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-rw-r--r--src/mame/drivers/naomi.cpp132
1 files changed, 84 insertions, 48 deletions
diff --git a/src/mame/drivers/naomi.cpp b/src/mame/drivers/naomi.cpp
index 8809beba00d..19af7008595 100644
--- a/src/mame/drivers/naomi.cpp
+++ b/src/mame/drivers/naomi.cpp
@@ -1701,9 +1701,9 @@ void naomi_state::naomi_map(address_map &map)
map(0x005f7c00, 0x005f7cff).mirror(0x02000000).m(m_powervr2, FUNC(powervr2_device::pd_dma_map));
map(0x005f8000, 0x005f9fff).mirror(0x02000000).m(m_powervr2, FUNC(powervr2_device::ta_map));
map(0x00600000, 0x006007ff).mirror(0x02000000).rw(this, FUNC(naomi_state::dc_modem_r), FUNC(naomi_state::dc_modem_w));
- map(0x00700000, 0x00707fff).mirror(0x02000000).rw(m_aica, FUNC(aica_device::host_aica_reg_r), FUNC(aica_device::host_aica_reg_w));
+ map(0x00700000, 0x00707fff).mirror(0x02000000).rw(this, FUNC(naomi_state::dc_aica_reg_r), FUNC(naomi_state::dc_aica_reg_w));
map(0x00710000, 0x0071000f).mirror(0x02000000).rw("aicartc", FUNC(aicartc_device::read), FUNC(aicartc_device::write)).umask64(0x0000ffff0000ffff);
- map(0x00800000, 0x00ffffff).mirror(0x02000000).rw(m_aica, FUNC(aica_device::ram_host_r), FUNC(aica_device::ram_w)); // sound RAM (8 MB)
+ map(0x00800000, 0x00ffffff).mirror(0x02000000).rw(this, FUNC(naomi_state::sh4_soundram_r), FUNC(naomi_state::sh4_soundram_w)); // sound RAM (8 MB)
/* External Device */
map(0x01000000, 0x01ffffff).mirror(0x02000000).r(this, FUNC(naomi_state::naomi_g2bus_r));
@@ -1760,9 +1760,9 @@ void naomi2_state::naomi2_map(address_map &map)
map(0x005f7c00, 0x005f7cff).m(m_powervr2, FUNC(powervr2_device::pd_dma_map));
map(0x005f8000, 0x005f9fff).m(m_powervr2, FUNC(powervr2_device::ta_map));
map(0x00600000, 0x006007ff).mirror(0x02000000).rw(this, FUNC(naomi2_state::dc_modem_r), FUNC(naomi2_state::dc_modem_w));
- map(0x00700000, 0x00707fff).mirror(0x02000000).rw(m_aica, FUNC(aica_device::host_aica_reg_r), FUNC(aica_device::host_aica_reg_w));
+ map(0x00700000, 0x00707fff).mirror(0x02000000).rw(this, FUNC(naomi2_state::dc_aica_reg_r), FUNC(naomi2_state::dc_aica_reg_w));
map(0x00710000, 0x0071000f).mirror(0x02000000).rw("aicartc", FUNC(aicartc_device::read), FUNC(aicartc_device::write)).umask64(0x0000ffff0000ffff);
- map(0x00800000, 0x00ffffff).mirror(0x02000000).rw(m_aica, FUNC(aica_device::ram_host_r), FUNC(aica_device::ram_w)); // sound RAM (8 MB)
+ map(0x00800000, 0x00ffffff).mirror(0x02000000).rw(this, FUNC(naomi2_state::sh4_soundram_r), FUNC(naomi2_state::sh4_soundram_w)); // sound RAM (8 MB)
/* External Device */
map(0x01000000, 0x01ffffff).mirror(0x02000000).r(this, FUNC(naomi2_state::naomi_g2bus_r));
@@ -1816,6 +1816,31 @@ void naomi_state::naomi_port(address_map &map)
* Atomiswave address map, almost identical to Dreamcast
*/
+READ64_MEMBER(atomiswave_state::aw_flash_r )
+{
+ return (uint64_t)m_awflash->read(offset*8) | (uint64_t)m_awflash->read((offset*8)+1)<<8 | (uint64_t)m_awflash->read((offset*8)+2)<<16 | (uint64_t)m_awflash->read((offset*8)+3)<<24 |
+ (uint64_t)m_awflash->read((offset*8)+4)<<32 | (uint64_t)m_awflash->read((offset*8)+5)<<40 | (uint64_t)m_awflash->read((offset*8)+6)<<48 | (uint64_t)m_awflash->read((offset*8)+7)<<56;
+}
+
+WRITE64_MEMBER(atomiswave_state::aw_flash_w )
+{
+ int i;
+ uint32_t addr = offset * 8;
+
+ for (i = 0; i < 8; i++)
+ {
+ if (mem_mask & ((uint64_t)0xff)<< (i*8))
+ {
+ addr += i;
+ break;
+ }
+ }
+
+ data >>= (i*8);
+
+ m_awflash->write(addr, data);
+}
+
// TODO: don't we have a common function for this?
