROM_LOAD( "epr-1739.ic7", 0x1000, 0x1000, CRC(41e7b5b3) SHA1(d512d41ee3f5716070250e7ab63342e4fbf92875) )
@@ -576,18 +568,18 @@ ROM_START( pengo4 ) /* Sega game ID# 834-5081 PENGO (REV.A of this set known to
ROM_LOAD( "epr-1745.ic31", 0x7000, 0x1000, CRC(507e18b9) SHA1(e169e4c9c6350fb5e4020222dbcaa6f5ce41849c) )
ROM_REGION( 0x4000, "gfx1", 0 )
- ROM_LOAD( "epr-1640.ic92", 0x0000, 0x1000, CRC(d7eec6cd) SHA1(e542bcc28f292be9a0a29d949de726e0b55e654a) ) /* tiles (bank 1) */
- ROM_CONTINUE( 0x2000, 0x1000 ) /* sprites (bank 1) */
- ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) /* tiles (bank 2) */
- ROM_CONTINUE( 0x3000, 0x1000 ) /* sprites (bank 2) */
+ ROM_LOAD( "epr-1640.ic92", 0x0000, 0x1000, CRC(d7eec6cd) SHA1(e542bcc28f292be9a0a29d949de726e0b55e654a) ) // tiles (bank 1)
+ ROM_CONTINUE( 0x2000, 0x1000 ) // sprites (bank 1)
+ ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) // tiles (bank 2)
+ ROM_CONTINUE( 0x3000, 0x1000 ) // sprites (bank 2)
ROM_REGION( 0x0420, "proms", 0 )
- ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) /* color palette */
- ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) /* color lookup */
+ ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) // color palette
+ ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) // color lookup
ROM_REGION( 0x0200, "namco", 0 )
- ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) /* waveform */
- ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) /* timing - not used */
+ ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) // waveform
+ ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) // timing - not used
ROM_END
/*
@@ -609,24 +601,50 @@ ROM_START( pengo5 ) // Sega game ID# 834-5081 PENGO - PCB has an additional labe
ROM_LOAD( "1_oct11-82.ic7", 0x1000, 0x1000, CRC(30a52a90) SHA1(e5ff7e16f40b42e56847d63ecbf4a0793f510c42) )
ROM_LOAD( "2_oct11-82.ic15", 0x2000, 0x1000, CRC(09783cc2) SHA1(793559c86c690837041e611107589b94ed5831ed) )
ROM_LOAD( "3_oct6-82.ic14", 0x3000, 0x1000, CRC(452c80c9) SHA1(2432930b88b9b5e7acc19cdcac7262199545ac2a) )
- ROM_LOAD( "4_oct6-82.ic21", 0x4000, 0x1000, CRC(b72084ec) SHA1(c0508951c2ad8dc31481be8b3bfee2063e3fb0d7) ) /* == epr-1742.ic21 */
- ROM_LOAD( "5_oct11-82.ic20", 0x5000, 0x1000, CRC(770570cf) SHA1(43ead8236f53d39041ffc21bdeef10b3a77ce7f2) ) /* == epr-1743.ic20 */
- ROM_LOAD( "6_oct11-82.ic32", 0x6000, 0x1000, CRC(af7b12c4) SHA1(207ed466546f40ca60a38031b83aef61446902e2) ) /* == epr-1744.ic32 */
+ ROM_LOAD( "4_oct6-82.ic21", 0x4000, 0x1000, CRC(b72084ec) SHA1(c0508951c2ad8dc31481be8b3bfee2063e3fb0d7) ) // == epr-1742.ic21
+ ROM_LOAD( "5_oct11-82.ic20", 0x5000, 0x1000, CRC(770570cf) SHA1(43ead8236f53d39041ffc21bdeef10b3a77ce7f2) ) // == epr-1743.ic20
+ ROM_LOAD( "6_oct11-82.ic32", 0x6000, 0x1000, CRC(af7b12c4) SHA1(207ed466546f40ca60a38031b83aef61446902e2) ) // == epr-1744.ic32
ROM_LOAD( "7_oct11-82.ic31", 0x7000, 0x1000, CRC(1350ca0e) SHA1(40619973d69176b05fa160372306ad50693db021) )
ROM_REGION( 0x4000, "gfx1", 0 )
- ROM_LOAD( "epr-1640.ic92", 0x0000, 0x1000, CRC(d7eec6cd) SHA1(e542bcc28f292be9a0a29d949de726e0b55e654a) ) /* tiles (bank 1), not dumped for this set but same label */
