diff options
Diffstat (limited to 'src/mame/drivers/mazerbla.cpp')
-rw-r--r-- | src/mame/drivers/mazerbla.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mame/drivers/mazerbla.cpp b/src/mame/drivers/mazerbla.cpp index fd9907d3222..18a1e6f5a8d 100644 --- a/src/mame/drivers/mazerbla.cpp +++ b/src/mame/drivers/mazerbla.cpp @@ -67,7 +67,7 @@ TO DO: - figure out what really should happen during VCU test in Great Guns (patched out at the moment) (btw. Mazer Blazer doesn't test VCU) -- add sound interface to Mazer Blazer - Speech processor is Digitalker chip, sample ROMs are currently +- add sound interface to Mazer Blazer - Speech processor is Digitalker chip, sample ROMs are currently undumped; ============================================================================ @@ -668,13 +668,13 @@ static INPUT_PORTS_START( mazerbla ) PORT_START("STICK0_X") /* Strobe 6: horizontal movement of gun */ PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(25) PORT_KEYDELTA(7) PORT_REVERSE PORT_PLAYER(1) - + PORT_START("STICK0_Y") /* Strobe 7: vertical movement of gun */ PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_SENSITIVITY(25) PORT_KEYDELTA(7) PORT_PLAYER(1) PORT_START("STICK1_X") /* Strobe 8: horizontal movement of gun */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) - + PORT_START("STICK1_Y") /* Strobe 9: vertical movement of gun */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) @@ -684,7 +684,7 @@ INPUT_PORTS_END static INPUT_PORTS_START( mazerblaa ) PORT_INCLUDE( mazerbla ) - + PORT_MODIFY("DSW0") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x03, "3" ) @@ -705,7 +705,7 @@ static INPUT_PORTS_START( mazerblaa ) PORT_DIPSETTING( 0xc0, "40000" ) PORT_DIPSETTING( 0x80, "50000" ) PORT_DIPSETTING( 0x40, "60000" ) - PORT_DIPSETTING( 0x00, "70000" ) + PORT_DIPSETTING( 0x00, "70000" ) INPUT_PORTS_END // TODO: defaults, not listed in manual @@ -969,7 +969,7 @@ static MACHINE_CONFIG_START( mazerbla ) MCFG_MB_VCU_PALETTE("palette") MCFG_NVRAM_ADD_0FILL("nvram") - + /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) @@ -981,7 +981,7 @@ static MACHINE_CONFIG_START( mazerbla ) MCFG_PALETTE_ADD("palette", 256+1) MCFG_PALETTE_INIT_OWNER(mazerbla_state, mazerbla) - + /* sound hardware */ MACHINE_CONFIG_END @@ -1012,7 +1012,7 @@ static MACHINE_CONFIG_START( greatgun ) MCFG_MB_VCU_PALETTE("palette") MCFG_NVRAM_ADD_0FILL("nvram") - + /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) @@ -1155,14 +1155,14 @@ ROM_END DRIVER_INIT_MEMBER(mazerbla_state,mazerbla) { -// m_game_id = MAZERBLA; +// m_game_id = MAZERBLA; } DRIVER_INIT_MEMBER(mazerbla_state,greatgun) { uint8_t *rom = memregion("sub2")->base(); -// m_game_id = GREATGUN; +// m_game_id = GREATGUN; // patch VCU test // VCU test starts at PC=0x56f |