inline int atomiswave_state::decode_reg32_64(uint32_t offset, uint64_t mem_mask, uint64_t *shift)
{
@@ -1855,7 +1880,7 @@ READ64_MEMBER(atomiswave_state::aw_modem_r )
(ab == 0) -> BIOS skip RAM test
*/
- return 0xffffffff00000000U | (ioport("COINS")->read() & 0x0f);
+ return 0xffffffff00000000U | (ioport("COINS")->read() & 0x0F);
} else
if (reg == 0x284/4)
return 0xffffffff00000000U | aw_ctrl_type;
@@ -1875,7 +1900,7 @@ WRITE64_MEMBER(atomiswave_state::aw_modem_w )
dat = (uint32_t)(data >> shift);
if (reg == 0x284/4)
{
- aw_ctrl_type = dat & 0xf0;
+ aw_ctrl_type = dat & 0xF0;
}
/*
0x00600284 rw ddcc0000
@@ -1900,8 +1925,8 @@ WRITE64_MEMBER(atomiswave_state::aw_modem_w )
void atomiswave_state::aw_map(address_map &map)
{
/* Area 0 */
- map(0x00000000, 0x0001ffff).rw(m_awflash, FUNC(macronix_29l001mc_device::read), FUNC(macronix_29l001mc_device::write)).region("awflash", 0);
- map(0xa0000000, 0xa001ffff).rw(m_awflash, FUNC(macronix_29l001mc_device::read), FUNC(macronix_29l001mc_device::write)).region("awflash", 0);
+ map(0x00000000, 0x0001ffff).rw(this, FUNC(atomiswave_state::aw_flash_r), FUNC(atomiswave_state::aw_flash_w)).region("awflash", 0);
+ map(0xa0000000, 0xa001ffff).rw(this, FUNC(atomiswave_state::aw_flash_r), FUNC(atomiswave_state::aw_flash_w)).region("awflash", 0);
map(0x00200000, 0x0021ffff).ram().share("sram"); // battery backed up RAM
map(0x005f6800, 0x005f69ff).rw(this, FUNC(atomiswave_state::dc_sysctrl_r), FUNC(atomiswave_state::dc_sysctrl_w));
@@ -1912,9 +1937,9 @@ void atomiswave_state::aw_map(address_map &map)
map(0x005f7c00, 0x005f7cff).mirror(0x02000000).m(m_powervr2, FUNC(powervr2_device::pd_dma_map));
map(0x005f8000, 0x005f9fff).mirror(0x02000000).m(m_powervr2, FUNC(powervr2_device::ta_map));
map(0x00600000, 0x006007ff).rw(this, FUNC(atomiswave_state::aw_modem_r), FUNC(atomiswave_state::aw_modem_w));
- map(0x00700000, 0x00707fff).rw(m_aica, FUNC(aica_device::host_aica_reg_r), FUNC(aica_device::host_aica_reg_w));
+ map(0x00700000, 0x00707fff).rw(this, FUNC(atomiswave_state::dc_aica_reg_r), FUNC(atomiswave_state::dc_aica_reg_w));
map(0x00710000, 0x0071000f).mirror(0x02000000).rw("aicartc", FUNC(aicartc_device::read), FUNC(aicartc_device::write)).umask64(0x0000ffff0000ffff);
- map(0x00800000, 0x00ffffff).rw(m_aica, FUNC(aica_device::ram_host_r), FUNC(aica_device::ram_w)); // Atomiswave has only 2MB of sound RAM, but Games are accessing full 8MB area?
