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Diffstat (limited to 'src/mame/drivers/jpmimpctsw.cpp')
-rw-r--r--src/mame/drivers/jpmimpctsw.cpp64
1 files changed, 32 insertions, 32 deletions
diff --git a/src/mame/drivers/jpmimpctsw.cpp b/src/mame/drivers/jpmimpctsw.cpp
index da81c4b83a9..65440df4cc8 100644
--- a/src/mame/drivers/jpmimpctsw.cpp
+++ b/src/mame/drivers/jpmimpctsw.cpp
@@ -7,7 +7,7 @@
/* NOTE:
some games are built on top of other games, and have leftover VFD messages in cases where the
new machines lacked any VFD display
-
+
in such cases the lamping will clearly be different, and some of the VFD messages
might be corrupt, where parts of them have been erased.
@@ -222,7 +222,7 @@ INPUT_PORTS_START( j6_stake_5_10_20_25_30 )
INPUT_PORTS_END
INPUT_PORTS_START( j6_stake_10 )
- PORT_MODIFY("J10_0")
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x70, 0x60, "Stake Key" )
PORT_CONFSETTING( 0x00, "0x00" )
PORT_CONFSETTING( 0x10, "0x10" )
@@ -248,7 +248,7 @@ INPUT_PORTS_START( j6_stake_25 )
INPUT_PORTS_END
INPUT_PORTS_START( j6_stake_5_10 )
- PORT_MODIFY("J10_0")
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x70, 0x60, "Stake Key" )
PORT_CONFSETTING( 0x00, "0x00" )
PORT_CONFSETTING( 0x10, "0x10" )
@@ -312,8 +312,8 @@ INPUT_PORTS_START( j6_stake_not_fitted )
PORT_CONFSETTING( 0x70, "0x70" )
INPUT_PORTS_END
-INPUT_PORTS_START( j6_jackpot_5 )
- PORT_MODIFY("J10_0")
+INPUT_PORTS_START( j6_jackpot_5 )
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x07, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -333,8 +333,8 @@ INPUT_PORTS_START( j6_jackpot_5 )
PORT_CONFSETTING( 0x00, "0x00" )
INPUT_PORTS_END
-INPUT_PORTS_START( j6_jackpot_15 )
- PORT_MODIFY("J10_0")
+INPUT_PORTS_START( j6_jackpot_15 )
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x06, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -354,8 +354,8 @@ INPUT_PORTS_START( j6_jackpot_15 )
PORT_CONFSETTING( 0x00, "0x00" )
INPUT_PORTS_END
-INPUT_PORTS_START( j6_jackpot_25 )
- PORT_MODIFY("J10_0")
+INPUT_PORTS_START( j6_jackpot_25 )
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x05, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -384,7 +384,7 @@ INPUT_PORTS_START( j6_jackpot_8t_10 )
PORT_CONFSETTING( 0x0c, "0x0c" )
PORT_CONFSETTING( 0x0b, "0x0b" )
PORT_CONFSETTING( 0x0a, "0x0a" )
- PORT_CONFSETTING( 0x09, "8 GBP Token" )
+ PORT_CONFSETTING( 0x09, "8 GBP Token" )
PORT_CONFSETTING( 0x08, "10 GBP Cash" )
PORT_CONFSETTING( 0x07, "0x07" )
PORT_CONFSETTING( 0x06, "0x06" )
@@ -418,7 +418,7 @@ INPUT_PORTS_START( j6_jackpot_5_15 )
INPUT_PORTS_END
INPUT_PORTS_START( j6_jackpot_8_8t_10_15 )
- PORT_MODIFY("J10_0")
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x08, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -426,7 +426,7 @@ INPUT_PORTS_START( j6_jackpot_8_8t_10_15 )
PORT_CONFSETTING( 0x0c, "0x0c" )
PORT_CONFSETTING( 0x0b, "0x0b" )
PORT_CONFSETTING( 0x0a, "8 GBP Cash" )
- PORT_CONFSETTING( 0x09, "8 GBP Token" )
+ PORT_CONFSETTING( 0x09, "8 GBP Token" )
PORT_CONFSETTING( 0x08, "10 GBP Cash" )
PORT_CONFSETTING( 0x07, "0x07" )
PORT_CONFSETTING( 0x06, "15 GBP" )
@@ -439,7 +439,7 @@ INPUT_PORTS_START( j6_jackpot_8_8t_10_15 )
INPUT_PORTS_END
INPUT_PORTS_START( j6_jackpot_8_8t )
- PORT_MODIFY("J10_0")
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x0a, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -447,7 +447,7 @@ INPUT_PORTS_START( j6_jackpot_8_8t )
PORT_CONFSETTING( 0x0c, "0x0c" )
PORT_CONFSETTING( 0x0b, "0x0b" )
PORT_CONFSETTING( 0x0a, "8 GBP Cash" )
- PORT_CONFSETTING( 0x09, "8 GBP Token" )
+ PORT_CONFSETTING( 0x09, "8 GBP Token" )
PORT_CONFSETTING( 0x08, "0x08" )
PORT_CONFSETTING( 0x07, "0x07" )
PORT_CONFSETTING( 0x06, "0x06" )
@@ -502,7 +502,7 @@ INPUT_PORTS_START( j6_jackpot_not_fitted )
INPUT_PORTS_END
INPUT_PORTS_START( j6_jackpot_not_fitted_10 ) // where not fitted is valid (but then stake key has no effect)
- PORT_MODIFY("J10_0")
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x08, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -510,7 +510,7 @@ INPUT_PORTS_START( j6_jackpot_not_fitted_10 ) // where not fitted is valid (but
PORT_CONFSETTING( 0x0c, "0x0c" )
PORT_CONFSETTING( 0x0b, "0x0b" )
PORT_CONFSETTING( 0x0a, "0x0a" )
- PORT_CONFSETTING( 0x09, "0x09" )
+ PORT_CONFSETTING( 0x09, "0x09" )
PORT_CONFSETTING( 0x08, "10 GBP Cash" )
PORT_CONFSETTING( 0x07, "0x07" )
PORT_CONFSETTING( 0x06, "0x06" )
@@ -523,7 +523,7 @@ INPUT_PORTS_START( j6_jackpot_not_fitted_10 ) // where not fitted is valid (but
INPUT_PORTS_END
INPUT_PORTS_START( j6_jackpot_8c )
- PORT_MODIFY("J10_0")
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x0a, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -531,7 +531,7 @@ INPUT_PORTS_START( j6_jackpot_8c )
PORT_CONFSETTING( 0x0c, "0x0c" )
PORT_CONFSETTING( 0x0b, "0x0b" )
PORT_CONFSETTING( 0x0a, "8 GBP Cash" )
- PORT_CONFSETTING( 0x09, "0x09" )
+ PORT_CONFSETTING( 0x09, "0x09" )
PORT_CONFSETTING( 0x08, "0x08" )
PORT_CONFSETTING( 0x07, "0x07" )
PORT_CONFSETTING( 0x06, "0x06" )
@@ -544,7 +544,7 @@ INPUT_PORTS_START( j6_jackpot_8c )
INPUT_PORTS_END
INPUT_PORTS_START( j6_jackpot_10 )
- PORT_MODIFY("J10_0")
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x08, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -552,7 +552,7 @@ INPUT_PORTS_START( j6_jackpot_10 )
PORT_CONFSETTING( 0x0c, "0x0c" )
PORT_CONFSETTING( 0x0b, "0x0b" )
PORT_CONFSETTING( 0x0a, "0x0a" )
- PORT_CONFSETTING( 0x09, "0x09" )
+ PORT_CONFSETTING( 0x09, "0x09" )
PORT_CONFSETTING( 0x08, "10 GBP Cash" )
PORT_CONFSETTING( 0x07, "0x07" )
PORT_CONFSETTING( 0x06, "0x06" )
@@ -1012,7 +1012,7 @@ INPUT_PORTS_START( j6guab )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Knock Out")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_NAME("Strikes")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Nudges")
-
+
PORT_MODIFY("J9_0")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Exchange")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Collect")
@@ -1140,7 +1140,7 @@ INPUT_PORTS_START( j6impls )
PORT_MODIFY("J9_2")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON9 ) // PORT_NAME("Hopper Dump SW")
-// PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) // PORT_NAME("Cash / Token Sw")
+// PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) // PORT_NAME("Cash / Token Sw")
INPUT_PORTS_END
@@ -1613,14 +1613,14 @@ INPUT_PORTS_START( j6wildw )
PORT_INCLUDE( j6_stake_20 )
PORT_MODIFY("J10_2") // other buttons uncertain, possibly a different pair of hi/lo?
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON11 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON11 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Hi")
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON9 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON9 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Lo")
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON7 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON7 )
PORT_MODIFY("J9_0")
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Collect")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Nudge 3")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Nudge 2")
@@ -2977,7 +2977,7 @@ INPUT_PORTS_START( j6luckla )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON7 )
PORT_MODIFY("J9_0")
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Nudge 4/Lo")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Nudge 3/Hi")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Nudge 2")
@@ -8793,7 +8793,7 @@ ROM_START( j6redarwj )
j6redarw_sound
ROM_END
-ROM_START( j6redarww )
+ROM_START( j6redarww )
ROM_REGION( 0x200000, "maincpu", ROMREGION_ERASEFF )
// invalid pairing?
ROM_LOAD( "redarrow.p1", 0x000000, 0x020000, CRC(e47fdd2c) SHA1(1cbce6e38cacad4c0ec617e38522ef81feaeb296) )
@@ -12079,7 +12079,7 @@ GAME( 199?, j6tutti, 0, impact_nonvideo, jpmimpct_non_video_input
// *************************************************************************************************************
// JPM + others games with 'Bacta 6 Standard Codes' for errors
-// these include some of the 'Classic' reissues
+// these include some of the 'Classic' reissues
// *************************************************************************************************************
GAME( 199?, j6acehi, 0, impact_nonvideo, j6acehi, jpmimpct_state, empty_init, ROT0, "Ace", "Aces High (Ace) (IMPACT)", GAME_FLAGS )
@@ -12093,7 +12093,7 @@ GAMEL( 199?, j6arcadee, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state
GAMEL( 199?, j6arcadeg, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 2, Protocol)", GAME_FLAGS, layout_j6arcadee )
GAMEL( 199?, j6arcadeh, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 3, Protocol)", GAME_FLAGS, layout_j6arcadee )
GAMEL( 199?, j6arcadei, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 4, Protocol)", GAME_FLAGS, layout_j6arcadee ) // gives error 71 00 even with datapak attached?
-GAMEL( 199?, j6arcadej, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 5, Protocol)", GAME_FLAGS, layout_j6arcadee )
+GAMEL( 199?, j6arcadej, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 5, Protocol)", GAME_FLAGS, layout_j6arcadee )
GAMEL( 199?, j6arcadek, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 6, Protocol)", GAME_FLAGS, layout_j6arcadee )
GAMEL( 199?, j6colcsh, 0, impact_nonvideo, j6colcsh, jpmimpct_state, empty_init, ROT0, "JPM", "Coliseum Cash (JPM) (IMPACT) (set 1)", GAME_FLAGS, layout_j6colcsh )
@@ -12183,7 +12183,7 @@ GAMEL( 199?, j6casclal, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state
GAMEL( 199?, j6casclam, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 14)", GAME_FLAGS, layout_j6casclaf ) // ERROR 91 01
GAMEL( 199?, j6casclan, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 15)", GAME_FLAGS, layout_j6casclaf )
GAMEL( 199?, j6casclao, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 16)", GAME_FLAGS, layout_j6casclaf ) // ERROR 16 00 Note Acceptor Fault
-GAMEL( 199?, j6casclap, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 17)", GAME_FLAGS, layout_j6casclaf ) // ERROR 16 00
+GAMEL( 199?, j6casclap, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 17)", GAME_FLAGS, layout_j6casclaf ) // ERROR 16 00
GAMEL( 199?, j6casclaq, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 18)", GAME_FLAGS, layout_j6casclaf )
GAMEL( 199?, j6casclar, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 19)", GAME_FLAGS, layout_j6casclaf ) // ERROR 91 01
GAMEL( 199?, j6casclas, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 20)", GAME_FLAGS, layout_j6casclaf )
@@ -12481,7 +12481,7 @@ GAME( 199?, j6supbrkf, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state
GAME( 199?, j6supbrkg, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 8)", GAME_FLAGS )
GAME( 199?, j6supbrkh, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 9)", GAME_FLAGS )
GAME( 199?, j6supbrki, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6supbrkj, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 11)", GAME_FLAGS ) // ERROR 71 00
+GAME( 199?, j6supbrkj, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 11)", GAME_FLAGS ) // ERROR 71 00
GAMEL( 199?, j6swpdrp, 0, impact_nonvideo, j6swpdrp, jpmimpct_state, empty_init, ROT0, "JPM", "Swop Till Ya Drop (JPM) (IMPACT)", GAME_FLAGS, layout_j6swpdrp )