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-rw-r--r--src/mame/drivers/itgamble.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mame/drivers/itgamble.cpp b/src/mame/drivers/itgamble.cpp
index 3907948267f..869dab951b5 100644
--- a/src/mame/drivers/itgamble.cpp
+++ b/src/mame/drivers/itgamble.cpp
@@ -670,31 +670,31 @@ ROM_END
* Game Drivers *
*************************/
-// YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS
+// YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS
/* hardware green H83048*/
-GAME( 200?, bookthr, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Book Theatre (Ver 1.2)", MACHINE_IS_SKELETON )
-GAME( 2000, capunc, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Capitan Uncino (Ver 1.2)", MACHINE_IS_SKELETON )
-GAME( 2001, capcor, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Capitani Coraggiosi (Ver 1.3)", MACHINE_IS_SKELETON )
+GAME( 200?, bookthr, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Book Theatre (Ver 1.2)", MACHINE_IS_SKELETON )
+GAME( 2000, capunc, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Capitan Uncino (Nazionale Elettronica, Ver 1.2)", MACHINE_IS_SKELETON )
+GAME( 2001, capcor, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Capitani Coraggiosi (Ver 1.3)", MACHINE_IS_SKELETON )
/* hardware green H83048 + piggyback for timekeeping*/
-GAME( 2001, bowlroad, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Bowling Road (Ver 1.5)", MACHINE_IS_SKELETON )
-GAME( 2001, euro2k2, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Europa 2002 (Ver 2.0, set 1)", MACHINE_IS_SKELETON )
-GAME( 2001, euro2k2a, euro2k2, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Europa 2002 (Ver 2.0, set 2)", MACHINE_IS_SKELETON )
-GAME( 2001, labrinth, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Labyrinth (Ver 1.5)", MACHINE_IS_SKELETON )
-GAME( 2002, laperla, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "La Perla Nera (Ver 2.0)", MACHINE_IS_SKELETON )
-GAME( 2001, laperlag, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "La Perla Nera Gold (Ver 2.0)", MACHINE_IS_SKELETON )
-GAME( 200?, pinups, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Pin Ups (Ver 1.0 Rev A)", MACHINE_IS_SKELETON )
-GAME( 2001, wcup, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "World Cup (Ver 1.5)", MACHINE_IS_SKELETON )
+GAME( 2001, bowlroad, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Bowling Road (Ver 1.5)", MACHINE_IS_SKELETON )
+GAME( 2001, euro2k2, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Europa 2002 (Ver 2.0, set 1)", MACHINE_IS_SKELETON )
+GAME( 2001, euro2k2a, euro2k2, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Europa 2002 (Ver 2.0, set 2)", MACHINE_IS_SKELETON )
+GAME( 2001, labrinth, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Labyrinth (Ver 1.5)", MACHINE_IS_SKELETON )
+GAME( 2002, laperla, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "La Perla Nera (Ver 2.0)", MACHINE_IS_SKELETON )
+GAME( 2001, laperlag, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "La Perla Nera Gold (Ver 2.0)", MACHINE_IS_SKELETON )
+GAME( 200?, pinups, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Pin Ups (Ver 1.0 Rev A)", MACHINE_IS_SKELETON )
+GAME( 2001, wcup, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "World Cup (Ver 1.5)", MACHINE_IS_SKELETON )
/* hardware red H83048 Rev 1.1 + timekeeping on board*/
-GAME( 2001, abacus, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Abacus (Ver 1.0)", MACHINE_IS_SKELETON )
-GAME( 2001, bowlroad14, bowlroad, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Bowling Road (Ver 1.4)", MACHINE_IS_SKELETON )
-GAME( 2002, euro2k2s, euro2k2, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Europa 2002 Space (Ver 3.0)", MACHINE_IS_SKELETON )
-GAME( 2001, uforobot, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "UFO Robot (Ver 1.0 Rev A)", MACHINE_IS_SKELETON )
+GAME( 2001, abacus, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Abacus (Ver 1.0)", MACHINE_IS_SKELETON )
+GAME( 2001, bowlroad14, bowlroad, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Bowling Road (Ver 1.4)", MACHINE_IS_SKELETON )
+GAME( 2002, euro2k2s, euro2k2, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Europa 2002 Space (Ver 3.0)", MACHINE_IS_SKELETON )
+GAME( 2001, uforobot, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "UFO Robot (Ver 1.0 Rev A)", MACHINE_IS_SKELETON )
/* hardware green ND2001 Rev 1.0*/
-GAME( 2001, bowlroad14n, bowlroad, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Bowling Road (Ver 1.4, ND2001 hardware)", MACHINE_IS_SKELETON )
-GAME( 2001, wcup14, wcup, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "World Cup (Ver 1.4)", MACHINE_IS_SKELETON )
+GAME( 2001, bowlroad14n, bowlroad, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Bowling Road (Ver 1.4, ND2001 hardware)", MACHINE_IS_SKELETON )
+GAME( 2001, wcup14, wcup, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "World Cup (Ver 1.4)", MACHINE_IS_SKELETON )
/* different hardware */
-GAME( 2000, mnumber, 0, mnumber, itgamble, itgamble_state, empty_init, ROT0, "MM / BRL Bologna", "Mystery Number", MACHINE_IS_SKELETON )
+GAME( 2000, mnumber, 0, mnumber, itgamble, itgamble_state, empty_init, ROT0, "MM / BRL Bologna", "Mystery Number", MACHINE_IS_SKELETON )