+ map(0x00800000, 0x00ffffff).rw(this, FUNC(atomiswave_state::sh4_soundram_r), FUNC(atomiswave_state::sh4_soundram_w)); // sound RAM (8 MB)
/* Area 1 - half the texture memory, like dreamcast, not naomi */
map(0x04000000, 0x047fffff).ram().mirror(0x00800000).share("dc_texture_ram"); // texture memory 64 bit access
@@ -1955,6 +1980,13 @@ void atomiswave_state::aw_port(address_map &map)
// ???
}
+void dc_state::dc_audio_map(address_map &map)
+{
+ map.unmap_value_high();
+ map(0x00000000, 0x007fffff).ram().share("dc_sound_ram"); /* shared with SH-4 */
+ map(0x00800000, 0x00807fff).rw(this, FUNC(dc_state::dc_arm_aica_r), FUNC(dc_state::dc_arm_aica_w));
+}
+
/*
* Input ports
*/
@@ -2633,6 +2665,7 @@ INPUT_PORTS_END
MACHINE_RESET_MEMBER(naomi_state,naomi)
{
naomi_state::machine_reset();
+ m_aica->set_ram_base(dc_sound_ram, 8*1024*1024);
}
/*
@@ -2656,6 +2689,9 @@ MACHINE_CONFIG_START(dc_state::naomi_aw_base)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", dc_state, dc_scanline, "screen", 0, 1)
+ MCFG_CPU_ADD("soundcpu", ARM7, ((XTAL(33'868'800)*2)/3)/8) // AICA bus clock is 2/3rds * 33.8688. ARM7 gets 1 bus cycle out of each 8.
+ MCFG_CPU_PROGRAM_MAP(dc_audio_map)
+
MCFG_MAPLE_DC_ADD( "maple_dc", "maincpu", dc_maple_irq )
/* video hardware */
@@ -2666,14 +2702,14 @@ MACHINE_CONFIG_START(dc_state::naomi_aw_base)
MCFG_POWERVR2_ADD("powervr2", WRITE8(dc_state, pvr_irq))
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
- MCFG_SOUND_ADD("aica", AICA, XTAL(33'868'800))
+ MCFG_SOUND_ADD("aica", AICA, 0)
+ MCFG_AICA_MASTER
+ MCFG_AICA_IRQ_CB(WRITELINE(dc_state, aica_irq))
MCFG_AICA_MAIN_IRQ_CB(WRITELINE(dc_state, sh4_aica_irq))
+
MCFG_SOUND_ROUTE(0, "lspeaker", 2.0)
MCFG_SOUND_ROUTE(1, "rspeaker", 2.0)
- MCFG_RAM_MODIFY("aica:ram")
- MCFG_RAM_DEFAULT_SIZE("8M")
-
MCFG_AICARTC_ADD("aicartc", XTAL(32'768) )
MACHINE_CONFIG_END
@@ -10494,37 +10530,37 @@ ROM_END
/* Atomiswave */
GAME( 2001, awbios, 0, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy", "Atomiswave Bios", GAME_FLAGS|MACHINE_IS_BIOS_ROOT )
// game "exe" build timestamps, shown in SYSTEM MENU -> TEST MODE
-GAME( 2003, ggx15, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Arc System Works / Sammy", "Guilty Gear X ver. 1.5", GAME_FLAGS) // none
-GAME( 2003, sprtshot, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy USA", "Sports Shooting USA", GAME_FLAGS ) // May 02 2003 09:40:31
-GAME( 2003, sushibar, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy", "Sushi Bar / Tore Tore! Sushi", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )// May 23 2003 14:40:15
-GAME( 2003, demofist, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Polygon Magic / Dimps", "Demolish Fist", GAME_FLAGS ) // Jun 02 2003 16:45:35
-GAME( 2003, maxspeed, awbios, aw1c, aw1w, atomiswave_state, atomiswave, ROT0, "SIMS / Sammy", "Maximum Speed", GAME_FLAGS ) // Jun 09 2003 10:20:37
-GAME( 2003, dolphin, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy", "Dolphin Blue", GAME_FLAGS) // Jun 27 2003 09:00:03
-GAME( 2003, kov7sprt, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "IGS / Sammy", "Knights of Valour - The Seven Spirits", GAME_FLAGS) // Nov 24 2003 16:56:01
