diff options
Diffstat (limited to 'src/mame/drivers/ladybug.cpp')
-rw-r--r-- | src/mame/drivers/ladybug.cpp | 345 |
1 files changed, 316 insertions, 29 deletions
diff --git a/src/mame/drivers/ladybug.cpp b/src/mame/drivers/ladybug.cpp index 9722ff59d45..0315f16c36c 100644 --- a/src/mame/drivers/ladybug.cpp +++ b/src/mame/drivers/ladybug.cpp @@ -69,11 +69,52 @@ TODO: #include "screen.h" #include "speaker.h" +#include <algorithm> + + +// Protection? +READ8_MEMBER(sraider_state::sraider_8005_r) +{ + // This must return X011111X or cpu #1 will hang + // see code at rst $10 + return 0x3e; +} + +// Unknown IO +WRITE8_MEMBER(sraider_state::sraider_misc_w) +{ + switch(offset) + { + // These 8 bits are stored in the latch at A7 + case 0x00: + case 0x01: + case 0x02: + case 0x03: + case 0x04: + case 0x05: + case 0x06: + case 0x07: + m_weird_value[offset & 7] = data & 1; + break; + // These 6 bits are stored in the latch at N7 + case 0x08: + m_sraider_0x30 = data & 0x3f; + break; + // These 6 bits are stored in the latch at N8 + case 0x10: + m_sraider_0x38 = data & 0x3f; + break; + default: + logerror("(%s) write to %02X\n", machine().describe_context(), offset); + break; + } +} + ADDRESS_MAP_START(ladybug_state::ladybug_map) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x6000, 0x6fff) AM_RAM - AM_RANGE(0x7000, 0x73ff) AM_WRITEONLY AM_SHARE("spriteram") + AM_RANGE(0x7000, 0x73ff) AM_DEVWRITE("video", ladybug_video_device, spr_w) AM_RANGE(0x8000, 0x8fff) AM_READNOP AM_RANGE(0x9000, 0x9000) AM_READ_PORT("IN0") AM_RANGE(0x9001, 0x9001) AM_READ_PORT("IN1") @@ -82,15 +123,52 @@ ADDRESS_MAP_START(ladybug_state::ladybug_map) AM_RANGE(0xa000, 0xa007) AM_DEVWRITE("videolatch", ls259_device, write_d0) AM_RANGE(0xb000, 0xbfff) AM_DEVWRITE("sn1", sn76489_device, write) AM_RANGE(0xc000, 0xcfff) AM_DEVWRITE("sn2", sn76489_device, write) - AM_RANGE(0xd000, 0xd3ff) AM_RAM_WRITE(ladybug_videoram_w) AM_SHARE("videoram") - AM_RANGE(0xd400, 0xd7ff) AM_RAM_WRITE(ladybug_colorram_w) AM_SHARE("colorram") + AM_RANGE(0xd000, 0xd7ff) AM_DEVREADWRITE("video", ladybug_video_device, bg_r, bg_w) AM_RANGE(0xe000, 0xe000) AM_READ_PORT("IN2") ADDRESS_MAP_END -ADDRESS_MAP_START(ladybug_state::decrypted_opcodes_map) + +ADDRESS_MAP_START(dorodon_state::decrypted_opcodes_map) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_SHARE("decrypted_opcodes") ADDRESS_MAP_END + +ADDRESS_MAP_START(sraider_state::sraider_cpu1_map) + AM_RANGE(0x0000, 0x5fff) AM_ROM + AM_RANGE(0x6000, 0x6fff) AM_RAM + AM_RANGE(0x7000, 0x73ff) AM_DEVWRITE("video", ladybug_video_device, spr_w) + AM_RANGE(0x8005, 0x8005) AM_READ(sraider_8005_r) // protection check? + AM_RANGE(0x8006, 0x8006) AM_WRITEONLY AM_SHARE("sound_low") + AM_RANGE(0x8007, 0x8007) AM_WRITEONLY AM_SHARE("sound_high") + AM_RANGE(0x9000, 0x9000) AM_READ_PORT("IN0") + AM_RANGE(0x9001, 0x9001) AM_READ_PORT("IN1") + AM_RANGE(0x9002, 0x9002) AM_READ_PORT("DSW0") + AM_RANGE(0x9003, 0x9003) AM_READ_PORT("DSW1") + AM_RANGE(0xd000, 0xd7ff) AM_DEVWRITE("video", ladybug_video_device, bg_w) + AM_RANGE(0xe000, 0xe000) AM_WRITENOP //unknown 0x10 when in attract, 0x20 when coined/playing +ADDRESS_MAP_END + +ADDRESS_MAP_START(sraider_state::sraider_cpu2_map) + AM_RANGE(0x0000, 0x5fff) AM_ROM + AM_RANGE(0x6000, 0x63ff) AM_RAM + AM_RANGE(0x8000, 0x8000) AM_READONLY AM_SHARE("sound_low") + AM_RANGE(0xa000, 0xa000) AM_READONLY AM_SHARE("sound_high") + AM_RANGE(0xc000, 0xc000) AM_READNOP //some kind of sync + AM_RANGE(0xe000, 0xe0ff) AM_WRITEONLY AM_SHARE("grid_data") + AM_RANGE(0xe800, 0xe800) AM_WRITE(sraider_io_w) +ADDRESS_MAP_END + +ADDRESS_MAP_START(sraider_state::sraider_cpu2_io_map) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x00) AM_DEVWRITE("sn1", sn76489_device, write) + AM_RANGE(0x08, 0x08) AM_DEVWRITE("sn2", sn76489_device, write) + AM_RANGE(0x10, 0x10) AM_DEVWRITE("sn3", sn76489_device, write) + AM_RANGE(0x18, 0x18) AM_DEVWRITE("sn4", sn76489_device, write) + AM_RANGE(0x20, 0x20) AM_DEVWRITE("sn5", sn76489_device, write) + AM_RANGE(0x28, 0x3f) AM_WRITE(sraider_misc_w) // lots unknown +ADDRESS_MAP_END + + INPUT_CHANGED_MEMBER(ladybug_state::coin1_inserted) { /* left coin insertion causes an NMI */ @@ -105,9 +183,6 @@ INPUT_CHANGED_MEMBER(ladybug_state::coin2_inserted) } -#define LADYBUG_P1_CONTROL_PORT_TAG ("CONTP1") -#define LADYBUG_P2_CONTROL_PORT_TAG ("CONTP2") - CUSTOM_INPUT_MEMBER(ladybug_state::ladybug_p1_control_r) { return m_p1_control->read(); @@ -115,32 +190,25 @@ CUSTOM_INPUT_MEMBER(ladybug_state::ladybug_p1_control_r) CUSTOM_INPUT_MEMBER(ladybug_state::ladybug_p2_control_r) { - uint32_t ret; - - /* upright cabinet only uses a single set of controls */ - if (m_port_dsw0->read() & 0x20) - ret = m_p2_control->read(); - else - ret = m_p1_control->read(); - - return ret; + // upright cabinet only uses a single set of controls */ + return ((m_port_dsw0->read() & 0x20) ? m_p2_control : m_p1_control)->read(); } static INPUT_PORTS_START( ladybug ) PORT_START("IN0") - PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, ladybug_state,ladybug_p1_control_r, nullptr) + PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, ladybug_state, ladybug_p1_control_r, nullptr) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT ) PORT_START("IN1") - PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, ladybug_state,ladybug_p2_control_r, nullptr) - /* This should be connected to the 4V clock. I don't think the game uses it. */ + PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, ladybug_state, ladybug_p2_control_r, nullptr) + // This should be connected to the 4V clock. I don't think the game uses it. PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - /* Note that there are TWO VBlank inputs, one is active low, the other active */ - /* high. There are probably other differencies in the hardware, but emulating */ - /* them this way is enough to get the game running. */ + // Note that there are TWO VBlank inputs, one is active low, the other active + // high. There are probably other differencies in the hardware, but emulating + // them this way is enough to get the game running. PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") @@ -202,14 +270,14 @@ static INPUT_PORTS_START( ladybug ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, ladybug_state,coin1_inserted, 0) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, ladybug_state,coin2_inserted, 