- ROM_CONTINUE( 0x2000, 0x1000 ) /* sprites (bank 1)*/
- ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) /* tiles (bank 2), not dumped for this set but same label */
- ROM_CONTINUE( 0x3000, 0x1000 ) /* sprites (bank 2) */
+ ROM_LOAD( "epr-1640.ic92", 0x0000, 0x1000, CRC(d7eec6cd) SHA1(e542bcc28f292be9a0a29d949de726e0b55e654a) ) // tiles (bank 1), not dumped for this set but same label
+ ROM_CONTINUE( 0x2000, 0x1000 ) // sprites (bank 1)
+ ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) // tiles (bank 2), not dumped for this set but same label
+ ROM_CONTINUE( 0x3000, 0x1000 ) // sprites (bank 2)
+
+ ROM_REGION( 0x0420, "proms", 0 )
+ ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) // color palette
+ ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) // color lookup
+
+ ROM_REGION( 0x0200, "namco", 0 )
+ ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) // waveform
+ ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) // timing - not used
+ROM_END
+
+ROM_START( pengo6 ) // Sega game ID# 834-5078 PENGO REV.A - Uses Sega 315-5007 encrypted Z80 CPU. Same encryption as bootlegs pengob and penta and not one of the standard Sega ones. Why?
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "epr-1701a.ic8", 0x0000, 0x1000, CRC(6ad6b227) SHA1(818f061009597d467af0156aa7e6e367369c421b) )
+ ROM_LOAD( "epr-1702.ic7", 0x1000, 0x1000, CRC(cea1e8d1) SHA1(ac04d55c8cf20db9edc80788424b5c0c3b4ff446) )
+ ROM_LOAD( "epr-1703.ic15", 0x2000, 0x1000, CRC(bc1cd590) SHA1(324160537b8aaaf3d5c0b0587c99b440f38dcb74) )
+ ROM_LOAD( "epr-1704.ic14", 0x3000, 0x1000, CRC(160f3836) SHA1(ff90c82d52ed0c2c17a7aeabc9401ee9d8cf4d2d) )
+ ROM_LOAD( "epr-1705.ic21", 0x4000, 0x1000, CRC(7824e3ef) SHA1(3395bb537614de8da763d05f0d2e312145017e8f) )
+ ROM_LOAD( "epr-1706.ic20", 0x5000, 0x1000, CRC(377b9663) SHA1(35327dc0f0c19fa5a863aaf8d8f3bfcd2a5717a9) )
+ ROM_LOAD( "epr-1707.ic32", 0x6000, 0x1000, CRC(bfde44c1) SHA1(97e8a360ce09faa36d864d7020b1669a349867c6) )
+ ROM_LOAD( "epr-1708a.ic31", 0x7000, 0x1000, CRC(64e8c30d) SHA1(aa50c21db2ac8361fc575f0785e2aae57f338564) )
+
+ ROM_REGION( 0x4000, "gfx1", 0 )
+ ROM_LOAD( "epr-1640.ic92", 0x0000, 0x1000, CRC(d7eec6cd) SHA1(e542bcc28f292be9a0a29d949de726e0b55e654a) ) // tiles (bank 1)
+ ROM_CONTINUE( 0x2000, 0x1000 ) // sprites (bank 1)
+ ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) // tiles (bank 2)
+ ROM_CONTINUE( 0x3000, 0x1000 ) // sprites (bank 2)
ROM_REGION( 0x0420, "proms", 0 )
- ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) /* color palette */
- ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) /* color lookup */
+ ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) // color palette
+ ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) // color lookup
ROM_REGION( 0x0200, "namco", 0 )
- ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) /* waveform */
- ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) /* timing - not used */
+ ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) // waveform
+ ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) // timing - not used
ROM_END
ROM_START( pengob )
@@ -639,18 +657,18 @@ ROM_START( pengob )