-GAME( 2004, ggisuka, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Arc System Works / Sammy", "Guilty Gear Isuka", GAME_FLAGS) // Jan 14 2004 10:04:24
-GAME( 2004, rumblefp, rumblef, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / Dimps", "The Rumble Fish (prototype)", GAME_FLAGS) // Feb 20 2004 09:15:34
-GAME( 2004, rangrmsn, awbios, aw2c, aw1w, atomiswave_state, atomiswave, ROT0, "RIZ Inc./ Sammy", "Ranger Mission", GAME_FLAGS ) // Mar 01 2004 19:08:15
-GAME( 2004, rumblef, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / Dimps", "The Rumble Fish", GAME_FLAGS) // Mar 10 2004 19:07:43
-GAME( 2004, salmankt, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Yuki Enterprise / Sammy", "Net Select: Salaryman Kintaro", GAME_FLAGS ) // Jun 14 2004 22:50:03
-GAME( 2004, kofnw, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / SNK Playmore", "The King of Fighters Neowave", GAME_FLAGS ) // Jul 09 2004 15:05:53
-GAME( 2004, kofnwj, kofnw, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / SNK Playmore", "The King of Fighters Neowave (Japan)", GAME_FLAGS ) // Jul 09 2004 15:05:53
-GAME( 2004, ftspeed, awbios, aw1c, aw1w, atomiswave_state, atomiswave, ROT0, "Sammy", "Faster Than Speed", GAME_FLAGS ) // Aug 24 2004 18:40:24
-GAME( 2004, xtrmhunt, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy", "Extreme Hunting", GAME_FLAGS ) // Nov 23 2004 10:14:14
-GAME( 2004, blokpong, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT270, "MOSS / Sammy", "Block Pong-Pong", GAME_FLAGS ) // Dec 22 2004 12:32:52
-GAME( 2005, rumblf2p, rumblef2, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / Dimps", "The Rumble Fish 2 (prototype)", GAME_FLAGS ) // Jan 11 2005 14:31:05
-GAME( 2005, anmlbskta, anmlbskt, aw2c, aw2c, atomiswave_state, atomiswave, ROT270, "MOSS / Sammy", "Animal Basket (19 Jan 2005)", GAME_FLAGS ) // Jan 19 2005 13:09:07
-GAME( 2005, anmlbskt, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT270, "MOSS / Sammy", "Animal Basket (24 Jan 2005)", GAME_FLAGS ) // Jan 24 2005 14:12:29
-GAME( 2005, waidrive, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT270, "MOSS / Sammy", "WaiWai Drive", GAME_FLAGS ) // Jan 27 2005 16:21:21
-GAME( 2005, vfurlong, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Progress / Sammy", "Net Select Horse Racing: Victory Furlong", GAME_FLAGS ) // Mar 02 2005 22:10:33
-GAME( 2005, rumblef2, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / Dimps", "The Rumble Fish 2", GAME_FLAGS ) // Mar 04 2005 19:26:32
-GAME( 2005, ngbc, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / SNK Playmore", "NeoGeo Battle Coliseum", GAME_FLAGS ) // Jun 25 2005 17:00:38
-GAME( 2005, ngbcj, ngbc, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / SNK Playmore", "NeoGeo Battle Coliseum (Japan)", GAME_FLAGS ) // Jun 25 2005 17:00:38
-GAME( 2005, samsptk, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / SNK Playmore", "Samurai Spirits Tenkaichi Kenkakuden", GAME_FLAGS ) // Aug 05 2005 16:43:48
-GAME( 2005, kofxi, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / SNK Playmore", "The King of Fighters XI", GAME_FLAGS ) // Aug 07 2005 18:11:25
