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Diffstat (limited to 'src/mame/drivers/pacman.cpp')
-rw-r--r--src/mame/drivers/pacman.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mame/drivers/pacman.cpp b/src/mame/drivers/pacman.cpp
index a091faedea0..92f25ee30fa 100644
--- a/src/mame/drivers/pacman.cpp
+++ b/src/mame/drivers/pacman.cpp
@@ -1739,13 +1739,13 @@ static INPUT_PORTS_START( mschamp )
INPUT_PORTS_END
/* Pacman Club inputs are similar to Ms. Pac-Man, except:
- - P1/P2 joystick inputs are multiplexed via $5004/5005 to allow 2P simultaneous play in "double command" mode
- - no rack test switch
- - different service mode inputs (bit 3 of DSW1 enables the test screen, bit 4 of IN1 just resets the game)
- - different bonus life values and only two lives options
- - difficulty switch is read, but has no effect. instead, higher difficulty is enabled in double command mode
- - free play mode is bugged; game is supposed to set up pointers to $5080/50c0 in RAM for later,
- but this only happens during the attract mode, which is skipped over if free play is enabled
+ - P1/P2 joystick inputs are multiplexed via $5004/5005 to allow 2P simultaneous play in "double command" mode
+ - no rack test switch
+ - different service mode inputs (bit 3 of DSW1 enables the test screen, bit 4 of IN1 just resets the game)
+ - different bonus life values and only two lives options
+ - difficulty switch is read, but has no effect. instead, higher difficulty is enabled in double command mode
+ - free play mode is bugged; game is supposed to set up pointers to $5080/50c0 in RAM for later,
+ but this only happens during the attract mode, which is skipped over if free play is enabled
*/
static INPUT_PORTS_START( clubpacm )
PORT_START("IN0")