ROM_LOAD( "031_pn08.bin", 0x7000, 0x1000, CRC(64e8c30d) SHA1(aa50c21db2ac8361fc575f0785e2aae57f338564) ) // 4 (2/2)
ROM_REGION( 0x4000, "gfx1", 0 )
- ROM_LOAD( "5", 0x0000, 0x1000, CRC(1232437b) SHA1(7ec410a2a802514449ccb05684762c25f29556b0) ) /* tiles (bank 1) */
- ROM_CONTINUE( 0x2000, 0x1000 ) /* sprites (bank 1) */
- ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) /* tiles (bank 2) */
- ROM_CONTINUE( 0x3000, 0x1000 ) /* sprites (bank 2) */
+ ROM_LOAD( "5", 0x0000, 0x1000, CRC(1232437b) SHA1(7ec410a2a802514449ccb05684762c25f29556b0) ) // tiles (bank 1)
+ ROM_CONTINUE( 0x2000, 0x1000 ) // sprites (bank 1)
+ ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) // tiles (bank 2)
+ ROM_CONTINUE( 0x3000, 0x1000 ) // sprites (bank 2)
ROM_REGION( 0x0420, "proms", 0 )
- ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) /* color palette */
- ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) /* color lookup */
+ ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) // color palette
+ ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) // color lookup
ROM_REGION( 0x0200, "namco", 0 )
- ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) /* waveform */
- ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) /* timing - not used */
+ ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) // waveform
+ ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) // timing - not used
ROM_END
@@ -666,18 +684,18 @@ ROM_START( penta )
ROM_LOAD( "031_pn08.bin", 0x7000, 0x1000, CRC(64e8c30d) SHA1(aa50c21db2ac8361fc575f0785e2aae57f338564) )
ROM_REGION( 0x4000, "gfx1", 0 )
- ROM_LOAD( "092_pn09.bin", 0x0000, 0x1000, CRC(6afeba9d) SHA1(cd723fb94aa90dbaac9a6fe085c0f4786d2fa092) ) /* tiles (bank 1) */
- ROM_CONTINUE( 0x2000, 0x1000 ) /* sprites (bank 1) */
- ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) /* tiles (bank 2) */
- ROM_CONTINUE( 0x3000, 0x1000 ) /* sprites (bank 2) */
+ ROM_LOAD( "092_pn09.bin", 0x0000, 0x1000, CRC(6afeba9d) SHA1(cd723fb94aa90dbaac9a6fe085c0f4786d2fa092) ) // tiles (bank 1)
+ ROM_CONTINUE( 0x2000, 0x1000 ) // sprites (bank 1)
+ ROM_LOAD( "epr-1695.ic105", 0x1000, 0x1000, CRC(5bfd26e9) SHA1(bdec535e486b43a8f5550334beff423eeace10b2) ) // tiles (bank 2)
+ ROM_CONTINUE( 0x3000, 0x1000 ) // sprites (bank 2)
ROM_REGION( 0x0420, "proms", 0 )
- ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) /* color palette */
- ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) /* color lookup */
+ ROM_LOAD( "pr1633.ic78", 0x0000, 0x0020, CRC(3a5844ec) SHA1(680eab0e1204c9b74adc11588461651b474021bb) ) // color palette
+ ROM_LOAD( "pr1634.ic88", 0x0020, 0x0400, CRC(766b139b) SHA1(3fcd66610fcaee814953a115bf5e04788923181f) ) // color lookup
ROM_REGION( 0x0200, "namco", 0 )
- ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) /* waveform */
- ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) /* timing - not used */
+ ROM_LOAD( "pr1635.ic51", 0x0000, 0x0100, CRC(c29dea27) SHA1(563c9770028fe39188e62630711589d6ed242a66) ) // waveform
+ ROM_LOAD( "pr1636.ic70", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) // timing - not used
ROM_END
@@ -694,17 +712,17 @@ ROM_START( jrpacmbl )
