summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/mazerbla.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/drivers/mazerbla.cpp')
-rw-r--r--src/mame/drivers/mazerbla.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mame/drivers/mazerbla.cpp b/src/mame/drivers/mazerbla.cpp
index fd9907d3222..18a1e6f5a8d 100644
--- a/src/mame/drivers/mazerbla.cpp
+++ b/src/mame/drivers/mazerbla.cpp
@@ -67,7 +67,7 @@ TO DO:
- figure out what really should happen during VCU test in Great Guns (patched
out at the moment) (btw. Mazer Blazer doesn't test VCU)
-- add sound interface to Mazer Blazer - Speech processor is Digitalker chip, sample ROMs are currently
+- add sound interface to Mazer Blazer - Speech processor is Digitalker chip, sample ROMs are currently
undumped;
============================================================================
@@ -668,13 +668,13 @@ static INPUT_PORTS_START( mazerbla )
PORT_START("STICK0_X") /* Strobe 6: horizontal movement of gun */
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(25) PORT_KEYDELTA(7) PORT_REVERSE PORT_PLAYER(1)
-
+
PORT_START("STICK0_Y") /* Strobe 7: vertical movement of gun */
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_SENSITIVITY(25) PORT_KEYDELTA(7) PORT_PLAYER(1)
PORT_START("STICK1_X") /* Strobe 8: horizontal movement of gun */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
-
+
PORT_START("STICK1_Y") /* Strobe 9: vertical movement of gun */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
@@ -684,7 +684,7 @@ INPUT_PORTS_END
static INPUT_PORTS_START( mazerblaa )
PORT_INCLUDE( mazerbla )
-
+
PORT_MODIFY("DSW0")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x03, "3" )
@@ -705,7 +705,7 @@ static INPUT_PORTS_START( mazerblaa )
PORT_DIPSETTING( 0xc0, "40000" )
PORT_DIPSETTING( 0x80, "50000" )
PORT_DIPSETTING( 0x40, "60000" )
- PORT_DIPSETTING( 0x00, "70000" )
+ PORT_DIPSETTING( 0x00, "70000" )
INPUT_PORTS_END
// TODO: defaults, not listed in manual
@@ -969,7 +969,7 @@ static MACHINE_CONFIG_START( mazerbla )
MCFG_MB_VCU_PALETTE("palette")
MCFG_NVRAM_ADD_0FILL("nvram")
-
+
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
@@ -981,7 +981,7 @@ static MACHINE_CONFIG_START( mazerbla )
MCFG_PALETTE_ADD("palette", 256+1)
MCFG_PALETTE_INIT_OWNER(mazerbla_state, mazerbla)
-
+
/* sound hardware */
MACHINE_CONFIG_END
@@ -1012,7 +1012,7 @@ static MACHINE_CONFIG_START( greatgun )
MCFG_MB_VCU_PALETTE("palette")
MCFG_NVRAM_ADD_0FILL("nvram")
-
+
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
@@ -1155,14 +1155,14 @@ ROM_END
DRIVER_INIT_MEMBER(mazerbla_state,mazerbla)
{
-// m_game_id = MAZERBLA;
+// m_game_id = MAZERBLA;
}
DRIVER_INIT_MEMBER(mazerbla_state,greatgun)
{
uint8_t *rom = memregion("sub2")->base();
-// m_game_id = GREATGUN;
+// m_game_id = GREATGUN;
// patch VCU test
// VCU test starts at PC=0x56f