-GAME( 2005, fotns, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Arc System Works / Sega", "Fist Of The North Star", GAME_FLAGS ) // Nov 28 2005 21:04:40
-GAME( 2006, mslug6, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sega / SNK Playmore", "Metal Slug 6", GAME_FLAGS) // Jan 13 2006 00:49:12
-GAME( 2006, xtrmhnt2, awbios, aw2c, aw2c, atomiswave_state, xtrmhnt2, ROT0, "Sega", "Extreme Hunting 2", GAME_FLAGS ) // May 26 2006 14:03:22
-GAME( 2006, dirtypig, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy", "Dirty Pigskin Football", GAME_FLAGS) // Sep 10 2006 20:24:14
-GAME( 2008, claychal, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sega", "Sega Clay Challenge", GAME_FLAGS ) // Oct 15 2008 16:08:20
-GAME( 2009, basschalo, basschal, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sega", "Sega Bass Fishing Challenge", GAME_FLAGS ) // Feb 08 2009 22:35:34
-GAME( 2009, basschal, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sega", "Sega Bass Fishing Challenge Version A", GAME_FLAGS ) // Jul 25 2009 16:27:40
+GAME( 2003, ggx15, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Arc System Works / Sammy", "Guilty Gear X ver. 1.5", GAME_FLAGS) // none
+GAME( 2003, sprtshot, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy USA", "Sports Shooting USA", GAME_FLAGS ) // May 02 2003 09:40:31
+GAME( 2003, sushibar, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy", "Sushi Bar", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )// May 23 2003 14:40:15
+GAME( 2003, demofist, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Polygon Magic / Dimps", "Demolish Fist", GAME_FLAGS ) // Jun 02 2003 16:45:35
+GAME( 2003, maxspeed, awbios, aw1c, aw1w, atomiswave_state, atomiswave, ROT0, "SIMS / Sammy", "Maximum Speed", GAME_FLAGS ) // Jun 09 2003 10:20:37
+GAME( 2003, dolphin, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy", "Dolphin Blue", GAME_FLAGS) // Jun 27 2003 09:00:03
+GAME( 2003, kov7sprt, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "IGS / Sammy", "Knights of Valour - The Seven Spirits", GAME_FLAGS) // Nov 24 2003 16:56:01
+GAME( 2004, ggisuka, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Arc System Works / Sammy", "Guilty Gear Isuka", GAME_FLAGS) // Jan 14 2004 10:04:24
+GAME( 2004, rumblefp, rumblef, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / Dimps", "The Rumble Fish (prototype)", GAME_FLAGS) // Feb 20 2004 09:15:34
+GAME( 2004, rangrmsn, awbios, aw2c, aw1w, atomiswave_state, atomiswave, ROT0, "RIZ Inc./ Sammy", "Ranger Mission", GAME_FLAGS ) // Mar 01 2004 19:08:15
+GAME( 2004, rumblef, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / Dimps", "The Rumble Fish", GAME_FLAGS) // Mar 10 2004 19:07:43
+GAME( 2004, salmankt, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Yuki Enterprise / Sammy", "Net Select: Salaryman Kintaro", GAME_FLAGS ) // Jun 14 2004 22:50:03
+GAME( 2004, kofnw, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / SNK Playmore", "The King of Fighters Neowave", GAME_FLAGS ) // Jul 09 2004 15:05:53
+GAME( 2004, kofnwj, kofnw, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / SNK Playmore", "The King of Fighters Neowave (Japan)", GAME_FLAGS ) // Jul 09 2004 15:05:53