0) - PORT_START(LADYBUG_P1_CONTROL_PORT_TAG) + PORT_START("CONTP1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START(LADYBUG_P2_CONTROL_PORT_TAG) + PORT_START("CONTP2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL @@ -471,6 +539,82 @@ static INPUT_PORTS_START( dorodon ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, ladybug_state,coin2_inserted, 0) INPUT_PORTS_END +static INPUT_PORTS_START( sraider ) + PORT_START("IN0") /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN1") /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) + + PORT_START("DSW0") /* DSW0 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x03, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x04, 0x04, "High Score Names" ) + PORT_DIPSETTING( 0x00, "3 Letters" ) + PORT_DIPSETTING( 0x04, "10 Letters" ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x08, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPSETTING( 0xc0, "3" ) + PORT_DIPSETTING( 0x80, "4" ) + PORT_DIPSETTING( 0x40, "5" ) + + /* Free Play setting works when it's set for both */ + PORT_START("DSW1") /* DSW1 */ + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) + /* settings 0x00 through 0x05 all give 1 Coin/1 Credit */ + PORT_DIPSETTING( 0x06, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 2C_2C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + /* settings 0x00 through 0x50 all give 1 Coin/1 Credit */ + PORT_DIPSETTING( 0x60, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 2C_2C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) +INPUT_PORTS_END + + static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ @@ -481,6 +625,17 @@ static const gfx_layout charlayout = { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; +static const gfx_layout charlayout2 = +{ + 8,8, /* 8*8 characters */ + 512, /* 512 characters */ + 2, /* 2 bits per pixel */ + { 0, 512*8*8 }, /* the two bitplanes are separated */ + { 7, 6, 5, 4, 3, 2, 1, 0 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + static const gfx_layout spritelayout = { 16,16, /* 16*16 sprites */ @@ -504,16 +659,63 @@ static const gfx_layout spritelayout2 = 16*8 /* every sprite takes 16 consecutive bytes */ }; +static const gfx_layout gridlayout = +{ + 8,8, /* 8*8 characters */ + 512, /* 512 characters */ + 1, /* 1 bit per pixel */ + { 0 }, + { 7, 6, 5, 4, 3, 2, 1, 0 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8}, + 8*8 /* every char takes 8 consecutive bytes */ +}; +static const gfx_layout gridlayout2 = +{ + 8,8, /* 8*8 characters */ + 512, /* 512 characters */ + 1, /* 1 bit per pixel */ + { 0 }, + { 7, 6, 5, 4, 3, 2, 1, 0 }, + { 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + static GFXDECODE_START( ladybug ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 8 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 4*8, 16 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout2, 4*8, 16 ) GFXDECODE_END -void ladybug_state::machine_start() +static GFXDECODE_START( sraider ) + GFXDECODE_ENTRY( "gfx1", 0, charlayout2, 0, 8 ) + GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 4*8, 16 ) + GFXDECODE_ENTRY( "gfx2", 0, spritelayout2, 4*8, 16 ) + GFXDECODE_ENTRY( "gfx3", 0, gridlayout, 4*8+4*16+32, 1 ) + GFXDECODE_ENTRY( "gfx3", 0, gridlayout2, 4*8+4*16+32, 1 ) +GFXDECODE_END + + +void