ROM_LOAD( "jrpacpe-04.ic1", 0x7000, 0x1000, CRC(d3a8448c) SHA1(f58aed6ebdb45ed38613b336a517b87745831e24) )
ROM_REGION( 0x4000, "gfx1", 0 )
- ROM_LOAD( "jrpacpe-09.ic92", 0x0000, 0x2000, CRC(2128d9b4) SHA1(b6f64423ae6ee3765050f7b85b4490b5eed95215) ) /* tiles bank 1 & 2 */
- ROM_LOAD( "jrpacpe-10.ic105", 0x2000, 0x2000, CRC(73477193) SHA1(f00a488958ea0438642d345693787bdf771219ad) ) /* sprites (bank 1) & 2 */
+ ROM_LOAD( "jrpacpe-09.ic92", 0x0000, 0x2000, CRC(2128d9b4) SHA1(b6f64423ae6ee3765050f7b85b4490b5eed95215) ) // tiles bank 1 & 2
+ ROM_LOAD( "jrpacpe-10.ic105", 0x2000, 0x2000, CRC(73477193) SHA1(f00a488958ea0438642d345693787bdf771219ad) ) // sprites (bank 1) & 2
ROM_REGION( 0x0120, "proms", 0 )
- ROM_LOAD_NIB_LOW ( "jrprom.9e", 0x0000, 0x0100, CRC(029d35c4) SHA1(d9aa2dc442e9ac36cf3c346b9fb1aa745eaf3cb8) ) /* color palette (low bits) */
- ROM_LOAD_NIB_HIGH( "jrprom.9f", 0x0000, 0x0100, CRC(eee34a79) SHA1(7561f8ccab2af85c111af6a02af6986eb67503e5) ) /* color palette (high bits) */
- ROM_LOAD( "jrprom.9p", 0x0020, 0x0100, CRC(9f6ea9d8) SHA1(62cf15513934d34641433c891a7f73bef82e2fb1) ) /* color lookup table */
+ ROM_LOAD_NIB_LOW ( "jrprom.9e", 0x0000, 0x0100, CRC(029d35c4) SHA1(d9aa2dc442e9ac36cf3c346b9fb1aa745eaf3cb8) ) // color palette (low bits)
+ ROM_LOAD_NIB_HIGH( "jrprom.9f", 0x0000, 0x0100, CRC(eee34a79) SHA1(7561f8ccab2af85c111af6a02af6986eb67503e5) ) // color palette (high bits)
+ ROM_LOAD( "jrprom.9p", 0x0020, 0x0100, CRC(9f6ea9d8) SHA1(62cf15513934d34641433c891a7f73bef82e2fb1) ) // color lookup table
- ROM_REGION( 0x0200, "namco", 0 ) /* waveform */
- ROM_LOAD( "jrprom.7p", 0x0000, 0x0100, CRC(a9cc86bf) SHA1(bbcec0570aeceb582ff8238a4bc8546a23430081) ) /* waveform */
- ROM_LOAD( "jrprom.5s", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) /* timing - not used */
+ ROM_REGION( 0x0200, "namco", 0 ) // waveform
+ ROM_LOAD( "jrprom.7p", 0x0000, 0x0100, CRC(a9cc86bf) SHA1(bbcec0570aeceb582ff8238a4bc8546a23430081) ) // waveform
+ ROM_LOAD( "jrprom.5s", 0x0100, 0x0100, CRC(77245b66) SHA1(0c4d0bee858b97632411c440bea6948a74759746) ) // timing - not used
ROM_END
@@ -745,40 +763,40 @@ void pengo_state::decode_penta(int end, int nodecend)
*/
static const uint8_t data_xortable[2][8] =
{
- { 0xa0,0x82,0x28,0x0a,0x82,0xa0,0x0a,0x28 }, /* ...............0 */
- { 0x88,0x0a,0x82,0x00,0x88,0x0a,0x82,0x00 } /* ...............1 */
+ { 0xa0,0x82,0x28,0x0a,0x82,0xa0,0x0a,0x28 }, // ...............0
+ { 0x88,0x0a,0x82,0x00,0x88,0x0a,0x82,0x00 } // ...............1
};
static const uint8_t opcode_xortable[8][8] =
{
- { 0x02,0x08,0x2a,0x20,0x20,0x2a,0x08,0x02 }, /* ...0...0...0.... */
- { 0x88,0x88,0x00,0x00,0x88,0x88,0x00,0x00 }, /* ...0...0...1.... */
- { 0x88,0x0a,0x82,0x00,0xa0,0x22,0xaa,0x28 }, /* ...0...1...0.... */
- { 0x88,0x0a,0x82,0x00,0xa0,0x22,0xaa,0x28 }, /* ...0...1...1.... */
- { 0x2a,0x08,0x2a,0x08,0x8a,0xa8,0x8a,0xa8 }, /* ...1...0...0.... */
- { 0x2a,0x08,0x2a,0x08,0x8a,0xa8,0x8a,0xa8 }, /* ...1...0...1.... */
- { 0x88,0x0a,0x82,0x00,0xa0,0x22,0xaa,0x28 }, /* ...1...1...0.... */
- { 0x88,0x0a,0x82,0x00,0xa0,0x22,0xaa,0x28 } /* ...1...1...1.... */
+ { 0x02,0x08,0x2a,0x20,0x20,0x2a,0x08,0x02 }, // ...0...0...0....
