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-rw-r--r--src/mame/drivers/ksayakyu.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mame/drivers/ksayakyu.cpp b/src/mame/drivers/ksayakyu.cpp
index 8c4846940ec..3e67efdd53d 100644
--- a/src/mame/drivers/ksayakyu.cpp
+++ b/src/mame/drivers/ksayakyu.cpp
@@ -10,8 +10,7 @@ TODO:
- sprite glitches (sometimes) .. missing vertical flip flag? <- (*)
- sound cpu int freq (timer ? $a010 writes ?)
-(*) this looks a BTANB, when the player slide the relative sand drawing is made with the text tilemap and it's virtually impossible
-to fix it without breaking anything else. -AS
+(*) this was caused by flip Y being hooked up as bit 6 in text videoram attribute. -AS
M6100097A