sraider_state::machine_start() { + ladybug_base_state::machine_start(); + + save_item(NAME(m_grid_color)); + save_item(NAME(m_sraider_0x30)); + save_item(NAME(m_sraider_0x38)); + save_item(NAME(m_weird_value)); +} + +void sraider_state::machine_reset() +{ + ladybug_base_state::machine_reset(); + + m_grid_color = 0; + m_sraider_0x30 = 0; + m_sraider_0x38 = 0; + std::fill(std::begin(m_weird_value), std::end(m_weird_value), 0); } + MACHINE_CONFIG_START(ladybug_state::ladybug) /* basic machine hardware */ @@ -534,6 +736,9 @@ MACHINE_CONFIG_START(ladybug_state::ladybug) MCFG_PALETTE_INDIRECT_ENTRIES(32) MCFG_PALETTE_INIT_OWNER(ladybug_state,ladybug) + MCFG_DEVICE_ADD("video", LADYBUG_VIDEO, 4000000) + MCFG_LADYBUG_VIDEO_GFXDECODE("gfxdecode") + MCFG_DEVICE_ADD("videolatch", LS259, 0) // L5 on video board or H3 on single board MCFG_ADDRESSABLE_LATCH_Q0_OUT_CB(WRITELINE(ladybug_state, flipscreen_w)) // no other outputs used @@ -547,12 +752,64 @@ MACHINE_CONFIG_START(ladybug_state::ladybug) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END -MACHINE_CONFIG_START(ladybug_state::dorodon) +MACHINE_CONFIG_START(dorodon_state::dorodon) ladybug(config); + MCFG_CPU_MODIFY("maincpu") MCFG_CPU_OPCODES_MAP(decrypted_opcodes_map) MACHINE_CONFIG_END +MACHINE_CONFIG_START(sraider_state::sraider) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, 4000000) /* 4 MHz */ + MCFG_CPU_PROGRAM_MAP(sraider_cpu1_map) + MCFG_CPU_VBLANK_INT_DRIVER("screen", sraider_state, irq0_line_hold) + + MCFG_CPU_ADD("sub", Z80, 4000000) /* 4 MHz */ + MCFG_CPU_PROGRAM_MAP(sraider_cpu2_map) + MCFG_CPU_IO_MAP(sraider_cpu2_io_map) + MCFG_CPU_VBLANK_INT_DRIVER("screen", sraider_state, irq0_line_hold) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) + MCFG_SCREEN_SIZE(32*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 4*8, 28*8-1) + MCFG_SCREEN_UPDATE_DRIVER(sraider_state, screen_update_sraider) + MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(sraider_state, screen_vblank_sraider)) + MCFG_SCREEN_PALETTE("palette") + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", sraider) + MCFG_PALETTE_ADD("palette", 4*8+4*16+32+2) + MCFG_PALETTE_INDIRECT_ENTRIES(32+32+1) + MCFG_PALETTE_INIT_OWNER(sraider_state,sraider) + + MCFG_DEVICE_ADD("video", LADYBUG_VIDEO, 4000000) + MCFG_LADYBUG_VIDEO_GFXDECODE("gfxdecode") + + MCFG_DEVICE_ADD("stars", ZEROHOUR_STARS, 0) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("sn1", SN76489, 4000000) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_SOUND_ADD("sn2", SN76489, 4000000) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_SOUND_ADD("sn3", SN76489, 4000000) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_SOUND_ADD("sn4", SN76489, 4000000) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_SOUND_ADD("sn5", SN76489, 4000000) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + /*************************************************************************** @@ -729,7 +986,36 @@ ROM_START( dorodon2 ) ROM_LOAD( "dorodon.bp2", 0x0040, 0x0020, CRC(27fa3a50) SHA1(7cf59b7a37c156640d6ea91554d1c4276c1780e0) ) /* timing?? */ ROM_END -DRIVER_INIT_MEMBER(ladybug_state,dorodon) +ROM_START( sraider ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "sraid3.r4", 0x0000, 0x2000, CRC(0f389774) SHA1(c67596e6bf00175ff0a241506cd2f88114d05933) ) + ROM_LOAD( "sraid2.n4", 0x2000, 0x2000, CRC(38a48db0) SHA1(6f4f384d702fb8ee4bb2ef579638239d57e32ddd) ) + ROM_LOAD( "sraid1.m4", 0x4000, 0x2000, CRC(2f302a4e) SHA1(3a902ce6858f38df88b60830bef4b1d45b09b2df) ) + + ROM_REGION( 0x10000, "sub", 0 ) + ROM_LOAD( "sraid-s4.h6", 0x0000, 0x2000, CRC(57173a12) SHA1(6cb8fd4826e499f9a4e63621d58bc4b596cc261e) ) + ROM_LOAD( "sraid-s5.j6", 0x2000, 0x2000, CRC(5a459179) SHA1(a261c8f3c7c4cd4587c003bbbe815d2c4e01ffbc) ) + ROM_LOAD( "sraid-s6.l6", 0x4000, 0x2000, CRC(ea3aa25d) SHA1(353c0d075d5e0a3bc25a65e2748f5eb5212a844d) ) + + ROM_REGION( 0x2000, "gfx1", 0 ) + ROM_LOAD( "sraid-s0.k6", 0x0000, 0x1000, CRC(a0373909) SHA1(00e3bd5dd90769d670fc3c51edd1cd4b69e6132d) ) + ROM_LOAD( "sraids11.l6", 0x1000, 0x1000, CRC(ba22d949) SHA1(83762ced1df92ff594887e44d5b783826bbfb0c9) ) + + ROM_REGION( 0x2000, "gfx2", 0 ) + ROM_LOAD( "sraid-s7.m2", 0x0000, 0x1000, CRC(299f8e07) SHA1(1de71f251286088487da7285d6f8070147002af5) ) + ROM_LOAD( "sraid-s8.n2", 0x1000, 0x1000, CRC(57ba8888) SHA1(2aa1a5f682d146a55a96e471bb78e5c60da02bf9) ) + + ROM_REGION( 0x1000, "gfx3", 0 ) /* fixed portion of the grid */ + ROM_LOAD( "sraid-s9.f6", 0x0000, 0x1000, CRC(2380b90f) SHA1(0310554e3f2ec973c2bb6e816d04e5c0c1e0a0b9) ) + + ROM_REGION( 0x0060, "proms", 0 ) + ROM_LOAD( "srpr10-1.a2", 0x0000, 0x0020, CRC(121fdb99) SHA1(3bc092da40beb129a4df3db2f55d22bbbcf7bad8) ) + ROM_LOAD( "srpr10-2.l3", 0x0020, 0x0020, CRC(88b67e70) SHA1(e21ee2939e96dffee101bd92c62ed975b6b64001) ) + ROM_LOAD( "srpr10-3.c1", 0x0040, 0x0020, CRC(27fa3a50) SHA1(7cf59b7a37c156640d6ea91554d1c4276c1780e0) ) /* ?? */ +ROM_END + + +DRIVER_INIT_MEMBER(dorodon_state, dorodon) { /* decode the opcodes */ @@ -746,6 +1032,7 @@ GAME( 1981, cavenger, 0, ladybug, cavenger, ladybug_state, 0, ROT0, GAME( 1981, ladybug, 0, ladybug, ladybug, ladybug_state, 0, ROT270, "Universal", "Lady Bug", MACHINE_SUPPORTS_SAVE ) GAME( 1981, ladybugb, ladybug, ladybug, ladybug, ladybug_state, 0, ROT270, "bootleg", "Lady Bug (bootleg set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1981, ladybugb2, ladybug, ladybug, ladybug, ladybug_state, 0, ROT270, "bootleg (Model Racing)", "Coccinelle (bootleg of Lady Bug, set 2)", MACHINE_SUPPORTS_SAVE ) // title removed, but manual names it Coccinelle -GAME( 1982, dorodon, 0, dorodon, dorodon, ladybug_state, dorodon, ROT270, "UPL (Falcon license?)", "Dorodon (set 1)", MACHINE_SUPPORTS_SAVE ) // license or bootleg? -GAME( 1982, dorodon2, dorodon, dorodon, dorodon, ladybug_state, dorodon, ROT270, "UPL (Falcon license?)", "Dorodon (set 2)", MACHINE_SUPPORTS_SAVE ) // " +GAME( 1982, dorodon, 0, dorodon, dorodon, dorodon_state, dorodon, ROT270, "UPL (Falcon license?)", "Dorodon (set 1)", MACHINE_SUPPORTS_SAVE ) // license or bootleg? +GAME( 1982, dorodon2, dorodon, dorodon, dorodon, dorodon_state, dorodon, ROT270, "UPL (Falcon license?)", "Dorodon (set 2)", MACHINE_SUPPORTS_SAVE ) // " GAME( 1982, snapjack, 0, ladybug, snapjack, ladybug_state, 0, ROT0, "Universal", "Snap Jack", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, sraider, 0, sraider, sraider, sraider_state, 0, ROT270, "Universal", "Space Raider", MACHINE_SUPPORTS_SAVE ) |