+GAME( 2004, ftspeed, awbios, aw1c, aw1w, atomiswave_state, atomiswave, ROT0, "Sammy", "Faster Than Speed", GAME_FLAGS ) // Aug 24 2004 18:40:24
+GAME( 2004, xtrmhunt, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy", "Extreme Hunting", GAME_FLAGS ) // Nov 23 2004 10:14:14
+GAME( 2004, blokpong, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT270, "MOSS / Sammy", "Block Pong-Pong", GAME_FLAGS ) // Dec 22 2004 12:32:52
+GAME( 2005, rumblf2p, rumblef2, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / Dimps", "The Rumble Fish 2 (prototype)", GAME_FLAGS ) // Jan 11 2005 14:31:05
+GAME( 2005, anmlbskta, anmlbskt, aw2c, aw2c, atomiswave_state, atomiswave, ROT270, "MOSS / Sammy", "Animal Basket (19 Jan 2005)", GAME_FLAGS ) // Jan 19 2005 13:09:07
+GAME( 2005, anmlbskt, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT270, "MOSS / Sammy", "Animal Basket (24 Jan 2005)", GAME_FLAGS ) // Jan 24 2005 14:12:29
+GAME( 2005, waidrive, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT270, "MOSS / Sammy", "WaiWai Drive", GAME_FLAGS ) // Jan 27 2005 16:21:21
+GAME( 2005, vfurlong, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Progress / Sammy", "Net Select Horse Racing: Victory Furlong", GAME_FLAGS ) // Mar 02 2005 22:10:33
+GAME( 2005, rumblef2, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / Dimps", "The Rumble Fish 2", GAME_FLAGS ) // Mar 04 2005 19:26:32
+GAME( 2005, ngbc, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / SNK Playmore", "NeoGeo Battle Coliseum", GAME_FLAGS ) // Jun 25 2005 17:00:38
+GAME( 2005, ngbcj, ngbc, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / SNK Playmore", "NeoGeo Battle Coliseum (Japan)", GAME_FLAGS ) // Jun 25 2005 17:00:38
+GAME( 2005, samsptk, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / SNK Playmore", "Samurai Spirits Tenkaichi Kenkakuden", GAME_FLAGS ) // Aug 05 2005 16:43:48
+GAME( 2005, kofxi, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy / SNK Playmore", "The King of Fighters XI", GAME_FLAGS ) // Aug 07 2005 18:11:25
+GAME( 2005, fotns, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Arc System Works / Sega", "Fist Of The North Star", GAME_FLAGS ) // Nov 28 2005 21:04:40
+GAME( 2006, mslug6, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sega / SNK Playmore", "Metal Slug 6", GAME_FLAGS) // Jan 13 2006 00:49:12
+GAME( 2006, xtrmhnt2, awbios, aw2c, aw2c, atomiswave_state, xtrmhnt2, ROT0, "Sega", "Extreme Hunting 2", GAME_FLAGS ) // May 26 2006 14:03:22
+GAME( 2006, dirtypig, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sammy", "Dirty Pigskin Football", GAME_FLAGS) // Sep 10 2006 20:24:14
+GAME( 2008, claychal, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sega", "Sega Clay Challenge", GAME_FLAGS ) // Oct 15 2008 16:08:20
+GAME( 2009, basschalo, basschal, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sega", "Sega Bass Fishing Challenge", GAME_FLAGS ) // Feb 08 2009 22:35:34
+GAME( 2009, basschal, awbios, aw2c, aw2c, atomiswave_state, atomiswave, ROT0, "Sega", "Sega Bass Fishing Challenge Version A", GAME_FLAGS ) // Jul 25 2009 16:27:40