+ { 0x88,0x88,0x00,0x00,0x88,0x88,0x00,0x00 }, // ...0...0...1....
+ { 0x88,0x0a,0x82,0x00,0xa0,0x22,0xaa,0x28 }, // ...0...1...0....
+ { 0x88,0x0a,0x82,0x00,0xa0,0x22,0xaa,0x28 }, // ...0...1...1....
+ { 0x2a,0x08,0x2a,0x08,0x8a,0xa8,0x8a,0xa8 }, // ...1...0...0....
+ { 0x2a,0x08,0x2a,0x08,0x8a,0xa8,0x8a,0xa8 }, // ...1...0...1....
+ { 0x88,0x0a,0x82,0x00,0xa0,0x22,0xaa,0x28 }, // ...1...1...0....
+ { 0x88,0x0a,0x82,0x00,0xa0,0x22,0xaa,0x28 } // ...1...1...1....
};
uint8_t *rom = memregion("maincpu")->base();
- for (int A = 0x0000;A < end;A++)
+ for (int A = 0x0000; A < end; A++)
{
uint8_t src = rom[A];
- /* pick the translation table from bit 0 of the address */
+ // pick the translation table from bit 0 of the address
int i = A & 1;
- /* pick the offset in the table from bits 1, 3 and 5 of the source data */
+ // pick the offset in the table from bits 1, 3 and 5 of the source data
int j = ((src >> 1) & 1) + (((src >> 3) & 1) << 1) + (((src >> 5) & 1) << 2);
- /* the bottom half of the translation table is the mirror image of the top */
+ // the bottom half of the translation table is the mirror image of the top
if (src & 0x80) j = 7 - j;
- /* decode the ROM data */
+ // decode the ROM data
rom[A] = src ^ data_xortable[i][j];
- /* now decode the opcodes */
- /* pick the translation table from bits 4, 8 and 12 of the address */
+ // now decode the opcodes
+ // pick the translation table from bits 4, 8 and 12 of the address
i = ((A >> 4) & 1) + (((A >> 8) & 1) << 1) + (((A >> 12) & 1) << 2);
m_decrypted_opcodes[A] = src ^ opcode_xortable[i][j];
}
@@ -794,6 +812,8 @@ void pengo_state::init_penta()
decode_penta(0x8000, 0x8000);
}
+} // Anonymous namespace
+
/*************************************
*
@@ -807,6 +827,7 @@ GAME( 1982, pengo2u, pengo, pengou, pengo, pengo_state, empty_init, RO
GAME( 1982, pengo3u, pengo, pengou, pengo, pengo_state, empty_init, ROT90, "Sega", "Pengo (set 3, not encrypted)", MACHINE_SUPPORTS_SAVE ) /* Sega game ID# 834-5091 PENGO */
GAME( 1982, pengo4, pengo, pengoe, pengo, pengo_state, empty_init, ROT90, "Sega", "Pengo (set 4, encrypted)", MACHINE_SUPPORTS_SAVE ) /* Sega game ID# 834-5081 PENGO */
GAME( 1982, pengo5, pengo, pengoe, pengo, pengo_state, empty_init, ROT90, "Sega", "Pengo (set 5, encrypted)", MACHINE_SUPPORTS_SAVE )
+GAME( 1982, pengo6, pengo, pengo, pengo, pengo_state, init_penta, ROT90, "Sega", "Pengo (set 6, encrypted)", MACHINE_SUPPORTS_SAVE ) /* Sega game ID# 834-5078 PENGO REV.A */
GAME( 1982, pengob, pengo, pengo, pengo, pengo_state, init_penta, ROT90, "bootleg", "Pengo (bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 1982, penta, pengo, pengo, pengo, pengo_state, init_penta, ROT90, "bootleg (Grinbee Shouji)", "Penta", MACHINE_SUPPORTS_SAVE ) // Grinbee Shouji was a subsidiary of Orca
GAME( 1983, jrpacmbl, jrpacman, jrpacmbl, jrpacmbl, pengo_state, empty_init, ROT90, "bootleg", "Jr. Pac-Man (Pengo hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )