diff options
Diffstat (limited to 'src/mame/drivers/jpmimpctsw.cpp')
-rw-r--r-- | src/mame/drivers/jpmimpctsw.cpp | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/src/mame/drivers/jpmimpctsw.cpp b/src/mame/drivers/jpmimpctsw.cpp index da81c4b83a9..65440df4cc8 100644 --- a/src/mame/drivers/jpmimpctsw.cpp +++ b/src/mame/drivers/jpmimpctsw.cpp @@ -7,7 +7,7 @@ /* NOTE: some games are built on top of other games, and have leftover VFD messages in cases where the new machines lacked any VFD display - + in such cases the lamping will clearly be different, and some of the VFD messages might be corrupt, where parts of them have been erased. @@ -222,7 +222,7 @@ INPUT_PORTS_START( j6_stake_5_10_20_25_30 ) INPUT_PORTS_END INPUT_PORTS_START( j6_stake_10 ) - PORT_MODIFY("J10_0") + PORT_MODIFY("J10_0") PORT_CONFNAME( 0x70, 0x60, "Stake Key" ) PORT_CONFSETTING( 0x00, "0x00" ) PORT_CONFSETTING( 0x10, "0x10" ) @@ -248,7 +248,7 @@ INPUT_PORTS_START( j6_stake_25 ) INPUT_PORTS_END INPUT_PORTS_START( j6_stake_5_10 ) - PORT_MODIFY("J10_0") + PORT_MODIFY("J10_0") PORT_CONFNAME( 0x70, 0x60, "Stake Key" ) PORT_CONFSETTING( 0x00, "0x00" ) PORT_CONFSETTING( 0x10, "0x10" ) @@ -312,8 +312,8 @@ INPUT_PORTS_START( j6_stake_not_fitted ) PORT_CONFSETTING( 0x70, "0x70" ) INPUT_PORTS_END -INPUT_PORTS_START( j6_jackpot_5 ) - PORT_MODIFY("J10_0") +INPUT_PORTS_START( j6_jackpot_5 ) + PORT_MODIFY("J10_0") PORT_CONFNAME( 0x0f, 0x07, "Jackpot / Prize Key" ) PORT_CONFSETTING( 0x0f, "Not Fitted" ) PORT_CONFSETTING( 0x0e, "0x0e" ) @@ -333,8 +333,8 @@ INPUT_PORTS_START( j6_jackpot_5 ) PORT_CONFSETTING( 0x00, "0x00" ) INPUT_PORTS_END -INPUT_PORTS_START( j6_jackpot_15 ) - PORT_MODIFY("J10_0") +INPUT_PORTS_START( j6_jackpot_15 ) + PORT_MODIFY("J10_0") PORT_CONFNAME( 0x0f, 0x06, "Jackpot / Prize Key" ) PORT_CONFSETTING( 0x0f, "Not Fitted" ) PORT_CONFSETTING( 0x0e, "0x0e" ) @@ -354,8 +354,8 @@ INPUT_PORTS_START( j6_jackpot_15 ) PORT_CONFSETTING( 0x00, "0x00" ) INPUT_PORTS_END -INPUT_PORTS_START( j6_jackpot_25 ) - PORT_MODIFY("J10_0") +INPUT_PORTS_START( j6_jackpot_25 ) + PORT_MODIFY("J10_0") PORT_CONFNAME( 0x0f, 0x05, "Jackpot / Prize Key" ) PORT_CONFSETTING( 0x0f, "Not Fitted" ) PORT_CONFSETTING( 0x0e, "0x0e" ) @@ -384,7 +384,7 @@ INPUT_PORTS_START( j6_jackpot_8t_10 ) PORT_CONFSETTING( 0x0c, "0x0c" ) PORT_CONFSETTING( 0x0b, "0x0b" ) PORT_CONFSETTING( 0x0a, "0x0a" ) - PORT_CONFSETTING( 0x09, "8 GBP Token" ) + PORT_CONFSETTING( 0x09, "8 GBP Token" ) PORT_CONFSETTING( 0x08, "10 GBP Cash" ) PORT_CONFSETTING( 0x07, "0x07" ) PORT_CONFSETTING( 0x06, "0x06" ) @@ -418,7 +418,7 @@ INPUT_PORTS_START( j6_jackpot_5_15 ) INPUT_PORTS_END INPUT_PORTS_START( j6_jackpot_8_8t_10_15 ) - PORT_MODIFY("J10_0") + PORT_MODIFY("J10_0") PORT_CONFNAME( 0x0f, 0x08, "Jackpot / Prize Key" ) PORT_CONFSETTING( 0x0f, "Not Fitted" ) PORT_CONFSETTING( 0x0e, "0x0e" ) @@ -426,7 +426,7 @@ INPUT_PORTS_START( j6_jackpot_8_8t_10_15 ) PORT_CONFSETTING( 0x0c, "0x0c" ) PORT_CONFSETTING( 0x0b, "0x0b" ) PORT_CONFSETTING( 0x0a, "8 GBP Cash" ) - PORT_CONFSETTING( 0x09, "8 GBP Token" ) + PORT_CONFSETTING( 0x09, "8 GBP Token" ) PORT_CONFSETTING( 0x08, "10 GBP Cash" ) PORT_CONFSETTING( 0x07, "0x07" ) PORT_CONFSETTING( 0x06, "15 GBP" ) @@ -439,7 +439,7 @@ INPUT_PORTS_START( j6_jackpot_8_8t_10_15 ) INPUT_PORTS_END INPUT_PORTS_START( j6_jackpot_8_8t ) - PORT_MODIFY("J10_0") + PORT_MODIFY("J10_0") PORT_CONFNAME( 0x0f, 0x0a, "Jackpot / Prize Key" ) PORT_CONFSETTING( 0x0f, "Not Fitted" ) PORT_CONFSETTING( 0x0e, "0x0e" ) @@ -447,7 +447,7 @@ INPUT_PORTS_START( j6_jackpot_8_8t ) PORT_CONFSETTING( 0x0c, "0x0c" ) PORT_CONFSETTING( 0x0b, "0x0b" ) PORT_CONFSETTING( 0x0a, "8 GBP Cash" ) - PORT_CONFSETTING( 0x09, "8 GBP Token" ) + PORT_CONFSETTING( 0x09, "8 GBP Token" ) PORT_CONFSETTING( 0x08, "0x08" ) PORT_CONFSETTING( 0x07, "0x07" ) PORT_CONFSETTING( 0x06, "0x06" ) @@ -502,7 +502,7 @@ INPUT_PORTS_START( j6_jackpot_not_fitted ) INPUT_PORTS_END INPUT_PORTS_START( j6_jackpot_not_fitted_10 ) // where not fitted is valid (but then stake key has no effect) - PORT_MODIFY("J10_0") + PORT_MODIFY("J10_0") PORT_CONFNAME( 0x0f, 0x08, "Jackpot / Prize Key" ) PORT_CONFSETTING( 0x0f, "Not Fitted" ) PORT_CONFSETTING( 0x0e, "0x0e" ) @@ -510,7 +510,7 @@ INPUT_PORTS_START( j6_jackpot_not_fitted_10 ) // where not fitted is valid (but PORT_CONFSETTING( 0x0c, "0x0c" ) PORT_CONFSETTING( 0x0b, "0x0b" ) PORT_CONFSETTING( 0x0a, "0x0a" ) - PORT_CONFSETTING( 0x09, "0x09" ) + PORT_CONFSETTING( 0x09, "0x09" ) PORT_CONFSETTING( 0x08, "10 GBP Cash" ) PORT_CONFSETTING( 0x07, "0x07" ) PORT_CONFSETTING( 0x06, "0x06" ) @@ -523,7 +523,7 @@ INPUT_PORTS_START( j6_jackpot_not_fitted_10 ) // where not fitted is valid (but INPUT_PORTS_END INPUT_PORTS_START( j6_jackpot_8c ) - PORT_MODIFY("J10_0") + PORT_MODIFY("J10_0") PORT_CONFNAME( 0x0f, 0x0a, "Jackpot / Prize Key" ) PORT_CONFSETTING( 0x0f, "Not Fitted" ) PORT_CONFSETTING( 0x0e, "0x0e" ) @@ -531,7 +531,7 @@ INPUT_PORTS_START( j6_jackpot_8c ) PORT_CONFSETTING( 0x0c, "0x0c" ) PORT_CONFSETTING( 0x0b, "0x0b" ) PORT_CONFSETTING( 0x0a, "8 GBP Cash" ) - PORT_CONFSETTING( 0x09, "0x09" ) + PORT_CONFSETTING( 0x09, "0x09" ) PORT_CONFSETTING( 0x08, "0x08" ) PORT_CONFSETTING( 0x07, "0x07" ) PORT_CONFSETTING( 0x06, "0x06" ) @@ -544,7 +544,7 @@ INPUT_PORTS_START( j6_jackpot_8c ) INPUT_PORTS_END INPUT_PORTS_START( j6_jackpot_10 ) - PORT_MODIFY("J10_0") + PORT_MODIFY("J10_0") PORT_CONFNAME( 0x0f, 0x08, "Jackpot / Prize Key" ) PORT_CONFSETTING( 0x0f, "Not Fitted" ) PORT_CONFSETTING( 0x0e, "0x0e" ) @@ -552,7 +552,7 @@ INPUT_PORTS_START( j6_jackpot_10 ) PORT_CONFSETTING( 0x0c, "0x0c" ) PORT_CONFSETTING( 0x0b, "0x0b" ) PORT_CONFSETTING( 0x0a, "0x0a" ) - PORT_CONFSETTING( 0x09, "0x09" ) + PORT_CONFSETTING( 0x09, "0x09" ) PORT_CONFSETTING( 0x08, "10 GBP Cash" ) PORT_CONFSETTING( 0x07, "0x07" ) PORT_CONFSETTING( 0x06, "0x06" ) @@ -1012,7 +1012,7 @@ INPUT_PORTS_START( j6guab ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Knock Out") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_NAME("Strikes") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Nudges") - + PORT_MODIFY("J9_0") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Exchange") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Collect") @@ -1140,7 +1140,7 @@ INPUT_PORTS_START( j6impls ) PORT_MODIFY("J9_2") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON9 ) // PORT_NAME("Hopper Dump SW") -// PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) // PORT_NAME("Cash / Token Sw") +// PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) // PORT_NAME("Cash / Token Sw") INPUT_PORTS_END @@ -1613,14 +1613,14 @@ INPUT_PORTS_START( j6wildw ) PORT_INCLUDE( j6_stake_20 ) PORT_MODIFY("J10_2") // other buttons uncertain, possibly a different pair of hi/lo? - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON11 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Hi") - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON9 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Lo") - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON7 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_MODIFY("J9_0") - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Collect") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Nudge 3") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Nudge 2") @@ -2977,7 +2977,7 @@ INPUT_PORTS_START( j6luckla ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_MODIFY("J9_0") - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Nudge 4/Lo") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Nudge 3/Hi") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Nudge 2") @@ -8793,7 +8793,7 @@ ROM_START( j6redarwj ) j6redarw_sound ROM_END -ROM_START( j6redarww ) +ROM_START( j6redarww ) ROM_REGION( 0x200000, "maincpu", ROMREGION_ERASEFF ) // invalid pairing? ROM_LOAD( "redarrow.p1", 0x000000, 0x020000, CRC(e47fdd2c) SHA1(1cbce6e38cacad4c0ec617e38522ef81feaeb296) ) @@ -12079,7 +12079,7 @@ GAME( 199?, j6tutti, 0, impact_nonvideo, jpmimpct_non_video_input // ************************************************************************************************************* // JPM + others games with 'Bacta 6 Standard Codes' for errors -// these include some of the 'Classic' reissues +// these include some of the 'Classic' reissues // ************************************************************************************************************* GAME( 199?, j6acehi, 0, impact_nonvideo, j6acehi, jpmimpct_state, empty_init, ROT0, "Ace", "Aces High (Ace) (IMPACT)", GAME_FLAGS ) @@ -12093,7 +12093,7 @@ GAMEL( 199?, j6arcadee, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state GAMEL( 199?, j6arcadeg, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 2, Protocol)", GAME_FLAGS, layout_j6arcadee ) GAMEL( 199?, j6arcadeh, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 3, Protocol)", GAME_FLAGS, layout_j6arcadee ) GAMEL( 199?, j6arcadei, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 4, Protocol)", GAME_FLAGS, layout_j6arcadee ) // gives error 71 00 even with datapak attached? -GAMEL( 199?, j6arcadej, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 5, Protocol)", GAME_FLAGS, layout_j6arcadee ) +GAMEL( 199?, j6arcadej, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 5, Protocol)", GAME_FLAGS, layout_j6arcadee ) GAMEL( 199?, j6arcadek, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 6, Protocol)", GAME_FLAGS, layout_j6arcadee ) GAMEL( 199?, j6colcsh, 0, impact_nonvideo, j6colcsh, jpmimpct_state, empty_init, ROT0, "JPM", "Coliseum Cash (JPM) (IMPACT) (set 1)", GAME_FLAGS, layout_j6colcsh ) @@ -12183,7 +12183,7 @@ GAMEL( 199?, j6casclal, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state GAMEL( 199?, j6casclam, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 14)", GAME_FLAGS, layout_j6casclaf ) // ERROR 91 01 GAMEL( 199?, j6casclan, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 15)", GAME_FLAGS, layout_j6casclaf ) GAMEL( 199?, j6casclao, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 16)", GAME_FLAGS, layout_j6casclaf ) // ERROR 16 00 Note Acceptor Fault -GAMEL( 199?, j6casclap, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 17)", GAME_FLAGS, layout_j6casclaf ) // ERROR 16 00 +GAMEL( 199?, j6casclap, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 17)", GAME_FLAGS, layout_j6casclaf ) // ERROR 16 00 GAMEL( 199?, j6casclaq, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 18)", GAME_FLAGS, layout_j6casclaf ) GAMEL( 199?, j6casclar, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 19)", GAME_FLAGS, layout_j6casclaf ) // ERROR 91 01 GAMEL( 199?, j6casclas, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 20)", GAME_FLAGS, layout_j6casclaf ) @@ -12481,7 +12481,7 @@ GAME( 199?, j6supbrkf, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state GAME( 199?, j6supbrkg, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 8)", GAME_FLAGS ) GAME( 199?, j6supbrkh, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 9)", GAME_FLAGS ) GAME( 199?, j6supbrki, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 10)", GAME_FLAGS ) -GAME( 199?, j6supbrkj, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 11)", GAME_FLAGS ) // ERROR 71 00 +GAME( 199?, j6supbrkj, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 11)", GAME_FLAGS ) // ERROR 71 00 GAMEL( 199?, j6swpdrp, 0, impact_nonvideo, j6swpdrp, jpmimpct_state, empty_init, ROT0, "JPM", "Swop Till Ya Drop (JPM) (IMPACT)", GAME_FLAGS, layout_j6swpdrp ) |